Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Divadibah
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,411 Elo+
Solo
Ymir
Ymir
Ninga01
Ymir
Level 43
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 8L
1,163 Elo+
Party 1
Team Averages
Level 33
1,587 SR
1,358 Elo+

VS

Team Averages
Level 76
1,371 SR
1,392 Elo+
Anubis
Anubis
Deadjoshh
Anubis
Level 97
God Stats
27W - 25L
1,480 SR
Queue Stats
66W - 66L
1,368 Elo+
Solo
Heimdallr
Heimdallr
Gutter_Gremlin_
Heimdallr
Level 69
God Stats
19W - 32L
1,268 SR
Queue Stats
162W - 188L
1,408 Elo+
Party 2
Hercules
Hercules
green_arrow_jtm
Hercules
Level 63
God Stats
15W - 23L
1,366 SR
Queue Stats
162W - 175L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 7 / 1
9,373
670
6,342
9,975
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Divadibah
Kukulkan
14
3 / 5 / 2
9,460
676
7,433
8,140
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Ninga01
Ymir
11
1 / 5 / 3
9,648
689
3,505
10,224
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deadjoshh
Anubis
15
8 / 1 / 5
11,474
820
5,901
7,986
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Gutter_Gremlin_
Heimdallr
13
2 / 4 / 10
10,062
719
6,771
8,739
3,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
7 / 1 / 9
10,701
764
9,022
13,503
9,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
17
17
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
1
0.36
W
Anubis
Deadjoshh
Anubis
8
1
5
10.5
L
Kukulkan
Divadibah
Kukulkan
3
5
2
0.8
W
Heimdallr
Gutter_Gremlin_
Heimdallr
2
4
10
1.75
L
Ymir
Ninga01
Ymir
1
5
3
0.5
W
Hercules
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,280
Damage
21,694
28,339
Taken
30,228
11,965
Mitigated
16,611
1,326
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,342
730
0
501
9,975
3,356
164
1,455
8,520
0
20,135
W
Anubis
Deadjoshh
Anubis
5,901
224
429
4,659
7,986
3,924
619
3,088
4,898
76,444
0
L
Kukulkan
Divadibah
Kukulkan
7,433
903
0
337
8,140
2,533
216
2,946
5,194
42,903
0
W
Heimdallr
Gutter_Gremlin_
Heimdallr
6,771
3,098
0
1,944
8,739
3,329
1,118
3,910
4,829
0
38,281
L
Ymir
Ninga01
Ymir
3,505
211
0
488
10,224
6,076
168
1,651
8,573
16,603
0
W
Hercules
9,022
3,057
0
6,382
13,503
9,358
1,378
3,965
9,538
0
29,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
32,237
128
Minions Killed
199
0
Camps Cleared
0
822,330
Distance Traveled
798,383
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,373
670
27
2
0
268,332
0
W
Anubis
11,474
820
94
7
0
258,055
0
L
Kukulkan
9,460
676
75
5
0
268,437
1
W
Heimdallr
10,062
719
63
5
0
254,955
1
L
Ymir
9,648
689
26
2
0
285,561
0
W
Hercules
10,701
764
42
3
0
285,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role