Player Matchup

Mulan
Mulan
ArmedJonesy
Mulan
Level 29
God Stats
15W - 8L
1,489 SR
Queue Stats
109W - 97L
1,455 Elo+
Solo
Neith
Neith
Daeryaa
Neith
Level 9
God Stats
11W - 11L
1,534 SR
Queue Stats
17W - 14L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
daerod
Kumbhakarna
Level 9
God Stats
6W - 4L
1,832 SR
Queue Stats
17W - 14L
1,460 Elo+
Party 2
Tiamat
Tiamat
kainagoncalves
Tiamat
Level 33
God Stats
4W - 14L
1,355 SR
Queue Stats
548W - 557L
1,496 Elo+
Party 3
Ravana
Ravana
kamikaze_-NS
Ravana
Level 27
God Stats
9W - 28L
1,617 SR
Queue Stats
121W - 139L
1,493 Elo+
Party 3
Team Averages
Level 21
1,565 SR
1,473 Elo+

VS

Team Averages
Level 34
1,458 SR
1,518 Elo+
Aphrodite
Aphrodite
Ich Bin Takero
Aphrodite
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
58W - 41L
1,511 Elo+
Party 1
Tyr
Tyr
Mccree Hot9073
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Vulcan
Vulcan
MorbentGhost25
Vulcan
Level 27
God Stats
13W - 14L
1,440 SR
Queue Stats
82W - 81L
1,435 Elo+
Solo
Pele
Pele
ZNF Lancer
Pele
Level 97
God Stats
18W - 17L
1,517 SR
Queue Stats
359W - 365L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ZNF Spectre1
Danzaburou
Level 19
God Stats
3W - 1L
1,540 SR
Queue Stats
50W - 26L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
10,718
487
10,844
17,835
16,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Daeryaa
Neith
14
0 / 7 / 0
8,445
384
5,184
13,613
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
daerod
Kumbhakarna
13
0 / 4 / 2
8,688
395
5,859
21,183
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 5 / 4
10,592
481
14,092
12,667
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
13
3 / 8 / 0
9,174
417
4,334
15,077
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ich Bin Takero
Aphrodite
17
1 / 0 / 9
10,063
457
6,528
11,529
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 0 / 9
12,627
574
11,849
18,453
17,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 3
11,105
505
9,001
13,083
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 5
12,636
574
17,730
17,446
7,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ZNF Spectre1
Danzaburou
20
8 / 0 / 2
13,808
628
16,199
12,279
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
29
30
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Neith
Daeryaa
Neith
0
7
0
0
W
Aphrodite
Ich Bin Takero
Aphrodite
1
0
9
5.5
W
6
0
9
10.5
W
3
3
3
1.5
W
11
2
5
6.75
W
Danzaburou
ZNF Spectre1
Danzaburou
8
0
2
9
L
Kumbhakarna
daerod
Kumbhakarna
0
4
2
0.25
L
0
5
4
0.4
L
Ravana
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,313
Damage
61,307
80,375
Taken
72,790
58,154
Mitigated
42,577
15,516
Healing
38,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,844
622
0
6,125
17,835
16,451
0
1,380
16,435
0
74,018
L
Neith
Daeryaa
Neith
5,184
2,445
0
2,103
13,613
5,660
362
1,205
12,408
0
38,979
W
Aphrodite
Ich Bin Takero
Aphrodite
6,528
1,285
6,547
8,834
11,529
5,844
653
5,308
6,221
40,996
0
W
11,849
1,618
0
9,947
18,453
17,840
956
849
17,604
0
82,732
W
9,001
2,075
1,211
3,149
13,083
5,559
1,431
6,722
6,361
80,072
0
W
17,730
3,937
0
5,993
17,446
7,816
1,060
5,052
12,394
0
116,208
W
Danzaburou
ZNF Spectre1
Danzaburou
16,199
7,632
0
2,699
12,279
5,518
4,025
2,020
10,259
0
119,047
L
Kumbhakarna
daerod
Kumbhakarna
5,859
221
614
2,523
21,183
20,238
0
5,096
16,005
35,075
0
L
14,092
1,025
0
2,458
12,667
8,050
0
6,053
6,276
82,197
0
L
Ravana
4,334
509
0
1,693
15,077
7,755
0
1,304
13,722
0
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,617
Gold Earned
60,239
516
Minions Killed
764
0
Camps Cleared
0
1,842,932
Distance Traveled
2,142,000
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,718
487
153
7
0
353,615
0
L
Neith
8,445
384
97
4
0
321,782
0
W
Aphrodite
10,063
457
82
4
0
425,916
1
W
Tyr
12,627
574
151
7
0
485,968
0
W
Vulcan
11,105
505
157
7
0
405,598
1
W
Pele
12,636
574
186
8
0
452,698
7
W
Danzaburou
13,808
628
188
9
0
371,820
9
L
Kumbhakarna
8,688
395
34
2
0
380,241
3
L
Tiamat
10,592
481
160
7
0
390,815
5
L
Ravana
9,174
417
72
3
0
396,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role