Player Matchup

Chaac
Chaac
F3AR3D_LONEWOLF
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,303 Elo+
Party 1
Freya
Freya
JohnnyBarefoot
Freya
Level 9
God Stats
6W - 12L
1,367 SR
Queue Stats
7W - 18L
1,196 Elo+
Party 1
Pele
Pele
Treemonkey200
Pele
Level 19
God Stats
4W - 8L
1,425 SR
Queue Stats
4W - 11L
1,196 Elo+
Party 1
Team Averages
Level 11
1,431 SR
1,232 Elo+

VS

Team Averages
Level 10
1,347 SR
1,104 Elo+
Izanami
Izanami
DOM1N1C2222
Izanami
Level 12
God Stats
12W - 19L
1,040 SR
Queue Stats
120W - 149L
1,178 Elo+
Party 2
Fenrir
Fenrir
lostndasauce990
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 216L
1,187 Elo+
Party 2
Hades
Hades
loveturtle88
Hades
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 9L
948 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 11
8,714
670
5,203
16,092
10,034
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 9 / 9
9,106
700
6,232
17,026
5,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
13 / 6 / 2
12,289
945
15,551
13,956
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOM1N1C2222
Izanami
12
5 / 5 / 16
9,653
743
14,074
10,976
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
16 / 5 / 7
11,639
895
14,883
11,348
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
4 / 5 / 11
8,851
681
6,670
10,594
6,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
15
Kills
25
26
Deaths
15
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
DOM1N1C2222
Izanami
5
5
16
2.6
W
0
11
11
0.5
W
2
9
9
0.72
W
13
6
2
2.33
L
16
5
7
3.9
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
35,627
47,074
Taken
32,918
20,939
Mitigated
15,605
10,727
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DOM1N1C2222
Izanami
14,074
11,330
317
366
10,976
3,982
654
944
10,032
0
38,186
W
5,203
1,519
0
1,249
16,092
10,034
409
1,973
14,119
0
16,120
W
6,232
1,800
1,185
5,233
17,026
5,142
115
2,972
14,054
23,477
0
W
15,551
5,466
0
3,060
13,956
5,763
2,913
1,795
12,161
0
45,000
L
14,883
5,240
143
1,438
11,348
5,234
195
2,080
9,268
0
29,893
L
6,670
1,708
601
1,550
10,594
6,389
225
3,273
7,321
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
30,143
91
Minions Killed
112
0
Camps Cleared
0
576,321
Distance Traveled
584,083
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,653
743
58
4
0
196,992
2
W
Chaac
8,714
670
15
1
0
178,306
0
W
Freya
9,106
700
31
2
0
171,565
0
W
Pele
12,289
945
45
3
0
226,450
0
L
Fenrir
11,639
895
27
2
0
206,874
1
L
Hades
8,851
681
27
2
0
180,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role