Player Matchup

Danzaburou
Danzaburou
AresΩ
Danzaburou
Level 108
God Stats
12W - 12L
1,924 SR
Queue Stats
595W - 570L
1,561 Elo+
Party 2
Fenrir
Fenrir
Astarоth
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 82L
1,669 Elo+
Party 1
Sobek
Sobek
Kovhen
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Skulls7101
Odin
Level 117
God Stats
2W - 0L
1,788 SR
Queue Stats
48W - 29L
1,659 Elo+
Party 2
Persephone
Persephone
ФоррестГамп
Persephone
Level 125
God Stats
2W - 7L
1,500 SR
Queue Stats
491W - 370L
1,608 Elo+
Party 1
Team Averages
Level 112
1,643 SR
1,599 Elo+

VS

Team Averages
Level 123
1,513 SR
1,554 Elo+
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ImTens
Osiris
Level 156
God Stats
0W - 3L
1,317 SR
Queue Stats
217W - 221L
1,627 Elo+
Solo
Sol
Sol
LastLightLibrary
Sol
Level 160
God Stats
11W - 8L
1,508 SR
Queue Stats
738W - 731L
1,530 Elo+
Solo
Vulcan
Vulcan
LuvBeautt-
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,604 Elo+
Solo
Cerberus
Cerberus
PandaWhoLaughs
Cerberus
Level 98
God Stats
0W - 1L
1,743 SR
Queue Stats
36W - 41L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AresΩ
Danzaburou
17
7 / 6 / 11
10,973
998
14,083
13,424
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Astarоth
Fenrir
16
10 / 4 / 6
10,227
930
10,522
10,655
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Kovhen
Sobek
16
1 / 4 / 14
9,658
878
6,298
18,711
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 12
9,492
863
8,931
12,972
8,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 12
9,598
873
13,119
9,463
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 5 / 7
8,342
758
4,703
11,748
6,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
ImTens
Osiris
17
6 / 3 / 8
9,589
872
9,457
13,902
15,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 5 / 8
9,081
826
15,138
10,701
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
LuvBeautt-
Vulcan
13
1 / 6 / 6
8,278
753
10,599
8,691
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
7 / 5 / 9
10,262
933
10,165
16,779
16,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
24
Kills
19
19
Deaths
24
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
7
1.1
W
Danzaburou
AresΩ
Danzaburou
7
6
11
2.08
W
Fenrir
Astarоth
Fenrir
10
4
6
3.25
L
Osiris
ImTens
Osiris
6
3
8
3.33
W
Sobek
Kovhen
Sobek
1
4
14
2
L
3
5
8
1.4
L
Vulcan
LuvBeautt-
Vulcan
1
6
6
0.67
L
Cerberus
7
5
9
2.3
W
3
3
12
3
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,953
Damage
50,062
65,225
Taken
61,821
41,978
Mitigated
47,907
25,308
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,703
514
710
419
11,748
6,319
757
3,606
8,142
0
6,188
W
Danzaburou
AresΩ
Danzaburou
14,083
5,794
0
3,111
13,424
5,224
1,965
8,345
4,625
0
32,319
W
Fenrir
Astarоth
Fenrir
10,522
3,090
1,934
1,674
10,655
5,214
2,084
5,279
4,982
0
15,256
L
Osiris
ImTens
Osiris
9,457
1,923
1,991
2,984
13,902
15,746
1,334
5,489
8,413
0
15,682
W
Sobek
Kovhen
Sobek
6,298
591
1,803
7,026
18,711
19,073
202
9,673
8,444
14,395
0
L
15,138
3,568
451
1,093
10,701
5,124
1,910
3,628
7,073
31,517
0
L
Vulcan
LuvBeautt-
Vulcan
10,599
5,189
0
530
8,691
4,454
256
1,965
6,726
22,107
0
L
Cerberus
10,165
704
328
3,248
16,779
16,264
407
4,729
12,050
16,821
0
W
8,931
2,721
1,766
3,468
12,972
8,663
553
6,435
5,677
0
20,934
W
13,119
983
1,471
3,055
9,463
3,804
1,066
5,180
4,223
29,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
45,552
111
Minions Killed
119
0
Camps Cleared
0
1,068,214
Distance Traveled
1,015,813
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,342
758
5
0
0
209,309
3
W
Danzaburou
10,973
998
27
2
0
195,151
0
W
Fenrir
10,227
930
8
1
0
225,372
2
L
Osiris
9,589
872
12
1
0
200,931
0
W
Sobek
9,658
878
12
1
0
205,883
0
L
Sol
9,081
826
39
4
0
193,254
0
L
Vulcan
8,278
753
32
3
0
208,763
0
L
Cerberus
10,262
933
31
3
0
203,556
0
W
Odin
9,492
863
29
3
0
240,848
0
W
Persephone
9,598
873
35
3
0
200,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role