Player Matchup

Sobek
Sobek
Diamond III
AvgDukes
Sobek
Diamond III
Level 143
God Stats
20W - 16L
1,755 SR
Queue Stats
546W - 510L
2,331 MMR
Solo
Set
Set
Diamond III
Diddydog56
Set
Diamond III
Level 157
God Stats
4W - 4L
1,738 SR
Queue Stats
468W - 457L
2,371 MMR
Solo
Mulan
Mulan
Diamond III
TH3lMADlHATT3R
Mulan
Diamond III
Level 103
God Stats
2W - 7L
1,506 SR
Queue Stats
1,058W - 1,061L
2,324 MMR
Solo
Chiron
Chiron
Diamond II
TribeofMoro
Chiron
Diamond II
Level 146
God Stats
1W - 3L
1,571 SR
Queue Stats
208W - 181L
2,354 MMR
Solo
Sol
Sol
Diamond II
sikelonespin
Sol
Diamond II
Level 109
God Stats
5W - 5L
1,383 SR
Queue Stats
247W - 227L
2,285 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,590 SR
2,333 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,756 SR
2,533 MMR
Raijin
Raijin
Masters
IBathoryy
Raijin
Masters
Level 159
God Stats
8W - 6L
1,500 SR
Queue Stats
110W - 108L
2,248 MMR
Solo
Izanami
Izanami
Masters
ThePorkLord
Izanami
Masters
Level 158
God Stats
13W - 1L
2,052 SR
Queue Stats
139W - 103L
2,937 MMR
Party 1
Nemesis
Nemesis
Diamond III
Volundrier
Nemesis
Diamond III
Level 145
God Stats
4W - 2L
1,784 SR
Queue Stats
71W - 51L
2,221 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
xBlockhead
Sun Wukong
Diamond I
Level 160
God Stats
1W - 0L
1,778 SR
Queue Stats
94W - 73L
2,324 MMR
Party 2
Ymir
Ymir
Masters
xXxTheGeneraxXx
Ymir
Masters
Level 153
God Stats
5W - 3L
1,664 SR
Queue Stats
219W - 138L
2,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AvgDukes
Sobek
10
1 / 4 / 2
6,554
468
3,346
13,503
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 3
6,742
482
3,583
9,293
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,210
515
6,046
12,096
7,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
14
3 / 1 / 0
8,122
580
5,409
6,007
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,624
545
7,190
9,093
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ApolloTiamatDanzaburouGilgameshKing Arthur

VS

Bans
AthenaJanusCu ChulainnScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IBathoryy
Raijin
14
3 / 0 / 7
8,485
606
7,391
7,569
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ThePorkLord
Izanami
16
5 / 2 / 1
9,966
712
5,683
5,831
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Volundrier
Nemesis
14
7 / 1 / 3
8,453
604
9,893
11,207
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
xBlockhead
Sun Wukong
15
2 / 0 / 4
8,462
604
8,626
10,167
8,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 6
7,612
544
2,694
10,549
5,753
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
19
19
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
AvgDukes
Sobek
1
4
2
0.5
L
1
6
3
0.42
W
Raijin
IBathoryy
Raijin
3
0
7
6.5
L
0
4
0
0
W
Izanami
ThePorkLord
Izanami
5
2
1
2.75
L
Chiron
3
1
0
3
W
Nemesis
Volundrier
Nemesis
7
1
3
8.5
L
1
4
1
0.38
W
Sun Wukong
xBlockhead
Sun Wukong
2
0
4
4
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
34,287
49,992
Taken
45,323
22,329
Mitigated
22,709
12,924
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AvgDukes
Sobek
3,346
418
0
2,491
13,503
7,119
0
4,624
8,879
16,161
0
L
3,583
1,466
0
425
9,293
3,055
0
1,681
7,612
0
42,130
W
Raijin
IBathoryy
Raijin
7,391
1,205
0
938
7,569
2,532
436
2,583
4,986
65,804
0
L
6,046
500
0
4,027
12,096
7,794
0
1,316
10,780
0
46,425
W
Izanami
ThePorkLord
Izanami
5,683
4,102
0
2,749
5,831
1,682
0
370
5,461
0
80,800
L
Chiron
5,409
1,344
406
2,180
6,007
1,776
0
602
5,374
0
53,541
W
Nemesis
Volundrier
Nemesis
9,893
5,821
0
1,333
11,207
4,658
0
3,979
7,228
0
54,616
L
7,190
2,241
0
3,395
9,093
2,585
0
1,862
7,231
53,423
0
W
Sun Wukong
xBlockhead
Sun Wukong
8,626
1,013
0
3,461
10,167
8,084
668
389
9,778
0
53,866
W
2,694
516
0
250
10,549
5,753
252
3,215
7,334
7,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
42,978
434
Minions Killed
495
0
Camps Cleared
0
1,253,656
Distance Traveled
1,421,593
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,554
468
24
2
0
272,196
5
L
Set
6,742
482
78
6
0
229,802
2
W
Raijin
8,485
606
134
10
0
273,670
6
L
Mulan
7,210
515
106
8
0
251,596
4
W
Izanami
9,966
712
158
11
0
253,346
6
L
Chiron
8,122
580
117
8
0
273,257
5
W
Nemesis
8,453
604
98
7
0
326,095
1
L
Sol
7,624
545
109
8
0
226,805
2
W
Sun Wukong
8,462
604
93
7
0
297,743
7
W
Ymir
7,612
544
12
1
0
270,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role