Player Matchup

Tsukuyomi
Tsukuyomi
FoErStEr1337
Tsukuyomi
Level 24
God Stats
12W - 10L
1,559 SR
Queue Stats
18W - 12L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
Freezymann
Xing Tian
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 20L
1,553 Elo+
Party 1
Neith
Neith
InpureD
Neith
Level 29
God Stats
15W - 12L
1,541 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
TheRealSödermann
Kukulkan
Level 5
God Stats
2W - 1L
1,288 SR
Queue Stats
6W - 3L
1,396 Elo+
Party 1
Chaac
Chaac
TuMadreMeLaChupa
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,511 Elo+

VS

Team Averages
Level 11
1,510 SR
1,438 Elo+
Discordia
Discordia
CroffClow
Discordia
Level 17
God Stats
23W - 12L
1,935 SR
Queue Stats
108W - 109L
1,553 Elo+
Solo
Ymir
Ymir
P0uding
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,367 Elo+
Party 2
Neith
Neith
primzma
Neith
Level 6
God Stats
1W - 3L
1,132 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
wisch69
Tsukuyomi
Level 14
God Stats
5W - 6L
1,566 SR
Queue Stats
21W - 28L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
xCHAMBOz
Sun Wukong
Level 5
God Stats
1W - 3L
1,415 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FoErStEr1337
Tsukuyomi
18
14 / 3 / 6
12,075
575
12,395
13,698
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Freezymann
Xing Tian
16
5 / 4 / 14
10,898
519
7,322
18,605
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
InpureD
Neith
16
6 / 3 / 8
10,885
518
13,196
13,445
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 0 / 4
12,090
576
12,512
6,172
2,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 12
11,422
544
14,374
27,799
27,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CroffClow
Discordia
17
4 / 2 / 0
10,641
507
14,448
8,715
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
P0uding
Ymir
14
0 / 7 / 6
8,651
412
6,003
19,377
13,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
primzma
Neith
14
4 / 10 / 1
9,397
447
8,880
16,242
5,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
wisch69
Tsukuyomi
13
0 / 10 / 2
8,050
383
6,608
13,975
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
xCHAMBOz
Sun Wukong
16
3 / 7 / 1
9,888
471
10,736
17,060
14,492
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
36
Kills
11
11
Deaths
36
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
CroffClow
Discordia
4
2
0
2
W
Tsukuyomi
FoErStEr1337
Tsukuyomi
14
3
6
5.67
W
Xing Tian
Freezymann
Xing Tian
5
4
14
3
W
Neith
InpureD
Neith
6
3
8
3.33
L
Ymir
P0uding
Ymir
0
7
6
0.43
W
5
0
4
7
W
6
1
12
12
L
Neith
primzma
Neith
4
10
1
0.45
L
Tsukuyomi
wisch69
Tsukuyomi
0
10
2
0.1
L
Sun Wukong
xCHAMBOz
Sun Wukong
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,799
Damage
46,675
79,719
Taken
75,369
62,322
Mitigated
41,281
29,879
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CroffClow
Discordia
14,448
482
0
2,536
8,715
2,910
0
1,497
7,218
58,865
0
W
Tsukuyomi
FoErStEr1337
Tsukuyomi
12,395
3,547
0
4,704
13,698
6,469
733
1,988
11,618
0
71,228
W
Xing Tian
Freezymann
Xing Tian
7,322
438
0
2,242
18,605
20,346
902
3,768
14,739
30,840
0
W
Neith
InpureD
Neith
13,196
8,373
0
5,985
13,445
5,416
4,549
5,292
7,923
0
62,034
L
Ymir
P0uding
Ymir
6,003
777
0
822
19,377
13,614
0
8,786
10,591
38,266
0
W
12,512
1,409
0
290
6,172
2,717
3,421
3,212
2,552
92,719
0
W
14,374
3,886
0
16,658
27,799
27,374
36
5,103
22,436
0
72,249
L
Neith
primzma
Neith
8,880
4,877
0
2,220
16,242
5,377
3,702
5,240
11,002
0
49,009
L
Tsukuyomi
wisch69
Tsukuyomi
6,608
954
0
1,686
13,975
4,888
0
3,160
10,815
0
38,887
L
Sun Wukong
xCHAMBOz
Sun Wukong
10,736
3,277
0
2,352
17,060
14,492
0
1,151
15,909
0
46,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
46,627
572
Minions Killed
409
0
Camps Cleared
0
1,896,502
Distance Traveled
1,750,869
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,641
507
108
5
0
354,761
5
W
Tsukuyomi
12,075
575
122
6
0
423,768
2
W
Xing Tian
10,898
519
31
1
0
373,480
1
W
Neith
10,885
518
110
5
0
350,443
1
L
Ymir
8,651
412
69
3
0
369,362
1
W
Kukulkan
12,090
576
192
9
0
403,385
4
W
Chaac
11,422
544
117
6
0
345,426
2
L
Neith
9,397
447
86
4
0
328,634
0
L
Tsukuyomi
8,050
383
68
3
0
375,624
6
L
Sun Wukong
9,888
471
78
4
0
322,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role