Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BananaGrevious
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cheezy_slumped
Awilix
Level 38
God Stats
8W - 10L
1,562 SR
Queue Stats
248W - 227L
1,467 Elo+
Party 3
Ratatoskr
Ratatoskr
TacticalAngel-_-
Ratatoskr
Level 122
God Stats
5W - 5L
1,593 SR
Queue Stats
196W - 200L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
austin_slumped
Sylvanus
Level 105
God Stats
9W - 8L
1,636 SR
Queue Stats
408W - 365L
1,494 Elo+
Party 3
Team Averages
Level 88
1,558 SR
1,489 Elo+

VS

Team Averages
Level 81
1,532 SR
1,609 Elo+
Artio
Artio
Ariarth
Artio
Level 122
God Stats
3W - 2L
1,316 SR
Queue Stats
25W - 19L
1,667 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirRustAlot
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,600 Elo+
Party 1
Ravana
Ravana
SmashBadger22
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,548 Elo+
Party 1
Khepri
Khepri
Sphyion
Khepri
Level 17
God Stats
4W - 1L
1,845 SR
Queue Stats
6W - 2L
1,730 Elo+
Party 1
Loki
Loki
ZiroGG
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 0
7,444
532
5,629
7,171
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,703
550
6,454
5,142
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
7,167
512
3,295
9,552
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
13
0 / 3 / 0
8,431
602
6,264
13,936
5,338
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
11
1 / 2 / 1
6,490
464
2,599
6,176
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ariarth
Artio
13
0 / 0 / 2
7,507
536
7,284
10,586
7,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SirRustAlot
Ah Muzen Cab
12
0 / 3 / 2
6,966
498
2,100
8,733
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 4
8,175
584
8,346
6,407
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Sphyion
Khepri
10
0 / 1 / 7
6,310
451
1,408
3,080
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
ZiroGG
Loki
16
9 / 1 / 3
8,992
642
8,504
8,576
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
W
Artio
Ariarth
Artio
0
0
2
1
L
3
1
1
3.5
L
0
4
2
0.25
W
Ah Muzen Cab
SirRustAlot
Ah Muzen Cab
0
3
2
0.33
W
5
0
4
7
W
Khepri
Sphyion
Khepri
0
1
7
3.5
L
Ratatoskr
0
3
0
0
W
Loki
ZiroGG
Loki
9
1
3
10.5
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
27,642
41,977
Taken
37,382
15,569
Mitigated
16,768
12,368
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,629
2,611
0
1,487
7,171
1,958
0
113
7,058
43,567
0
W
Artio
Ariarth
Artio
7,284
924
0
6,130
10,586
7,982
580
0
10,586
37,846
0
L
6,454
2,398
0
10
5,142
1,714
300
82
5,060
0
51,177
L
3,295
1,574
0
3,112
9,552
3,161
0
396
9,156
0
44,556
W
Ah Muzen Cab
SirRustAlot
Ah Muzen Cab
2,100
501
0
3,452
8,733
2,129
0
780
7,953
0
45,797
W
8,346
3,621
0
1,943
6,407
2,394
0
1,399
5,008
0
57,959
W
Khepri
Sphyion
Khepri
1,408
74
0
324
3,080
1,215
0
974
2,106
6,538
0
L
Ratatoskr
6,264
2,654
0
6,074
13,936
5,338
0
7,284
6,652
0
47,204
W
Loki
ZiroGG
Loki
8,504
2,319
0
220
8,576
3,048
0
4,883
3,693
0
61,929
L
Sylvanus
2,599
726
294
1,391
6,176
3,398
0
817
5,359
24,849
4,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
37,950
474
Minions Killed
425
0
Camps Cleared
0
1,342,214
Distance Traveled
1,449,808
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,444
532
113
8
0
267,082
6
W
Artio
7,507
536
95
7
0
280,978
2
L
Ullr
7,703
550
104
7
0
242,957
4
L
Awilix
7,167
512
95
7
0
317,068
0
W
Ah Muzen Cab
6,966
498
101
7
0
260,322
2
W
Ravana
8,175
584
103
7
0
316,916
4
W
Khepri
6,310
451
9
1
0
271,694
7
L
Ratatoskr
8,431
602
93
7
0
271,764
4
W
Loki
8,992
642
117
8
0
319,898
2
L
Sylvanus
6,490
464
69
5
0
243,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role