Player Matchup

Gilgamesh
Gilgamesh
Loironeser
Gilgamesh
Level 159
God Stats
2W - 1L
1,808 SR
Queue Stats
21W - 7L
1,946 Elo+
Party 2
Tyr
Tyr
ProSniper90
Tyr
Level 160
God Stats
2W - 1L
1,426 SR
Queue Stats
36W - 23L
1,653 Elo+
Party 2
Sol
Sol
Xtduck
Sol
Level 128
God Stats
1W - 0L
1,441 SR
Queue Stats
6W - 8L
1,543 Elo+
Solo
Team Averages
Level 149
1,558 SR
1,714 Elo+

VS

Team Averages
Level 107
1,648 SR
1,767 Elo+
Achilles
Achilles
Balrock2007
Achilles
Level 104
God Stats
4W - 2L
1,793 SR
Queue Stats
132W - 55L
1,769 Elo+
Party 1
Olorun
Olorun
MiezeKotze12
Olorun
Level 122
God Stats
2W - 2L
1,502 SR
Queue Stats
135W - 61L
1,782 Elo+
Party 1
Ares
Ares
Ralostras
Ares
Level 95
God Stats
9W - 4L
1,649 SR
Queue Stats
40W - 27L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loironeser
Gilgamesh
15
6 / 4 / 13
11,611
774
13,047
13,718
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 3 / 12
11,965
798
7,576
14,260
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Xtduck
Sol
16
10 / 4 / 12
12,573
838
18,364
13,211
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balrock2007
Achilles
13
3 / 9 / 5
10,922
728
9,131
15,627
13,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
3 / 8 / 4
10,364
691
6,299
13,439
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
5 / 7 / 6
12,174
812
14,033
16,837
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
24
Kills
11
11
Deaths
24
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Balrock2007
Achilles
3
9
5
0.61
W
Gilgamesh
Loironeser
Gilgamesh
6
4
13
3.13
L
Olorun
3
8
4
0.63
W
8
3
12
4.67
L
Ares
5
7
6
1.14
W
Sol
Xtduck
Sol
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
29,463
41,189
Taken
45,903
18,915
Mitigated
35,217
12,598
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Balrock2007
Achilles
9,131
2,302
0
702
15,627
13,079
94
7,356
8,271
0
28,892
W
Gilgamesh
Loironeser
Gilgamesh
13,047
3,199
0
2,572
13,718
7,943
0
8,145
5,535
0
54,261
L
Olorun
6,299
2,275
1,052
2,699
13,439
7,035
264
3,801
9,638
49,059
1,890
W
7,576
2,227
0
4,262
14,260
6,891
42
7,622
6,471
0
45,217
L
Ares
14,033
476
0
761
16,837
15,103
0
7,249
9,588
33,629
0
W
Sol
Xtduck
Sol
18,364
7,072
0
5,764
13,211
4,081
2,569
4,436
8,681
61,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
33,460
218
Minions Killed
163
0
Camps Cleared
0
881,631
Distance Traveled
798,281
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,922
728
22
1
0
278,028
6
W
Gilgamesh
11,611
774
61
4
0
305,155
4
L
Olorun
10,364
691
113
8
0
237,574
5
W
Tyr
11,965
798
52
3
0
312,247
3
L
Ares
12,174
812
28
2
0
282,679
2
W
Sol
12,573
838
105
7
0
264,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role