Player Matchup

Bastet
Bastet
DriftingAbyss
Bastet
Level 22
God Stats
17W - 5L
1,770 SR
Queue Stats
132W - 141L
1,368 Elo+
Solo
Chang'e
Chang'e
Hsøj
Chang'e
Level 18
God Stats
6W - 1L
1,266 SR
Queue Stats
51W - 61L
1,315 Elo+
Solo
Ymir
Ymir
Psyconeverdies
Ymir
Level 8
God Stats
2W - 4L
1,274 SR
Queue Stats
4W - 15L
1,170 Elo+
Party 2
Gilgamesh
Gilgamesh
RunsOnH2O
Gilgamesh
Level 14
God Stats
7W - 4L
1,770 SR
Queue Stats
31W - 35L
1,549 Elo+
Party 2
Ra
Ra
pancakeking66
Ra
Level 5
God Stats
3W - 14L
1,017 SR
Queue Stats
3W - 14L
1,044 Elo+
Party 2
Team Averages
Level 13
1,420 SR
1,289 Elo+

VS

Team Averages
Level 20
1,491 SR
1,401 Elo+
Cthulhu
Cthulhu
GrimmtheReaper
Cthulhu
Level 26
God Stats
2W - 1L
1,787 SR
Queue Stats
20W - 18L
1,488 Elo+
Party 1
Discordia
Discordia
Ucantbeatme8626
Discordia
Level 23
God Stats
15W - 15L
1,495 SR
Queue Stats
211W - 241L
1,389 Elo+
Solo
Chaac
Chaac
VoidStar7376
Chaac
Level 12
God Stats
3W - 4L
1,372 SR
Queue Stats
21W - 40L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
ZZZpmZZZ
Jing Wei
Level 27
God Stats
8W - 10L
1,299 SR
Queue Stats
62W - 64L
1,442 Elo+
Solo
Hou Yi
Hou Yi
bankrollDavid
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 23
13,257
1,020
21,353
15,923
8,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Hsøj
Chang'e
20
11 / 0 / 18
15,164
1,166
29,248
20,514
9,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 24
13,045
1,003
11,729
24,553
29,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
RunsOnH2O
Gilgamesh
20
16 / 3 / 19
15,533
1,195
25,875
23,054
20,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 22
12,616
970
13,959
15,828
9,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 6
13,996
1,077
30,127
28,089
35,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Ucantbeatme8626
Discordia
17
1 / 4 / 3
11,173
859
7,873
8,921
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 13 / 6
11,676
898
18,767
29,066
28,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
ZZZpmZZZ
Jing Wei
19
5 / 6 / 7
13,043
1,003
20,709
20,674
7,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 11 / 5
11,870
913
14,349
21,034
8,317
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
44
41
Kills
17
17
Deaths
41
106
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
23
2.75
L
8
7
6
1.57
W
Chang'e
Hsøj
Chang'e
11
0
18
20
W
6
5
24
3.6
W
Gilgamesh
RunsOnH2O
Gilgamesh
16
3
19
8.5
L
Discordia
Ucantbeatme8626
Discordia
1
4
3
0.63
L
1
13
6
0.31
L
Jing Wei
ZZZpmZZZ
Jing Wei
5
6
7
1.42
L
2
11
5
0.41
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,164
Damage
91,825
99,872
Taken
107,784
77,565
Mitigated
82,426
27,815
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,353
10,498
0
57
15,923
8,784
0
7,276
8,647
0
37,251
L
30,127
663
758
661
28,089
35,699
0
13,346
14,743
50,532
0
W
Chang'e
Hsøj
Chang'e
29,248
1,157
9,160
9,531
20,514
9,301
0
6,516
13,998
72,962
0
W
11,729
4,175
0
213
24,553
29,255
0
9,736
14,817
16,705
0
W
Gilgamesh
RunsOnH2O
Gilgamesh
25,875
8,396
0
1,581
23,054
20,694
0
7,963
15,091
975
44,761
L
Discordia
Ucantbeatme8626
Discordia
7,873
851
0
120
8,921
3,337
0
3,516
5,405
27,962
0
L
18,767
2,087
0
4,010
29,066
28,004
0
15,225
13,841
0
40,200
L
Jing Wei
ZZZpmZZZ
Jing Wei
20,709
18,450
0
1,386
20,674
7,069
0
12,202
8,472
0
34,275
L
14,349
4,418
0
0
21,034
8,317
0
11,575
9,459
0
31,501
W
13,959
2,968
3,392
3,881
15,828
9,531
0
6,509
9,319
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,615
Gold Earned
61,758
221
Minions Killed
222
6
Camps Cleared
3
1,195,099
Distance Traveled
1,100,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,257
1,020
24
2
3
233,983
0
L
Cthulhu
13,996
1,077
38
3
2
244,425
0
W
Chang'e
15,164
1,166
112
9
2
292,020
0
W
Ymir
13,045
1,003
12
1
1
221,811
0
W
Gilgamesh
15,533
1,195
38
3
0
244,617
0
L
Discordia
11,173
859
41
3
0
168,890
2
L
Chaac
11,676
898
72
6
0
214,898
0
L
Jing Wei
13,043
1,003
36
3
0
294,655
0
L
Hou Yi
11,870
913
35
3
1
177,193
0
W
Ra
12,616
970
35
3
0
202,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role