Player Matchup

Heimdallr
Heimdallr
Hesitalian
Heimdallr
Level 25
God Stats
4W - 10L
1,365 SR
Queue Stats
41W - 37L
1,466 Elo+
Solo
Ymir
Ymir
Observrr
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,182 Elo+
Party 1
King Arthur
King Arthur
Pricetagjmd
King Arthur
Level 27
God Stats
14W - 8L
1,444 SR
Queue Stats
183W - 199L
1,320 Elo+
Solo
Anhur
Anhur
Vaultrr
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,142 Elo+
Party 1
Sol
Sol
z3aitech
Sol
Level 5
God Stats
2W - 4L
1,303 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,297 Elo+

VS

Team Averages
Level 14
1,461 SR
1,394 Elo+
Ra
Ra
EL_CAREPAPA_24PR
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Solo
Neith
Neith
Liz331
Neith
Level 15
God Stats
16W - 36L
1,240 SR
Queue Stats
18W - 37L
1,182 Elo+
Solo
The Morrigan
The Morrigan
RobbeKingOfKill
The Morrigan
Level 18
God Stats
11W - 12L
1,567 SR
Queue Stats
56W - 41L
1,578 Elo+
Solo
Olorun
Olorun
Sickamaru
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 113L
1,483 Elo+
Solo
Hercules
Hercules
lexluger21
Hercules
Level 16
God Stats
85W - 89L
1,500 SR
Queue Stats
236W - 274L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hesitalian
Heimdallr
18
3 / 10 / 8
12,414
1,035
16,515
23,282
12,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
5 / 7 / 5
11,584
965
7,835
26,272
20,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Pricetagjmd
King Arthur
17
1 / 9 / 4
10,633
886
11,010
24,748
18,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Vaultrr
Anhur
17
2 / 10 / 5
10,797
900
7,248
18,398
8,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 8 / 8
11,412
951
9,715
16,087
6,734
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 22
13,293
1,108
18,375
8,310
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Liz331
Neith
19
7 / 4 / 19
13,116
1,093
20,932
13,327
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
RobbeKingOfKill
The Morrigan
20
18 / 2 / 15
14,525
1,210
29,926
11,910
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Sickamaru
Olorun
20
10 / 1 / 14
13,961
1,163
22,613
9,310
4,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lexluger21
Hercules
18
2 / 5 / 21
11,377
948
8,856
18,359
9,521
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
135
14
Kills
44
44
Deaths
14
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
L
Heimdallr
Hesitalian
Heimdallr
3
10
8
0.7
W
Neith
Liz331
Neith
7
4
19
4.13
L
Ymir
5
7
5
1.07
L
King Arthur
Pricetagjmd
King Arthur
1
9
4
0.33
W
The Morrigan
RobbeKingOfKill
The Morrigan
18
2
15
12.75
W
Olorun
Sickamaru
Olorun
10
1
14
17
L
Anhur
Vaultrr
Anhur
2
10
5
0.45
W
Hercules
lexluger21
Hercules
2
5
21
2.5
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,323
Damage
100,702
108,787
Taken
61,216
67,562
Mitigated
28,815
9,393
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,375
3,296
2,118
831
8,310
3,425
0
3,495
4,815
38,592
0
L
Heimdallr
Hesitalian
Heimdallr
16,515
5,775
462
2,271
23,282
12,396
0
12,936
10,346
0
53,556
W
Neith
Liz331
Neith
20,932
12,951
318
3,335
13,327
6,096
0
2,939
10,384
0
40,337
L
Ymir
7,835
1,690
83
591
26,272
20,877
0
16,132
10,140
21,929
0
L
King Arthur
Pricetagjmd
King Arthur
11,010
1,187
0
3,034
24,748
18,978
0
14,655
10,093
0
34,927
W
The Morrigan
RobbeKingOfKill
The Morrigan
29,926
7,285
0
560
11,910
5,091
0
2,198
9,314
35,037
6,389
W
Olorun
Sickamaru
Olorun
22,613
14,147
276
3,959
9,310
4,682
0
2,522
6,788
40,724
0
L
Anhur
Vaultrr
Anhur
7,248
5,707
0
1,341
18,398
8,577
0
12,151
6,247
0
16,571
W
Hercules
lexluger21
Hercules
8,856
5,595
0
1,854
18,359
9,521
0
5,998
12,361
0
15,894
L
9,715
3,850
0
1,611
16,087
6,734
0
8,651
7,436
20,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,840
Gold Earned
66,272
203
Minions Killed
188
5
Camps Cleared
3
923,765
Distance Traveled
1,091,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,293
1,108
57
5
1
210,703
0
L
Heimdallr
12,414
1,035
81
7
0
219,210
0
W
Neith
13,116
1,093
49
4
0
235,542
1
L
Ymir
11,584
965
24
2
3
220,229
1
L
King Arthur
10,633
886
58
5
0
171,131
0
W
The Morrigan
14,525
1,210
23
2
2
228,754
0
W
Olorun
13,961
1,163
50
4
0
246,118
0
L
Anhur
10,797
900
20
2
0
138,258
0
W
Hercules
11,377
948
9
1
0
170,734
0
L
Sol
11,412
951
20
2
2
174,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role