Player Matchup

Hera
Hera
ArmouredInstinct
Hera
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
8W - 9L
1,574 Elo+
Party 2
Janus
Janus
CrownOfHell22
Janus
Level 69
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PuffPuffWuff
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,514 SR
1,525 Elo+

VS

Team Averages
Level 27
1,454 SR
1,361 Elo+
Sun Wukong
Sun Wukong
Bigdaddyjack663
Sun Wukong
Level 27
God Stats
23W - 15L
1,573 SR
Queue Stats
172W - 200L
1,306 Elo+
Party 1
Nemesis
Nemesis
Ga6ri3ll2x
Nemesis
Level 47
God Stats
11W - 9L
1,288 SR
Queue Stats
210W - 283L
1,277 Elo+
Party 1
Anubis
Anubis
TheNeophyte64
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 3
10,808
676
7,589
11,408
2,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 10 / 6
9,760
610
11,549
12,748
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
PuffPuffWuff
Guan Yu
12
3 / 6 / 2
9,871
617
4,375
22,305
10,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigdaddyjack663
Sun Wukong
15
4 / 2 / 17
11,453
716
10,767
15,229
7,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Ga6ri3ll2x
Nemesis
15
6 / 4 / 14
11,587
724
9,454
11,917
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
14 / 3 / 9
13,237
827
21,265
17,828
9,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
24
24
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Sun Wukong
Bigdaddyjack663
Sun Wukong
4
2
17
6.25
L
1
10
6
0.4
W
Nemesis
Ga6ri3ll2x
Nemesis
6
4
14
3.25
L
Guan Yu
PuffPuffWuff
Guan Yu
3
6
2
0.67
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
41,486
46,461
Taken
44,974
15,206
Mitigated
23,772
9,199
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
3,163
1,074
995
11,408
2,098
147
7,537
3,871
30,594
0
W
Sun Wukong
Bigdaddyjack663
Sun Wukong
10,767
1,333
1,011
2,774
15,229
7,824
2,361
7,308
7,921
0
47,405
L
11,549
1,250
0
131
12,748
2,697
25
6,334
6,414
41,865
0
W
Nemesis
Ga6ri3ll2x
Nemesis
9,454
2,936
648
2,229
11,917
6,508
147
4,963
6,954
0
27,502
L
Guan Yu
PuffPuffWuff
Guan Yu
4,375
130
1,284
5,715
22,305
10,411
138
7,439
14,866
0
20,881
W
21,265
205
0
9,274
17,828
9,440
700
7,170
10,658
76,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
36,277
122
Minions Killed
178
0
Camps Cleared
0
710,537
Distance Traveled
862,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,808
676
47
3
0
212,757
3
W
Sun Wukong
11,453
716
59
4
0
312,608
1
L
Janus
9,760
610
51
3
0
215,026
3
W
Nemesis
11,587
724
36
2
0
288,002
0
L
Guan Yu
9,871
617
24
2
0
282,754
1
W
Anubis
13,237
827
83
5
0
261,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role