Player Matchup

Danzaburou
Danzaburou
Døvhakiin
Danzaburou
Level 50
God Stats
7W - 4L
1,769 SR
Queue Stats
68W - 68L
1,503 Elo+
Party 1
Sol
Sol
Ghespenst
Sol
Level 86
God Stats
2W - 6L
1,415 SR
Queue Stats
331W - 318L
1,505 Elo+
Solo
King Arthur
King Arthur
MountainLord
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 175L
1,505 Elo+
Solo
Yemoja
Yemoja
N7ReWarZ
Yemoja
Level 9
God Stats
8W - 4L
1,884 SR
Queue Stats
36W - 44L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Valaraukâr
Tsukuyomi
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 87L
1,427 Elo+
Party 1
Team Averages
Level 63
1,614 SR
1,495 Elo+

VS

Team Averages
Level 101
1,523 SR
1,464 Elo+
Artio
Artio
Dorianon
Artio
Level 122
God Stats
1W - 2L
1,358 SR
Queue Stats
137W - 107L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
PORQUINHAPEPPA
Gilgamesh
Level 105
God Stats
22W - 28L
1,527 SR
Queue Stats
917W - 903L
1,420 Elo+
Party 3
Anhur
Anhur
Totsym
Anhur
Level 125
God Stats
10W - 7L
1,697 SR
Queue Stats
636W - 660L
1,477 Elo+
Party 3
Baba Yaga
Baba Yaga
bioRival
Baba Yaga
Level 129
God Stats
5W - 16L
1,409 SR
Queue Stats
429W - 450L
1,415 Elo+
Solo
Fenrir
Fenrir
codboyy77
Fenrir
Level 25
God Stats
22W - 25L
1,627 SR
Queue Stats
89W - 93L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Døvhakiin
Danzaburou
13
2 / 6 / 3
8,457
423
9,416
14,090
4,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 5 / 6
10,123
506
20,076
19,394
7,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MountainLord
King Arthur
14
0 / 5 / 1
8,369
418
7,683
18,290
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
N7ReWarZ
Yemoja
13
3 / 2 / 4
8,948
447
6,815
11,973
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Valaraukâr
Tsukuyomi
14
5 / 9 / 5
9,221
461
12,733
20,867
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dorianon
Artio
14
3 / 4 / 9
9,658
483
7,572
22,871
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
PORQUINHAPEPPA
Gilgamesh
18
8 / 1 / 6
11,519
576
16,663
18,559
11,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Totsym
Anhur
18
6 / 1 / 8
11,417
571
15,846
14,909
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
bioRival
Baba Yaga
17
5 / 3 / 9
10,792
540
16,474
12,539
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
codboyy77
Fenrir
14
5 / 7 / 7
9,448
472
8,894
14,803
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
16
Kills
27
27
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
Dorianon
Artio
3
4
9
1.88
L
Danzaburou
Døvhakiin
Danzaburou
2
6
3
0.58
L
6
5
6
1.8
L
King Arthur
MountainLord
King Arthur
0
5
1
0.1
L
Yemoja
N7ReWarZ
Yemoja
3
2
4
2.5
W
Gilgamesh
PORQUINHAPEPPA
Gilgamesh
8
1
6
11
W
Anhur
Totsym
Anhur
6
1
8
10
L
Tsukuyomi
Valaraukâr
Tsukuyomi
5
9
5
0.83
W
Baba Yaga
bioRival
Baba Yaga
5
3
9
3.17
W
Fenrir
codboyy77
Fenrir
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,723
Damage
65,449
84,614
Taken
83,681
40,699
Mitigated
47,205
23,779
Healing
27,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dorianon
Artio
7,572
777
1,328
6,238
22,871
20,002
150
8,832
13,857
33,510
0
L
Danzaburou
Døvhakiin
Danzaburou
9,416
3,646
0
3,546
14,090
4,272
924
3,518
10,572
0
45,437
L
20,076
3,820
0
5,295
19,394
7,168
0
8,341
11,053
70,398
0
L
King Arthur
MountainLord
King Arthur
7,683
348
0
4,734
18,290
12,456
0
2,016
16,274
316
46,016
L
Yemoja
N7ReWarZ
Yemoja
6,815
1,907
2,357
1,790
11,973
9,662
270
4,450
7,523
23,675
0
W
Gilgamesh
PORQUINHAPEPPA
Gilgamesh
16,663
3,079
0
3,778
18,559
11,046
64
3,614
14,345
0
69,817
W
Anhur
Totsym
Anhur
15,846
9,170
0
8,835
14,909
5,221
353
5,219
9,660
0
92,165
L
Tsukuyomi
Valaraukâr
Tsukuyomi
12,733
3,035
0
6,057
20,867
7,141
0
5,721
15,146
0
48,790
W
Baba Yaga
bioRival
Baba Yaga
16,474
349
0
3,124
12,539
4,940
931
5,260
7,249
67,880
0
W
Fenrir
codboyy77
Fenrir
8,894
2,007
0
3,729
14,803
5,996
0
4,216
10,467
0
53,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
52,834
416
Minions Killed
516
0
Camps Cleared
0
1,765,923
Distance Traveled
1,915,106
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,658
483
46
2
0
397,497
1
L
Danzaburou
8,457
423
86
4
0
339,298
5
L
Sol
10,123
506
116
6
0
352,872
7
L
King Arthur
8,369
418
98
5
0
372,528
6
L
Yemoja
8,948
447
34
2
0
371,502
5
W
Gilgamesh
11,519
576
121
6
0
394,925
3
W
Anhur
11,417
571
145
7
0
349,341
5
L
Tsukuyomi
9,221
461
82
4
0
329,723
3
W
Baba Yaga
10,792
540
126
6
0
389,801
9
W
Fenrir
9,448
472
78
4
0
383,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role