Player Matchup

Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GamesHere
Horus
Level 55
God Stats
12W - 19L
1,377 SR
Queue Stats
389W - 424L
1,431 Elo+
Party 1
Ra
Ra
SolidifiedChoas
Ra
Level 77
God Stats
10W - 10L
1,433 SR
Queue Stats
268W - 299L
1,401 Elo+
Party 1
Nemesis
Nemesis
ayuda_vigente4
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,340 Elo+
Party 2
Ares
Ares
sutibo
Ares
Level 49
God Stats
28W - 38L
1,485 SR
Queue Stats
37W - 58L
1,348 Elo+
Solo
Team Averages
Level 59
1,459 SR
1,404 Elo+

VS

Team Averages
Level 72
1,496 SR
1,435 Elo+
Bacchus
Bacchus
Budlofski
Bacchus
Level 79
God Stats
10W - 11L
1,568 SR
Queue Stats
375W - 396L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dyn74
Tsukuyomi
Level 39
God Stats
13W - 12L
1,410 SR
Queue Stats
443W - 494L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
KennieLupine
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Waze_SS
Apollo
Level 52
God Stats
10W - 16L
1,370 SR
Queue Stats
199W - 206L
1,434 Elo+
Solo
Sol
Sol
XxHellLadyxX
Sol
Level 105
God Stats
25W - 18L
1,633 SR
Queue Stats
480W - 485L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 5 / 1
7,614
476
3,770
12,314
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
GamesHere
Horus
12
2 / 3 / 2
7,264
454
8,461
9,836
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 1
5,919
370
1,303
5,410
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 1
7,860
491
5,688
11,578
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
sutibo
Ares
11
1 / 6 / 3
7,704
482
7,987
14,248
11,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Budlofski
Bacchus
11
2 / 3 / 6
7,602
475
6,516
11,558
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Dyn74
Tsukuyomi
16
8 / 1 / 5
9,128
571
7,172
11,973
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KennieLupine
Sun Wukong
13
1 / 2 / 6
8,261
516
5,576
11,340
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Waze_SS
Apollo
15
7 / 2 / 4
9,064
567
8,241
10,676
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 2 / 6
9,311
582
6,992
6,872
2,718
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
21
22
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
1
0.5
W
Bacchus
Budlofski
Bacchus
2
3
6
1.67
W
Tsukuyomi
Dyn74
Tsukuyomi
8
1
5
10.5
L
Horus
GamesHere
Horus
2
3
2
1
W
Sun Wukong
KennieLupine
Sun Wukong
1
2
6
2
L
0
5
1
0.1
W
Apollo
Waze_SS
Apollo
7
2
4
4.5
W
3
2
6
3
L
5
3
1
1.83
L
Ares
sutibo
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
34,497
53,386
Taken
52,419
29,808
Mitigated
27,678
10,839
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,770
2,001
0
2,484
12,314
4,614
21
4,248
8,066
0
45,006
W
Bacchus
Budlofski
Bacchus
6,516
1,172
402
2,417
11,558
11,040
0
2,864
8,694
20,558
0
W
Tsukuyomi
Dyn74
Tsukuyomi
7,172
1,797
0
3,552
11,973
4,743
51
1,106
10,867
0
59,292
L
Horus
GamesHere
Horus
8,461
4,048
88
4,378
9,836
7,312
94
736
9,100
0
34,912
W
Sun Wukong
KennieLupine
Sun Wukong
5,576
1,038
0
3,807
11,340
5,142
423
0
11,340
0
39,370
L
1,303
88
229
638
5,410
1,262
38
1,299
4,111
23,414
0
W
Apollo
Waze_SS
Apollo
8,241
5,535
0
2,313
10,676
4,035
1,503
4,166
6,510
0
55,678
W
6,992
1,031
0
1,585
6,872
2,718
2,465
1,154
5,718
60,405
0
L
5,688
2,031
0
1,053
11,578
4,873
0
2,146
9,432
0
46,677
L
Ares
sutibo
Ares
7,987
444
453
1,516
14,248
11,747
116
5,079
9,169
17,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
43,366
268
Minions Killed
430
0
Camps Cleared
0
1,241,285
Distance Traveled
1,523,533
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,614
476
69
4
0
261,555
0
W
Bacchus
7,602
475
29
2
0
278,200
6
W
Tsukuyomi
9,128
571
96
6
0
362,625
5
L
Horus
7,264
454
64
4
0
223,258
4
W
Sun Wukong
8,261
516
71
4
0
290,880
1
L
Ra
5,919
370
36
2
0
187,891
0
W
Apollo
9,064
567
110
7
0
299,859
7
W
Sol
9,311
582
124
8
0
291,969
4
L
Nemesis
7,860
491
74
5
0
296,557
3
L
Ares
7,704
482
25
2
0
272,024
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role