Player Matchup

Hun Batz
Hun Batz
BananasGang
Hun Batz
Level 21
God Stats
2W - 1L
1,692 SR
Queue Stats
9W - 7L
1,514 Elo+
Solo
Anubis
Anubis
FrostyRaw651
Anubis
Level 26
God Stats
24W - 10L
1,644 SR
Queue Stats
65W - 55L
1,445 Elo+
Solo
Yemoja
Yemoja
Generick1885
Yemoja
Level 29
God Stats
7W - 6L
1,733 SR
Queue Stats
360W - 345L
1,575 Elo+
Solo
Anhur
Anhur
TGAgaming420
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 315L
1,461 Elo+
Solo
Chaac
Chaac
ronyban21
Chaac
Level 28
God Stats
7W - 7L
1,609 SR
Queue Stats
133W - 132L
1,456 Elo+
Solo
Team Averages
Level 27
1,636 SR
1,490 Elo+

VS

Team Averages
Level 20
1,461 SR
1,495 Elo+
King Arthur
King Arthur
DeathGripzzzz
King Arthur
Level 17
God Stats
7W - 7L
1,465 SR
Queue Stats
19W - 19L
1,508 Elo+
Solo
Athena
Athena
SargeTom10
Athena
Level 32
God Stats
3W - 5L
1,157 SR
Queue Stats
248W - 262L
1,461 Elo+
Party 2
Cupid
Cupid
TheWindEagle
Cupid
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Tristoon
Geb
Level 10
God Stats
2W - 3L
1,519 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
zuthar13
Ah Puch
Level 28
God Stats
8W - 7L
1,664 SR
Queue Stats
22W - 20L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BananasGang
Hun Batz
15
8 / 1 / 3
9,228
615
7,068
11,568
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
9 / 7 / 4
9,584
639
15,964
13,213
6,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
12
0 / 2 / 14
7,939
529
5,871
10,326
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 0
7,014
468
4,952
10,185
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ronyban21
Chaac
16
5 / 3 / 2
9,777
652
8,638
11,902
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathGripzzzz
King Arthur
13
2 / 4 / 1
7,285
486
5,475
10,962
5,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
SargeTom10
Athena
11
6 / 7 / 2
7,670
511
9,175
14,896
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 2 / 3
7,062
471
4,775
9,299
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 5 / 7
6,682
445
6,677
12,473
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
zuthar13
Ah Puch
13
7 / 7 / 4
8,512
567
13,823
11,840
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
24
Kills
18
19
Deaths
25
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BananasGang
Hun Batz
8
1
3
9.5
L
King Arthur
DeathGripzzzz
King Arthur
2
4
1
0.63
W
Anubis
9
7
4
1.57
W
Yemoja
0
2
14
3.5
L
Athena
SargeTom10
Athena
6
7
2
1
W
2
6
0
0.33
L
2
2
3
1.75
L
1
5
7
0.9
W
Chaac
ronyban21
Chaac
5
3
2
2
L
Ah Puch
zuthar13
Ah Puch
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
39,925
57,194
Taken
59,470
27,046
Mitigated
25,466
19,438
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BananasGang
Hun Batz
7,068
2,737
0
4,942
11,568
4,323
268
4,857
6,711
0
59,335
L
King Arthur
DeathGripzzzz
King Arthur
5,475
662
0
2,026
10,962
5,422
0
2,749
8,213
0
30,633
W
Anubis
15,964
819
0
5,252
13,213
6,422
2,726
10,135
3,078
52,863
0
W
Yemoja
5,871
895
1,907
1,387
10,326
6,225
134
7,406
2,920
21,189
0
L
Athena
SargeTom10
Athena
9,175
2,443
0
1,271
14,896
7,444
0
4,286
10,610
34,395
0
W
4,952
2,115
342
1,327
10,185
2,888
446
3,575
6,610
0
30,339
L
4,775
2,093
199
4,409
9,299
2,861
0
1,115
8,184
0
36,392
L
6,677
1,681
0
1,285
12,473
6,715
132
6,681
5,792
18,992
0
W
Chaac
ronyban21
Chaac
8,638
1,841
0
4,281
11,902
7,188
679
3,702
8,200
0
64,085
L
Ah Puch
zuthar13
Ah Puch
13,823
1,107
0
1,552
11,840
3,024
698
7,004
4,836
42,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
37,211
408
Minions Killed
274
0
Camps Cleared
0
1,379,939
Distance Traveled
1,306,736
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,228
615
108
7
0
338,421
4
L
King Arthur
7,285
486
61
4
0
238,161
1
W
Anubis
9,584
639
93
6
0
243,067
6
W
Yemoja
7,939
529
28
2
0
249,640
3
L
Athena
7,670
511
57
4
0
279,935
1
W
Anhur
7,014
468
49
3
0
239,686
2
L
Cupid
7,062
471
66
4
0
242,295
0
L
Geb
6,682
445
11
1
0
282,937
4
W
Chaac
9,777
652
130
9
0
309,125
1
L
Ah Puch
8,512
567
79
5
0
263,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role