Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Asaad_YT
Bellona
Level 6
God Stats
0W - 3L
1,261 SR
Queue Stats
24W - 24L
1,192 Elo+
Party 2
Chiron
Chiron
Erlaitz06
Chiron
Level 102
God Stats
13W - 10L
1,726 SR
Queue Stats
668W - 619L
1,457 Elo+
Party 2
Persephone
Persephone
RedHypermonkey
Persephone
Level 133
God Stats
6W - 2L
1,889 SR
Queue Stats
271W - 233L
1,512 Elo+
Solo
Khepri
Khepri
rsanchez22081
Khepri
Level 142
God Stats
4W - 3L
1,689 SR
Queue Stats
229W - 208L
1,504 Elo+
Party 2
Team Averages
Level 102
1,613 SR
1,433 Elo+

VS

Team Averages
Level 77
1,487 SR
1,531 Elo+
Scylla
Scylla
HaciMan-_
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 121L
1,464 Elo+
Party 1
Ares
Ares
Kurai_Akuma01
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 196L
1,525 Elo+
Party 1
Artio
Artio
Kuroi_Kenshi02
Artio
Level 100
God Stats
2W - 2L
1,226 SR
Queue Stats
108W - 108L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
aVidR99
Cernunnos
Level 67
God Stats
7W - 1L
1,712 SR
Queue Stats
127W - 125L
1,500 Elo+
Solo
Mercury
Mercury
bytors
Mercury
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 4 / 4
11,141
557
16,562
17,893
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Asaad_YT
Bellona
14
1 / 6 / 0
8,789
439
3,790
16,040
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Erlaitz06
Chiron
16
3 / 3 / 1
9,882
494
11,478
11,412
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
RedHypermonkey
Persephone
18
6 / 6 / 3
11,853
593
9,692
14,599
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 7
8,785
439
7,433
16,312
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HaciMan-_
Scylla
16
3 / 4 / 5
10,336
517
12,873
13,388
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 13
8,235
412
10,137
20,588
12,230
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 4
10,891
545
9,882
13,447
12,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
aVidR99
Cernunnos
17
2 / 4 / 3
10,391
520
6,934
15,956
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
bytors
Mercury
17
13 / 4 / 3
11,107
555
16,980
13,764
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
17
Kills
24
24
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
4
4
2.25
L
Bellona
Asaad_YT
Bellona
1
6
0
0.17
L
Chiron
Erlaitz06
Chiron
3
3
1
1.17
W
Scylla
HaciMan-_
Scylla
3
4
5
1.38
W
0
4
13
1.63
W
6
1
4
8
L
Persephone
RedHypermonkey
Persephone
6
6
3
1.25
W
Cernunnos
aVidR99
Cernunnos
2
4
3
0.88
W
Mercury
bytors
Mercury
13
4
3
3.63
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
56,806
76,256
Taken
77,143
43,743
Mitigated
41,788
19,193
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,562
4,179
0
5,364
17,893
8,932
0
5,036
12,779
0
75,042
L
Bellona
Asaad_YT
Bellona
3,790
562
219
1,584
16,040
8,714
784
10,253
5,633
0
44,967
L
Chiron
Erlaitz06
Chiron
11,478
4,807
1,078
4,404
11,412
4,817
320
3,009
8,360
0
69,361
W
Scylla
HaciMan-_
Scylla
12,873
946
0
5,268
13,388
4,548
614
3,509
9,705
62,473
0
W
10,137
1,135
324
2,208
20,588
12,230
0
6,767
13,713
21,377
0
W
9,882
673
354
7,062
13,447
12,936
370
964
12,477
59,647
0
L
Persephone
RedHypermonkey
Persephone
9,692
423
0
3,852
14,599
5,467
54
6,176
8,183
74,758
0
W
Cernunnos
aVidR99
Cernunnos
6,934
3,679
0
5,609
15,956
6,212
677
2,455
13,459
0
80,240
W
Mercury
bytors
Mercury
16,980
11,837
0
441
13,764
5,862
0
3,234
10,376
0
72,509
L
7,433
1,138
0
2,692
16,312
15,813
0
7,825
8,387
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
50,960
522
Minions Killed
472
0
Camps Cleared
0
1,771,125
Distance Traveled
1,830,574
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,141
557
128
6
0
378,567
0
L
Bellona
8,789
439
93
5
0
343,753
1
L
Chiron
9,882
494
127
6
0
364,582
9
W
Scylla
10,336
517
120
6
0
370,240
4
W
Ares
8,235
412
16
1
0
374,306
3
W
Artio
10,891
545
111
6
0
379,177
3
L
Persephone
11,853
593
140
7
0
328,886
7
W
Cernunnos
10,391
520
140
7
0
325,760
4
W
Mercury
11,107
555
85
4
0
381,091
0
L
Khepri
8,785
439
34
2
0
355,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role