Player Matchup

Thanatos
Thanatos
D3ZTRO
Thanatos
Level 29
God Stats
17W - 27L
1,427 SR
Queue Stats
107W - 107L
1,455 Elo+
Party 1
Bacchus
Bacchus
DonLeon95H
Bacchus
Level 63
God Stats
18W - 25L
1,469 SR
Queue Stats
199W - 256L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Plusterpanda
Danzaburou
Level 52
God Stats
2W - 1L
1,831 SR
Queue Stats
212W - 233L
1,405 Elo+
Party 1
Odin
Odin
PrinzLogen
Odin
Level 27
God Stats
4W - 4L
1,539 SR
Queue Stats
50W - 65L
1,338 Elo+
Party 1
Olorun
Olorun
TendreRegard
Olorun
Level 37
God Stats
19W - 32L
1,455 SR
Queue Stats
61W - 92L
1,348 Elo+
Solo
Team Averages
Level 42
1,544 SR
1,390 Elo+

VS

Team Averages
Level 53
1,565 SR
1,451 Elo+
Tiamat
Tiamat
BlueNova267
Tiamat
Level 17
God Stats
20W - 18L
1,062 SR
Queue Stats
299W - 325L
1,373 Elo+
Party 3
Athena
Athena
Tazgol
Athena
Level 123
God Stats
5W - 2L
1,638 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 2
King Arthur
King Arthur
arscuu
King Arthur
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 252L
1,435 Elo+
Party 3
Artemis
Artemis
esploxion
Artemis
Level 37
God Stats
6W - 9L
1,719 SR
Queue Stats
114W - 85L
1,669 Elo+
Solo
Thanatos
Thanatos
jajKOOO
Thanatos
Level 21
God Stats
7W - 0L
1,907 SR
Queue Stats
19W - 17L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D3ZTRO
Thanatos
11
1 / 6 / 2
6,746
482
6,515
12,312
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
DonLeon95H
Bacchus
10
1 / 7 / 2
6,610
472
6,755
12,685
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Plusterpanda
Danzaburou
10
1 / 5 / 1
6,255
447
5,933
11,030
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 1
7,023
502
2,300
7,620
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
12
1 / 6 / 0
6,702
479
5,132
10,881
3,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 0 / 2
8,760
626
6,831
6,501
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Tazgol
Athena
13
4 / 2 / 11
8,137
581
5,483
12,093
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
arscuu
King Arthur
14
3 / 2 / 3
8,181
584
6,636
9,047
5,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
esploxion
Artemis
14
9 / 1 / 6
8,510
608
14,806
8,114
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
jajKOOO
Thanatos
15
7 / 1 / 4
9,253
661
5,623
10,472
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
27
28
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
2
5
L
Thanatos
D3ZTRO
Thanatos
1
6
2
0.33
L
Bacchus
DonLeon95H
Bacchus
1
7
2
0.29
L
Danzaburou
Plusterpanda
Danzaburou
1
5
1
0.3
L
2
4
1
0.63
W
Athena
Tazgol
Athena
4
2
11
4.75
L
Olorun
1
6
0
0.17
W
King Arthur
arscuu
King Arthur
3
2
3
2.25
W
Artemis
esploxion
Artemis
9
1
6
12
W
Thanatos
jajKOOO
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
39,379
54,528
Taken
46,227
28,286
Mitigated
26,193
14,175
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,831
1,072
0
1,606
6,501
4,512
404
3,948
2,553
49,017
0
L
Thanatos
D3ZTRO
Thanatos
6,515
2,722
0
5,514
12,312
3,980
0
1,636
10,590
0
40,004
L
Bacchus
DonLeon95H
Bacchus
6,755
772
368
3,257
12,685
10,958
0
2,741
9,944
22,498
0
L
Danzaburou
Plusterpanda
Danzaburou
5,933
2,343
0
2,663
11,030
3,068
0
1,734
9,296
0
37,067
L
2,300
784
0
339
7,620
6,724
203
0
7,620
0
23,649
W
Athena
Tazgol
Athena
5,483
1,873
435
3,808
12,093
8,284
213
4,522
7,571
15,839
0
L
Olorun
5,132
2,843
0
2,034
10,881
3,556
0
5,793
4,764
37,172
0
W
King Arthur
arscuu
King Arthur
6,636
1,206
0
3,241
9,047
5,790
246
68
8,655
0
39,007
W
Artemis
esploxion
Artemis
14,806
8,331
0
3,956
8,114
3,705
306
3,059
5,055
0
53,869
W
Thanatos
jajKOOO
Thanatos
5,623
1,863
0
11,871
10,472
3,902
581
290
10,122
0
54,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
42,841
282
Minions Killed
401
0
Camps Cleared
0
1,171,820
Distance Traveled
1,336,621
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,760
626
106
8
0
288,720
3
L
Thanatos
6,746
482
69
5
0
238,110
2
L
Bacchus
6,610
472
26
2
0
256,706
4
L
Danzaburou
6,255
447
71
5
0
229,809
3
L
Odin
7,023
502
58
4
0
214,875
1
W
Athena
8,137
581
19
1
0
281,756
2
L
Olorun
6,702
479
58
4
0
232,320
1
W
King Arthur
8,181
584
86
6
0
272,054
5
W
Artemis
8,510
608
86
6
0
246,287
3
W
Thanatos
9,253
661
104
7
0
247,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role