Player Matchup

Ymir
Ymir
BakinChurros
Ymir
Level 126
God Stats
79W - 53L
1,528 SR
Queue Stats
139W - 151L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
HAMDIDDLYHAM
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Malicoz
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Smart13
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,481 Elo+
Solo
Izanami
Izanami
T4ngslam
Izanami
Level 88
God Stats
79W - 53L
1,608 SR
Queue Stats
230W - 229L
1,498 Elo+
Party 2
Team Averages
Level 110
1,527 SR
1,495 Elo+

VS

Team Averages
Level 126
1,500 SR
1,633 Elo+
Tyr
Tyr
GaboDJZ
Tyr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,823 Elo+
Party 1
Cupid
Cupid
Lokoiuhj
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 1
Chang'e
Chang'e
THICCAnimeGrills
Chang'e
Level 79
God Stats
6W - 8L
1,500 SR
Queue Stats
220W - 221L
1,587 Elo+
Solo
Susano
Susano
Zαmo
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
blackman9911
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,370
491
5,881
10,086
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
HAMDIDDLYHAM
Ao Kuang
14
5 / 1 / 2
8,592
573
5,326
8,872
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
7 / 2 / 2
9,061
604
11,757
10,202
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Smart13
Chaac
15
1 / 1 / 5
9,025
602
11,374
15,803
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
T4ngslam
Izanami
14
4 / 0 / 6
8,378
559
8,157
8,820
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 4 / 0
7,380
492
9,843
14,522
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Lokoiuhj
Cupid
11
1 / 2 / 0
6,333
422
6,615
7,989
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 2
7,771
518
7,607
10,650
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Susano
Zαmo
Susano
12
0 / 5 / 3
7,120
475
5,261
11,799
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
blackman9911
Cthulhu
10
2 / 4 / 2
6,468
431
5,819
13,726
5,915
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Tyr
1
4
0
0.25
W
Ao Kuang
HAMDIDDLYHAM
Ao Kuang
5
1
2
6
L
Cupid
Lokoiuhj
Cupid
1
2
0
0.5
W
Sol
7
2
2
4
W
Chaac
Smart13
Chaac
1
1
5
3.5
W
Izanami
T4ngslam
Izanami
4
0
6
7
L
3
4
2
1
L
Susano
Zαmo
Susano
0
5
3
0.3
L
Cthulhu
blackman9911
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
35,145
53,783
Taken
58,686
28,932
Mitigated
23,668
23,981
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,881
1,603
0
1,958
10,086
7,406
376
4,336
5,586
26,782
0
L
Tyr
9,843
2,174
0
7,000
14,522
8,150
0
1,905
11,687
0
46,224
W
Ao Kuang
HAMDIDDLYHAM
Ao Kuang
5,326
1,896
0
2,386
8,872
3,291
601
1,311
7,437
51,603
0
L
Cupid
Lokoiuhj
Cupid
6,615
3,370
25
3,964
7,989
2,115
0
841
7,148
0
33,427
W
Sol
11,757
3,254
0
4,402
10,202
3,815
2,287
3,869
5,991
45,889
1,903
W
Chaac
Smart13
Chaac
11,374
2,788
0
9,524
15,803
11,196
0
1,298
14,393
143
60,980
W
Izanami
T4ngslam
Izanami
8,157
5,200
565
5,146
8,820
3,224
4,302
1,836
6,950
0
52,920
L
7,607
1,074
789
4,391
10,650
3,508
0
6,061
4,529
34,632
0
L
Susano
Zαmo
Susano
5,261
1,835
0
3,560
11,799
3,980
0
4,149
7,560
0
47,711
L
Cthulhu
blackman9911
Cthulhu
5,819
648
190
2,767
13,726
5,915
0
9,700
4,026
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
35,072
469
Minions Killed
348
0
Camps Cleared
0
1,387,278
Distance Traveled
1,453,489
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,370
491
42
3
0
267,438
4
L
Tyr
7,380
492
95
6
0
310,103
6
W
Ao Kuang
8,592
573
103
7
0
307,646
3
L
Cupid
6,333
422
70
5
0
280,590
0
W
Sol
9,061
604
87
6
0
264,052
0
W
Chaac
9,025
602
132
9
0
287,806
6
W
Izanami
8,378
559
105
7
0
260,336
0
L
Chang'e
7,771
518
74
5
0
278,968
1
L
Susano
7,120
475
88
6
0
314,517
3
L
Cthulhu
6,468
431
21
1
0
269,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role