Player Matchup

Janus
Janus
Catherwhy
Janus
Level 22
God Stats
5W - 5L
1,620 SR
Queue Stats
54W - 29L
1,637 Elo+
Party 2
Artemis
Artemis
Jchs
Artemis
Level 17
God Stats
6W - 1L
1,964 SR
Queue Stats
32W - 22L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
Koprov
Gilgamesh
Level 26
God Stats
27W - 17L
1,729 SR
Queue Stats
80W - 66L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
Youzhiq
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,641 Elo+
Solo
Loki
Loki
mazdq
Loki
Level 77
God Stats
2W - 1L
1,763 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 2
Team Averages
Level 30
1,715 SR
1,625 Elo+

VS

Team Averages
Level 28
1,666 SR
1,649 Elo+
Ares
Ares
Barriesbure
Ares
Level 14
God Stats
10W - 9L
1,567 SR
Queue Stats
50W - 29L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
FeelingAmazing
The Morrigan
Level 29
God Stats
1W - 0L
1,704 SR
Queue Stats
32W - 20L
1,619 Elo+
Party 1
Neith
Neith
FrittenLars
Neith
Level 24
God Stats
5W - 3L
1,667 SR
Queue Stats
12W - 9L
1,565 Elo+
Solo
Aphrodite
Aphrodite
RennyBaby
Aphrodite
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,892 Elo+
Party 1
Guan Yu
Guan Yu
SNEEĎ
Guan Yu
Level 37
God Stats
5W - 2L
1,890 SR
Queue Stats
78W - 43L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Catherwhy
Janus
19
9 / 8 / 7
12,650
527
25,010
20,391
8,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Jchs
Artemis
18
4 / 9 / 6
11,346
473
13,104
16,911
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Koprov
Gilgamesh
16
1 / 11 / 6
9,891
412
9,470
23,535
16,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Youzhiq
Jormungandr
14
2 / 3 / 11
9,116
380
10,905
16,970
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
mazdq
Loki
14
6 / 8 / 8
10,580
441
8,155
15,973
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
13,290
554
8,259
21,671
21,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
FeelingAmazing
The Morrigan
18
6 / 8 / 9
12,831
535
11,458
17,334
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 11
12,260
511
17,874
20,641
8,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RennyBaby
Aphrodite
17
6 / 4 / 11
13,001
542
7,480
18,813
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
SNEEĎ
Guan Yu
20
13 / 1 / 15
14,781
616
28,606
24,210
39,290
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
22
Kills
37
39
Deaths
22
38
Assists
56
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Janus
Catherwhy
Janus
9
8
7
1.56
W
The Morrigan
FeelingAmazing
The Morrigan
6
8
9
1.31
W
7
6
11
2.08
L
Artemis
Jchs
Artemis
4
9
6
0.78
L
Gilgamesh
Koprov
Gilgamesh
1
11
6
0.36
W
Aphrodite
RennyBaby
Aphrodite
6
4
11
2.88
W
Guan Yu
SNEEĎ
Guan Yu
13
1
15
20.5
L
Jormungandr
Youzhiq
Jormungandr
2
3
11
2.5
L
Loki
mazdq
Loki
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,644
Damage
73,677
93,780
Taken
102,669
55,702
Mitigated
91,207
11,820
Healing
48,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
320
0
6,500
21,671
21,747
474
4,241
17,149
87,293
0
L
Janus
Catherwhy
Janus
25,010
1,759
534
4,483
20,391
8,167
611
7,250
12,672
98,867
0
W
The Morrigan
FeelingAmazing
The Morrigan
11,458
1,987
150
1,648
17,334
7,095
1,499
4,279
12,414
61,172
544
W
17,874
8,563
0
5,787
20,641
8,021
7,617
9,648
10,351
0
80,625
L
Artemis
Jchs
Artemis
13,104
6,585
0
1,110
16,911
6,765
134
4,309
12,422
0
79,308
L
Gilgamesh
Koprov
Gilgamesh
9,470
2,092
0
2,044
23,535
16,145
0
7,621
15,242
0
55,928
W
Aphrodite
RennyBaby
Aphrodite
7,480
1,807
10,045
10,432
18,813
15,054
2,893
7,624
10,723
43,168
0
W
Guan Yu
SNEEĎ
Guan Yu
28,606
3,432
2,963
11,295
24,210
39,290
1,635
7,858
15,630
0
85,214
L
Jormungandr
Youzhiq
Jormungandr
10,905
1,824
0
965
16,970
19,067
0
4,186
12,005
36,587
0
L
Loki
mazdq
Loki
8,155
2,282
0
2,684
15,973
5,558
7
3,185
12,638
0
35,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,583
Gold Earned
66,163
478
Minions Killed
538
0
Camps Cleared
0
1,960,281
Distance Traveled
2,074,975
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,290
554
134
6
0
386,380
0
L
Janus
12,650
527
170
7
0
424,232
10
W
The Morrigan
12,831
535
101
4
0
367,262
4
W
Neith
12,260
511
93
4
0
388,281
0
L
Artemis
11,346
473
121
5
0
352,739
2
L
Gilgamesh
9,891
412
94
4
0
383,124
0
W
Aphrodite
13,001
542
71
3
0
424,920
3
W
Guan Yu
14,781
616
139
6
0
508,132
3
L
Jormungandr
9,116
380
44
2
0
397,051
0
L
Loki
10,580
441
49
2
0
403,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role