Player Matchup

Kumbhakarna
Kumbhakarna
Dolkovna
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,324 Elo+
Party 1
Nemesis
Nemesis
FakestLab
Nemesis
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
44W - 41L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
Isanex300
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,386 Elo+
Party 1
Team Averages
Level 51
1,560 SR
1,370 Elo+

VS

Team Averages
Level 25
1,484 SR
1,427 Elo+
Gilgamesh
Gilgamesh
Aziller99
Gilgamesh
Level 29
God Stats
11W - 5L
1,637 SR
Queue Stats
36W - 46L
1,317 Elo+
Party 2
Merlin
Merlin
LowIQCarry
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Raffaello147
Chernobog
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
10W - 6L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dolkovna
Kumbhakarna
16
1 / 10 / 13
12,841
611
6,634
24,171
28,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
FakestLab
Nemesis
18
6 / 8 / 7
14,305
681
11,452
19,371
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Isanex300
Zhong Kui
19
12 / 10 / 6
16,379
780
28,897
30,684
17,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aziller99
Gilgamesh
17
2 / 8 / 17
13,804
657
8,488
19,879
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
LowIQCarry
Merlin
19
14 / 4 / 10
16,268
775
30,089
16,001
5,386
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Raffaello147
Chernobog
18
12 / 7 / 13
15,679
747
23,917
17,074
6,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
19
Kills
28
28
Deaths
19
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aziller99
Gilgamesh
2
8
17
1.31
L
Kumbhakarna
Dolkovna
Kumbhakarna
1
10
13
0.75
L
Nemesis
FakestLab
Nemesis
6
8
7
1.19
L
Zhong Kui
Isanex300
Zhong Kui
12
10
6
1.5
W
Merlin
LowIQCarry
Merlin
14
4
10
4.75
W
Chernobog
Raffaello147
Chernobog
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,983
Damage
62,494
74,226
Taken
52,954
54,316
Mitigated
20,979
19,650
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aziller99
Gilgamesh
8,488
1,511
820
3,184
19,879
8,984
0
14,135
5,744
0
32,687
L
Kumbhakarna
Dolkovna
Kumbhakarna
6,634
599
0
100
24,171
28,900
439
10,083
14,088
22,333
0
L
Nemesis
FakestLab
Nemesis
11,452
6,169
0
4,050
19,371
8,074
0
5,730
13,641
0
53,909
L
Zhong Kui
Isanex300
Zhong Kui
28,897
2,266
0
15,500
30,684
17,342
1,056
14,300
16,384
87,493
0
W
Merlin
LowIQCarry
Merlin
30,089
1,742
0
2,657
16,001
5,386
1,336
10,640
5,361
103,255
0
W
Chernobog
Raffaello147
Chernobog
23,917
16,888
0
2,388
17,074
6,609
2,291
10,798
6,276
0
70,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
45,751
183
Minions Killed
241
0
Camps Cleared
0
1,002,972
Distance Traveled
1,012,665
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,804
657
37
2
0
377,927
0
L
Kumbhakarna
12,841
611
17
1
0
320,619
4
L
Nemesis
14,305
681
76
4
0
367,041
2
L
Zhong Kui
16,379
780
90
4
0
315,312
0
W
Merlin
16,268
775
129
6
0
318,057
1
W
Chernobog
15,679
747
75
4
0
316,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role