Player Matchup

Izanami
Izanami
Gold II
Charzival
Izanami
Gold II
Level 135
God Stats
18W - 17L
1,619 SR
Queue Stats
82W - 111L
1,710 MMR
Party 1
Odin
Odin
Silver I
Glendatboi
Odin
Silver I
Level 41
God Stats
0W - 1L
1,092 SR
Queue Stats
7W - 17L
1,564 MMR
Party 1
Anubis
Anubis
Gold III
JAFYT
Anubis
Gold III
Level 147
God Stats
5W - 7L
1,663 SR
Queue Stats
71W - 99L
1,604 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,458 SR
1,626 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,737 SR
1,468 MMR
Scylla
Scylla
Bronze III
Brandraxer
Scylla
Bronze III
Level 115
God Stats
2W - 0L
1,504 SR
Queue Stats
18W - 13L
1,425 MMR
Party 2
Khepri
Khepri
Bronze III
Morzhan
Khepri
Bronze III
Level 67
God Stats
4W - 1L
1,937 SR
Queue Stats
5W - 2L
1,616 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
UndcvrCopr
Ah Muzen Cab
Bronze III
Level 44
God Stats
12W - 5L
1,770 SR
Queue Stats
19W - 12L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Charzival
Izanami
11
0 / 5 / 1
7,854
655
4,414
9,489
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
7,066
589
1,523
6,922
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
JAFYT
Anubis
10
1 / 6 / 0
7,405
617
4,544
8,674
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
DanzaburouChaacDiscordiaZeusBacchus

VS

Bans
ChronosUllrHerculesSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brandraxer
Scylla
14
5 / 0 / 8
9,455
788
6,587
4,934
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Morzhan
Khepri
11
3 / 1 / 9
8,629
719
4,026
9,014
8,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
UndcvrCopr
Ah Muzen Cab
13
6 / 0 / 8
9,768
814
10,205
7,278
2,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brandraxer
Scylla
5
0
8
9
L
Izanami
Charzival
Izanami
0
5
1
0.1
L
0
3
1
0.17
L
Anubis
JAFYT
Anubis
1
6
0
0.17
W
Khepri
Morzhan
Khepri
3
1
9
7.5
W
Ah Muzen Cab
UndcvrCopr
Ah Muzen Cab
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
20,818
25,085
Taken
21,226
9,347
Mitigated
12,095
4,098
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brandraxer
Scylla
6,587
780
0
2,077
4,934
1,463
726
1,076
3,858
41,991
0
L
Izanami
Charzival
Izanami
4,414
3,154
0
248
9,489
2,833
0
3,826
5,663
0
50,044
L
1,523
97
437
1,049
6,922
3,295
0
2,704
4,218
0
5,373
L
Anubis
JAFYT
Anubis
4,544
767
0
2,364
8,674
3,219
0
4,103
4,571
25,837
0
W
Khepri
Morzhan
Khepri
4,026
65
0
2,196
9,014
8,130
284
2,536
6,478
13,272
0
W
Ah Muzen Cab
UndcvrCopr
Ah Muzen Cab
10,205
3,121
0
2,805
7,278
2,502
2,072
1,569
5,709
0
59,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
27,852
173
Minions Killed
155
0
Camps Cleared
0
663,764
Distance Traveled
702,749
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,455
788
60
5
0
215,552
6
L
Izanami
7,854
655
116
10
0
217,623
1
L
Odin
7,066
589
9
1
0
256,576
1
L
Anubis
7,405
617
48
4
0
189,565
5
W
Khepri
8,629
719
14
1
0
243,132
4
W
Ah Muzen Cab
9,768
814
81
7
0
244,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role