Player Matchup

Arachne
Arachne
KLR K1NGxHnTeR
Arachne
Level 18
God Stats
32W - 45L
1,198 SR
Queue Stats
259W - 351L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lawesy18
Tsukuyomi
Level 24
God Stats
8W - 4L
1,472 SR
Queue Stats
29W - 33L
1,327 Elo+
Solo
Kumbhakarna
Kumbhakarna
Monkey2776
Kumbhakarna
Level 17
God Stats
19W - 13L
1,583 SR
Queue Stats
152W - 143L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Zelkden
Baron Samedi
Level 17
God Stats
12W - 6L
1,617 SR
Queue Stats
78W - 102L
1,389 Elo+
Solo
Set
Set
orograph
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,337 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,365 Elo+

VS

Team Averages
Level 30
1,401 SR
1,407 Elo+
Merlin
Merlin
BadzVibes
Merlin
Level 18
God Stats
0W - 3L
1,166 SR
Queue Stats
23W - 44L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
N04HTrainZ311
Amaterasu
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
17W - 30L
1,259 Elo+
Party 1
Scylla
Scylla
Ynpjai
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,385 Elo+
Solo
Yemoja
Yemoja
violeta1501
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Rama
Rama
xEddiebooh3601
Rama
Level 109
God Stats
4W - 5L
1,550 SR
Queue Stats
55W - 52L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 13
15,613
1,301
27,821
20,953
8,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Lawesy18
Tsukuyomi
20
8 / 5 / 26
14,558
1,213
18,236
17,711
7,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Monkey2776
Kumbhakarna
20
9 / 5 / 20
13,631
1,136
16,153
23,786
20,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zelkden
Baron Samedi
20
13 / 8 / 22
14,626
1,219
31,311
20,739
9,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 8 / 23
12,470
1,039
13,978
16,559
7,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadzVibes
Merlin
20
5 / 14 / 19
13,948
1,162
24,675
25,408
9,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
N04HTrainZ311
Amaterasu
19
3 / 12 / 14
12,677
1,056
12,513
29,852
16,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Ynpjai
Scylla
19
2 / 16 / 14
12,408
1,034
8,320
23,679
8,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
2 / 7 / 21
13,111
1,093
3,413
13,506
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
22 / 4 / 6
18,745
1,562
41,318
24,000
8,855
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
108
53
Kills
34
34
Deaths
53
104
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
BadzVibes
Merlin
5
14
19
1.04
W
18
8
13
3.06
W
Tsukuyomi
Lawesy18
Tsukuyomi
8
5
26
4.2
W
Kumbhakarna
Monkey2776
Kumbhakarna
9
5
20
3.8
L
Amaterasu
N04HTrainZ311
Amaterasu
3
12
14
0.83
L
Scylla
Ynpjai
Scylla
2
16
14
0.56
W
Baron Samedi
Zelkden
Baron Samedi
13
8
22
3
W
5
8
23
2.06
L
Yemoja
2
7
21
1.79
L
22
4
6
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,499
Damage
90,239
99,748
Taken
116,445
53,969
Mitigated
53,807
18,694
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BadzVibes
Merlin
24,675
4,212
0
3,186
25,408
9,048
0
13,339
12,069
45,391
0
W
27,821
20,760
0
4,599
20,953
8,419
0
5,954
13,289
0
46,843
W
Tsukuyomi
Lawesy18
Tsukuyomi
18,236
7,793
633
1,200
17,711
7,572
0
6,486
11,225
0
43,673
W
Kumbhakarna
Monkey2776
Kumbhakarna
16,153
3,332
0
698
23,786
20,526
0
7,736
16,050
26,637
0
L
Amaterasu
N04HTrainZ311
Amaterasu
12,513
6,251
0
1,074
29,852
16,813
0
9,844
20,008
0
19,268
L
Scylla
Ynpjai
Scylla
8,320
2,987
0
125
23,679
8,304
0
9,748
13,931
18,930
0
W
Baron Samedi
Zelkden
Baron Samedi
31,311
7,049
5,033
6,108
20,739
9,502
0
11,627
9,112
50,607
0
W
13,978
6,353
0
423
16,559
7,950
0
4,605
11,954
0
22,163
L
Yemoja
3,413
637
1,933
376
13,506
10,787
0
6,806
6,614
8,890
0
L
41,318
38,740
0
9,015
24,000
8,855
0
7,727
16,273
0
98,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,898
Gold Earned
70,889
170
Minions Killed
187
4
Camps Cleared
6
1,022,650
Distance Traveled
1,011,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,948
1,162
35
3
1
160,966
0
W
Arachne
15,613
1,301
37
3
3
200,626
0
W
Tsukuyomi
14,558
1,213
57
5
1
251,171
1
W
Kumbhakarna
13,631
1,136
20
2
0
232,858
2
L
Amaterasu
12,677
1,056
11
1
2
233,548
0
L
Scylla
12,408
1,034
25
2
2
194,986
1
W
Baron Samedi
14,626
1,219
38
3
0
152,106
0
W
Set
12,470
1,039
18
2
0
185,889
1
L
Yemoja
13,111
1,093
11
1
0
207,504
3
L
Rama
18,745
1,562
105
9
1
214,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role