Player Matchup

Ymir
Ymir
Asenhain
Ymir
Level 28
God Stats
36W - 20L
1,677 SR
Queue Stats
174W - 178L
1,367 Elo+
Solo
Vamana
Vamana
Gigymi
Vamana
Level 20
God Stats
2W - 1L
1,692 SR
Queue Stats
77W - 63L
1,403 Elo+
Solo
Izanami
Izanami
Sir_Dic_U
Izanami
Level 18
God Stats
34W - 27L
1,544 SR
Queue Stats
72W - 58L
1,454 Elo+
Solo
Pele
Pele
plsbnice2me
Pele
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 7L
1,375 Elo+
Party 2
Mercury
Mercury
ßôôþý
Mercury
Level 66
God Stats
29W - 19L
1,636 SR
Queue Stats
64W - 52L
1,472 Elo+
Party 2
Team Averages
Level 27
1,610 SR
1,414 Elo+

VS

Team Averages
Level 36
1,515 SR
1,430 Elo+
Khepri
Khepri
MattBoi527
Khepri
Level 17
God Stats
45W - 45L
1,473 SR
Queue Stats
107W - 106L
1,600 Elo+
Party 1
Skadi
Skadi
TheDustyBroom
Skadi
Level 18
God Stats
8W - 12L
1,487 SR
Queue Stats
116W - 129L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
V1Official__
Guan Yu
Level 6
God Stats
1W - 1L
1,857 SR
Queue Stats
116W - 113L
1,133 Elo+
Solo
Amaterasu
Amaterasu
dukeofepic205
Amaterasu
Level 129
God Stats
17W - 8L
1,257 SR
Queue Stats
370W - 369L
1,389 Elo+
Party 1
Nemesis
Nemesis
xDracox58
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 4
8,542
450
6,712
12,544
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Gigymi
Vamana
18
5 / 2 / 5
10,590
557
17,207
16,692
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Sir_Dic_U
Izanami
15
5 / 4 / 0
9,036
476
9,570
9,779
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 8
10,331
544
7,911
10,743
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
ßôôþý
Mercury
18
7 / 2 / 4
10,833
570
10,647
13,831
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MattBoi527
Khepri
14
2 / 3 / 3
8,081
425
3,156
12,119
9,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 2
8,456
445
10,171
13,010
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
V1Official__
Guan Yu
13
0 / 10 / 3
8,128
428
4,744
15,129
10,032
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
dukeofepic205
Amaterasu
15
4 / 4 / 2
9,439
497
12,236
20,652
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
xDracox58
Nemesis
12
3 / 3 / 1
8,066
425
6,979
13,540
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
25
Kills
12
13
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
4
1.33
W
Vamana
Gigymi
Vamana
5
2
5
3.75
L
Khepri
MattBoi527
Khepri
2
3
3
1.17
W
Izanami
Sir_Dic_U
Izanami
5
4
0
1.25
L
3
6
2
0.67
L
Guan Yu
V1Official__
Guan Yu
0
10
3
0.15
L
Amaterasu
dukeofepic205
Amaterasu
4
4
2
1.25
W
6
2
8
5
L
Nemesis
xDracox58
Nemesis
3
3
1
1.17
W
Mercury
ßôôþý
Mercury
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
37,286
63,589
Taken
74,450
31,660
Mitigated
50,914
21,147
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,712
713
0
4,390
12,544
5,638
304
1,407
11,137
34,828
0
W
Vamana
Gigymi
Vamana
17,207
8,972
0
7,538
16,692
10,670
132
0
16,293
0
70,981
L
Khepri
MattBoi527
Khepri
3,156
146
318
540
12,119
9,345
0
2,061
9,786
26,948
0
W
Izanami
Sir_Dic_U
Izanami
9,570
6,539
891
2,224
9,779
3,055
2,295
1,296
8,453
0
69,052
L
10,171
4,352
747
2,114
13,010
4,250
0
2,509
10,224
0
51,960
L
Guan Yu
V1Official__
Guan Yu
4,744
1,375
212
1,643
15,129
10,032
207
0
15,129
0
41,225
L
Amaterasu
dukeofepic205
Amaterasu
12,236
4,775
0
8,562
20,652
20,300
466
483
20,128
0
53,100
W
7,911
1,031
0
2,812
10,743
5,999
576
0
10,623
0
60,852
L
Nemesis
xDracox58
Nemesis
6,979
3,045
0
2,932
13,540
6,987
55
947
12,471
0
41,477
W
Mercury
ßôôþý
Mercury
10,647
6,585
0
3,292
13,831
6,298
0
453
13,228
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
42,170
526
Minions Killed
366
0
Camps Cleared
0
1,839,972
Distance Traveled
1,634,245
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,542
450
70
4
0
316,015
5
W
Vamana
10,590
557
112
6
0
359,073
6
L
Khepri
8,081
425
48
3
0
348,755
3
W
Izanami
9,036
476
114
6
0
355,157
3
L
Skadi
8,456
445
68
4
0
307,799
3
L
Guan Yu
8,128
428
76
4
0
297,728
1
L
Amaterasu
9,439
497
109
6
0
299,623
1
W
Pele
10,331
544
105
6
0
401,104
0
L
Nemesis
8,066
425
65
3
0
380,340
1
W
Mercury
10,833
570
125
7
0
408,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role