Player Matchup

Bacchus
Bacchus
Gold IV
Grimm_Reaper_x2
Bacchus
Gold IV
Level 79
God Stats
18W - 17L
1,668 SR
Queue Stats
96W - 98L
1,308 MMR
Solo
Scylla
Scylla
Gold V
RainyPlanet6407
Scylla
Gold V
Level 143
God Stats
21W - 18L
1,672 SR
Queue Stats
298W - 297L
1,329 MMR
Party 2
Freya
Freya
Silver I
mrpro3621
Freya
Silver I
Level 79
God Stats
0W - 1L
1,225 SR
Queue Stats
74W - 88L
1,310 MMR
Solo
Chaac
Chaac
Gold V
neat-matchbox044
Chaac
Gold V
Level 134
God Stats
58W - 59L
1,583 SR
Queue Stats
166W - 176L
1,312 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
xP0SeID0nSrAgEx
Gilgamesh
Gold II
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
305W - 293L
1,423 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,573 SR
1,337 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,587 SR
1,333 MMR
Skadi
Skadi
Gold V
DARKSTEELBATMAN
Skadi
Gold V
Level 99
God Stats
97W - 77L
1,616 SR
Queue Stats
269W - 278L
1,288 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
InVayne07
Ratatoskr
Silver II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,412 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Prime_Virgo
Zhong Kui
Bronze III
Level 123
God Stats
1W - 1L
1,679 SR
Queue Stats
22W - 21L
1,368 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
proaso2111
Sun Wukong
Gold IV
Level 108
God Stats
2W - 1L
1,552 SR
Queue Stats
139W - 137L
1,285 MMR
Solo
Kali
Kali
Gold V
yelouve7
Kali
Gold V
Level 149
God Stats
18W - 12L
1,587 SR
Queue Stats
1,119W - 1,140L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,934
462
2,277
8,616
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,222
481
5,436
6,292
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Freya
mrpro3621
Freya
10
1 / 7 / 1
6,479
432
3,606
13,511
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 0
7,068
471
6,751
11,890
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
xP0SeID0nSrAgEx
Gilgamesh
13
2 / 6 / 0
7,751
517
7,282
13,348
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTiamatTsukuyomiIzanamiAthena

VS

Bans
Cu ChulainnDanzaburouGuan YuAh Muzen CabTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,269
618
7,833
8,259
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
InVayne07
Ratatoskr
14
4 / 1 / 9
8,435
562
6,424
10,053
3,782
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Prime_Virgo
Zhong Kui
15
3 / 1 / 8
8,726
582
7,237
9,305
6,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
proaso2111
Sun Wukong
16
2 / 0 / 3
9,389
626
6,994
10,526
6,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
15
9 / 3 / 7
9,153
610
7,799
11,822
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
23
23
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
2
3
2
1
W
Ratatoskr
InVayne07
Ratatoskr
4
1
9
8.5
W
Zhong Kui
Prime_Virgo
Zhong Kui
3
1
8
7
L
0
3
2
0.33
L
Freya
mrpro3621
Freya
1
7
1
0.21
L
0
4
0
0
W
Sun Wukong
proaso2111
Sun Wukong
2
0
3
3.5
L
Gilgamesh
xP0SeID0nSrAgEx
Gilgamesh
2
6
0
0.33
W
Kali
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
36,287
53,657
Taken
49,965
25,108
Mitigated
25,620
14,754
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,833
3,816
0
2,018
8,259
2,727
4,834
3,545
4,680
0
58,662
L
2,277
102
26
1,984
8,616
3,916
0
1,829
6,787
6,806
0
W
Ratatoskr
InVayne07
Ratatoskr
6,424
1,519
0
1,744
10,053
3,782
549
782
9,161
0
37,607
W
Zhong Kui
Prime_Virgo
Zhong Kui
7,237
736
0
5,532
9,305
6,313
1,089
4,427
4,564
49,645
0
L
5,436
516
0
1,151
6,292
1,806
0
1,560
4,732
45,286
0
L
Freya
mrpro3621
Freya
3,606
1,262
111
4,926
13,511
4,188
0
1,372
12,139
34,663
0
L
6,751
667
0
4,253
11,890
8,417
0
449
11,441
0
41,400
W
Sun Wukong
proaso2111
Sun Wukong
6,994
1,769
0
3,894
10,526
6,803
36
0
9,806
0
68,448
L
Gilgamesh
xP0SeID0nSrAgEx
Gilgamesh
7,282
2,075
0
2,303
13,348
6,781
0
2,027
11,321
0
47,806
W
Kali
7,799
4,497
624
4,079
11,822
5,995
19
2,147
9,655
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
44,972
350
Minions Killed
483
0
Camps Cleared
0
1,284,676
Distance Traveled
1,535,444
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,269
618
101
7
0
257,373
0
L
Bacchus
6,934
462
4
0
0
276,362
4
W
Ratatoskr
8,435
562
76
5
0
344,251
3
W
Zhong Kui
8,726
582
95
6
0
283,576
3
L
Scylla
7,222
481
109
7
0
253,145
4
L
Freya
6,479
432
64
4
0
221,786
1
L
Chaac
7,068
471
93
6
0
261,826
9
W
Sun Wukong
9,389
626
136
9
0
331,123
0
L
Gilgamesh
7,751
517
80
5
0
271,557
0
W
Kali
9,153
610
75
5
0
319,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role