Player Matchup

Scylla
Scylla
BeanIsMean
Scylla
Level 49
God Stats
3W - 0L
1,317 SR
Queue Stats
231W - 175L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
Dmbrandonsmurfxd
Gilgamesh
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
156W - 70L
1,835 Elo+
Party 1
Medusa
Medusa
Dreng47
Medusa
Level 14
God Stats
21W - 13L
1,659 SR
Queue Stats
73W - 54L
1,673 Elo+
Party 1
Ymir
Ymir
Lookitsjon
Ymir
Level 3
God Stats
2W - 0L
1,793 SR
Queue Stats
7W - 4L
1,740 Elo+
Solo
Fenrir
Fenrir
lilpiolin
Fenrir
Level 26
God Stats
29W - 24L
1,590 SR
Queue Stats
126W - 111L
1,557 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,686 Elo+

VS

Team Averages
Level 37
1,568 SR
1,605 Elo+
Neith
Neith
Chalkalocka
Neith
Level 7
God Stats
9W - 17L
1,726 SR
Queue Stats
68W - 70L
1,634 Elo+
Party 2
Fafnir
Fafnir
SlyceANDyce
Fafnir
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 82L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
SporkBoy
Zhong Kui
Level 22
God Stats
24W - 19L
1,614 SR
Queue Stats
97W - 100L
1,517 Elo+
Solo
Bacchus
Bacchus
dapercolator
Bacchus
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
109W - 107L
1,602 Elo+
Solo
Ullr
Ullr
zeus2189
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeanIsMean
Scylla
13
3 / 5 / 6
9,031
502
10,739
9,942
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
14
3 / 1 / 6
9,600
533
12,144
15,486
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Dreng47
Medusa
13
2 / 5 / 3
8,895
494
5,677
9,665
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 3 / 3
10,504
584
9,852
12,642
10,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
lilpiolin
Fenrir
14
5 / 2 / 6
9,601
533
7,954
11,465
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,206
456
3,946
8,210
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
13
4 / 2 / 6
9,025
501
7,275
16,688
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SporkBoy
Zhong Kui
13
1 / 7 / 3
8,474
471
8,285
17,695
11,423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dapercolator
Bacchus
15
7 / 2 / 1
9,546
530
11,016
14,043
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
0 / 7 / 3
7,666
426
2,135
8,143
2,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
22
Kills
14
16
Deaths
22
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
BeanIsMean
Scylla
3
5
6
1.2
L
2
4
4
1
W
Gilgamesh
3
1
6
6
W
Medusa
Dreng47
Medusa
2
5
3
0.7
W
9
3
3
3.5
L
Fafnir
4
2
6
3.5
L
Zhong Kui
SporkBoy
Zhong Kui
1
7
3
0.36
L
Bacchus
dapercolator
Bacchus
7
2
1
3.75
W
Fenrir
lilpiolin
Fenrir
5
2
6
4
L
Ullr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
32,657
59,200
Taken
64,779
35,730
Mitigated
44,998
14,773
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BeanIsMean
Scylla
10,739
1,899
0
2,710
9,942
3,325
922
6,574
3,368
44,264
0
L
3,946
1,632
0
1,431
8,210
2,788
782
2,003
6,127
0
33,868
W
Gilgamesh
12,144
3,850
0
5,486
15,486
13,039
943
8,052
7,434
0
34,984
W
Medusa
Dreng47
Medusa
5,677
2,328
0
1,004
9,665
3,823
1,620
3,335
6,330
0
40,771
W
9,852
1,931
0
4,094
12,642
10,518
1,269
3,289
9,353
64,085
0
L
Fafnir
7,275
2,676
0
6,016
16,688
18,237
0
4,545
11,927
20,603
0
L
Zhong Kui
SporkBoy
Zhong Kui
8,285
397
462
7,203
17,695
11,423
389
5,644
11,745
52,826
0
L
Bacchus
dapercolator
Bacchus
11,016
909
0
3,227
14,043
9,637
0
2,616
11,273
57,991
0
W
Fenrir
lilpiolin
Fenrir
7,954
3,858
0
1,479
11,465
5,025
396
5,326
6,139
0
49,700
L
Ullr
2,135
1,123
0
1,157
8,143
2,913
0
5,027
3,116
0
28,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,631
Gold Earned
42,917
387
Minions Killed
347
0
Camps Cleared
0
1,724,547
Distance Traveled
1,565,101
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,031
502
79
4
0
342,614
3
L
Neith
8,206
456
75
4
0
293,256
0
W
Gilgamesh
9,600
533
33
2
0
363,763
3
W
Medusa
8,895
494
73
4
0
328,582
1
W
Ymir
10,504
584
128
7
0
323,703
8
L
Fafnir
9,025
501
23
1
0
334,300
7
L
Zhong Kui
8,474
471
88
5
0
299,328
0
L
Bacchus
9,546
530
99
6
0
346,590
4
W
Fenrir
9,601
533
74
4
0
365,885
0
L
Ullr
7,666
426
62
3
0
291,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role