Player Matchup

Zeus
Zeus
G10_Th3_B3ast
Zeus
Level 28
God Stats
13W - 28L
1,238 SR
Queue Stats
150W - 153L
1,451 Elo+
Solo
Chaac
Chaac
Kaa-BLiZZaM
Chaac
Level 15
God Stats
2W - 2L
1,616 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo
Loki
Loki
cerdito-killer20
Loki
Level 6
God Stats
3W - 1L
1,890 SR
Queue Stats
3W - 5L
1,408 Elo+
Solo
Jing Wei
Jing Wei
waterproufe
Jing Wei
Level 8
God Stats
2W - 4L
1,260 SR
Queue Stats
18W - 22L
1,353 Elo+
Solo
Jormungandr
Jormungandr
xB00GYxW00GYx
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,473 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,412 Elo+

VS

Team Averages
Level 14
1,415 SR
1,404 Elo+
Loki
Loki
IrrelevantGob24
Loki
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,445 Elo+
Solo
Zeus
Zeus
KonaAlter
Zeus
Level 23
God Stats
67W - 74L
1,436 SR
Queue Stats
211W - 271L
1,346 Elo+
Solo
Yemoja
Yemoja
MaemoBun
Yemoja
Level 18
God Stats
18W - 27L
1,361 SR
Queue Stats
59W - 87L
1,297 Elo+
Solo
Discordia
Discordia
Youth_naive
Discordia
Level 13
God Stats
7W - 4L
1,494 SR
Queue Stats
33W - 28L
1,518 Elo+
Solo
Thor
Thor
bontino21
Thor
Level 9
God Stats
8W - 11L
1,284 SR
Queue Stats
21W - 34L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 9
16,804
1,120
28,319
22,208
9,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 11
15,660
1,044
18,670
26,446
31,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 2
10,937
729
446
1,481
469
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
waterproufe
Jing Wei
20
3 / 5 / 10
13,797
920
11,748
22,165
5,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
xB00GYxW00GYx
Jormungandr
20
5 / 13 / 19
16,087
1,072
24,214
35,253
37,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 17
14,251
950
7,302
20,348
7,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
20
26 / 8 / 8
20,439
1,363
54,971
22,482
8,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MaemoBun
Yemoja
20
1 / 5 / 22
14,192
946
10,774
17,145
11,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Youth_naive
Discordia
20
3 / 2 / 19
14,239
949
16,085
10,540
3,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
2 / 5 / 17
14,038
936
10,881
17,596
9,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
119
29
Kills
36
36
Deaths
29
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
13
12
9
1.46
W
4
9
17
1.39
L
8
4
11
3.38
W
Zeus
26
8
8
3.75
W
Yemoja
MaemoBun
Yemoja
1
5
22
2.4
W
Discordia
Youth_naive
Discordia
3
2
19
6.25
W
Thor
2
5
17
2.1
L
0
2
2
0.5
L
Jing Wei
waterproufe
Jing Wei
3
5
10
1.6
L
Jormungandr
xB00GYxW00GYx
Jormungandr
5
13
19
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,397
Damage
100,013
107,553
Taken
88,111
85,156
Mitigated
41,527
2,432
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,319
3,818
0
93
22,208
9,645
0
18,742
3,466
58,710
0
W
7,302
2,051
0
0
20,348
7,691
0
11,915
8,433
0
16,451
L
18,670
3,551
0
1,386
26,446
31,694
0
19,573
6,873
0
43,918
W
Zeus
54,971
3,168
0
1,769
22,482
8,510
0
13,495
8,987
85,220
0
W
Yemoja
MaemoBun
Yemoja
10,774
1,685
2,077
173
17,145
11,914
0
11,287
5,858
39,035
0
W
Discordia
Youth_naive
Discordia
16,085
1,425
336
1,008
10,540
3,965
0
6,419
4,121
47,297
0
W
Thor
10,881
4,683
0
0
17,596
9,447
0
9,417
8,179
0
17,206
L
446
52
0
0
1,481
469
0
979
502
0
1,328
L
Jing Wei
waterproufe
Jing Wei
11,748
7,022
0
953
22,165
5,786
0
17,469
4,696
0
37,107
L
Jormungandr
xB00GYxW00GYx
Jormungandr
24,214
6,057
0
0
35,253
37,562
0
25,067
10,186
56,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,285
Gold Earned
77,159
237
Minions Killed
241
5
Camps Cleared
2
1,163,369
Distance Traveled
1,135,868
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,804
1,120
63
4
2
239,028
0
W
Loki
14,251
950
20
1
1
256,151
0
L
Chaac
15,660
1,044
57
4
0
327,266
1
W
Zeus
20,439
1,363
83
6
0
217,382
1
W
Yemoja
14,192
946
60
4
0
234,669
0
W
Discordia
14,239
949
72
5
0
247,167
0
W
Thor
14,038
936
6
0
1
180,499
0
L
Loki
10,937
729
1
0
0
32,572
0
L
Jing Wei
13,797
920
48
3
2
317,595
0
L
Jormungandr
16,087
1,072
68
5
1
246,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role