Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver I
heratox_scream
Ares
Silver I
Level 108
God Stats
6W - 4L
1,590 SR
Queue Stats
39W - 37L
1,108 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,530 SR
1,369 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,460 SR
1,341 MMR
Fafnir
Fafnir
Gold III
Bobbyjball
Fafnir
Gold III
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
221W - 215L
1,699 MMR
Solo
Hera
Hera
Silver I
DarK_Fatality01
Hera
Silver I
Level 103
God Stats
1W - 4L
1,353 SR
Queue Stats
85W - 119L
1,294 MMR
Party 1
Hachiman
Hachiman
Bronze IV
Dark_Majin01
Hachiman
Bronze IV
Level 41
God Stats
0W - 2L
1,526 SR
Queue Stats
4W - 13L
1,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 5
9,240
770
6,237
10,549
7,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
 
Ra
13
4 / 0 / 4
9,001
750
6,418
3,963
1,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
8,980
748
4,938
8,509
5,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OsirisGilgameshAthenaChironYmir

VS

Bans
TiamatMedusaSylvanusArtemisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bobbyjball
Fafnir
11
2 / 2 / 2
8,804
734
3,994
10,091
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 3
7,337
611
5,843
6,540
2,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dark_Majin01
Hachiman
10
1 / 2 / 0
7,158
597
3,254
5,943
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
W
Ra
 
Ra
4
0
4
6
L
Fafnir
Bobbyjball
Fafnir
2
2
2
1.5
L
0
4
3
0.38
L
Hachiman
Dark_Majin01
Hachiman
1
2
0
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
13,091
23,021
Taken
22,574
13,965
Mitigated
14,783
6,351
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,237
870
473
2,530
10,549
7,131
159
2,272
8,277
0
29,351
W
Ra
 
Ra
6,418
266
1,498
1,350
3,963
1,696
557
2,661
1,302
48,545
0
L
Fafnir
Bobbyjball
Fafnir
3,994
609
0
2,990
10,091
9,840
0
4,768
5,323
17,342
0
L
5,843
718
0
1,169
6,540
2,748
0
3,625
2,915
27,676
0
L
Hachiman
Dark_Majin01
Hachiman
3,254
1,837
0
0
5,943
2,195
0
3,018
2,925
0
19,250
W
4,938
43
0
500
8,509
5,138
74
4,943
3,566
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
23,299
153
Minions Killed
107
0
Camps Cleared
0
715,271
Distance Traveled
608,764
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,240
770
36
3
0
241,859
2
W
Ra
9,001
750
100
8
0
241,078
1
L
Fafnir
8,804
734
15
1
0
213,505
1
L
Hera
7,337
611
52
4
0
211,986
1
L
Hachiman
7,158
597
40
3
0
183,273
2
W
Ares
8,980
748
17
1
0
232,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role