Player Matchup

Ymir
Ymir
AeLiNne
Ymir
Level 52
God Stats
11W - 13L
1,412 SR
Queue Stats
211W - 234L
1,431 Elo+
Party 3
Discordia
Discordia
Alezquiz
Discordia
Level 28
God Stats
16W - 20L
1,529 SR
Queue Stats
31W - 55L
1,416 Elo+
Party 3
King Arthur
King Arthur
DeadlyVirus
King Arthur
Level 50
God Stats
16W - 11L
1,550 SR
Queue Stats
179W - 170L
1,478 Elo+
Party 2
Neith
Neith
Wodiana
Neith
Level 124
God Stats
19W - 12L
1,601 SR
Queue Stats
511W - 507L
1,470 Elo+
Party 3
Bakasura
Bakasura
talk17
Bakasura
Level 27
God Stats
7W - 10L
1,568 SR
Queue Stats
75W - 77L
1,441 Elo+
Party 2
Team Averages
Level 56
1,532 SR
1,447 Elo+

VS

Team Averages
Level 62
1,479 SR
1,486 Elo+
Jormungandr
Jormungandr
BIHNinja98
Jormungandr
Level 63
God Stats
2W - 5L
1,354 SR
Queue Stats
232W - 232L
1,483 Elo+
Party 1
Athena
Athena
MrTibura
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Straffaren
Nu Wa
Level 37
God Stats
2W - 3L
1,430 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Zimpdallr
Heimdallr
Level 27
God Stats
6W - 6L
1,612 SR
Queue Stats
72W - 67L
1,507 Elo+
Party 1
Fenrir
Fenrir
knuxeh
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AeLiNne
Ymir
20
5 / 7 / 14
16,850
527
11,368
31,189
39,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Alezquiz
Discordia
20
1 / 7 / 8
14,591
456
11,948
15,385
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DeadlyVirus
King Arthur
20
5 / 6 / 11
16,516
516
26,410
34,742
26,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Wodiana
Neith
20
17 / 6 / 9
19,554
611
44,693
24,798
9,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
talk17
Bakasura
20
7 / 7 / 8
16,500
516
15,436
31,899
15,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIHNinja98
Jormungandr
20
2 / 8 / 8
14,807
463
15,889
37,206
37,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
MrTibura
Athena
17
3 / 10 / 11
13,093
409
8,821
32,797
41,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
20
9 / 3 / 14
17,159
536
35,651
17,277
9,800
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Zimpdallr
Heimdallr
20
7 / 9 / 9
15,906
497
18,322
27,102
13,233
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
knuxeh
Fenrir
20
11 / 5 / 11
17,650
552
16,683
30,217
26,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
85
35
Kills
32
33
Deaths
35
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
AeLiNne
Ymir
5
7
14
1.71
W
Discordia
Alezquiz
Discordia
1
7
8
0.71
L
Jormungandr
BIHNinja98
Jormungandr
2
8
8
0.75
W
King Arthur
DeadlyVirus
King Arthur
5
6
11
1.75
L
Athena
MrTibura
Athena
3
10
11
0.85
L
Nu Wa
9
3
14
5.33
W
Neith
Wodiana
Neith
17
6
9
3.58
L
Heimdallr
Zimpdallr
Heimdallr
7
9
9
1.28
L
Fenrir
knuxeh
Fenrir
11
5
11
3.3
W
Bakasura
talk17
Bakasura
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,855
Damage
95,366
138,013
Taken
144,599
96,567
Mitigated
128,175
35,822
Healing
37,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AeLiNne
Ymir
11,368
1,912
0
2,947
31,189
39,948
244
14,970
16,219
54,559
0
W
Discordia
Alezquiz
Discordia
11,948
198
0
2,497
15,385
4,830
209
6,509
8,796
83,388
0
L
Jormungandr
BIHNinja98
Jormungandr
15,889
3,900
0
6,843
37,206
37,053
207
5,040
31,800
102,493
0
W
King Arthur
DeadlyVirus
King Arthur
26,410
3,578
0
13,147
34,742
26,062
572
18,387
16,355
723
118,403
L
Athena
MrTibura
Athena
8,821
1,610
0
3,632
32,797
41,685
196
6,200
26,020
30,975
0
L
Nu Wa
35,651
4,485
187
7,503
17,277
9,800
1,269
4,378
12,506
151,258
0
W
Neith
Wodiana
Neith
44,693
28,222
0
5,617
24,798
9,804
6,289
11,757
13,041
0
171,345
L
Heimdallr
Zimpdallr
Heimdallr
18,322
12,129
0
8,469
27,102
13,233
1,895
5,343
21,449
0
124,855
L
Fenrir
knuxeh
Fenrir
16,683
4,137
0
10,489
30,217
26,404
100
5,254
23,925
0
129,239
W
Bakasura
talk17
Bakasura
15,436
11,445
0
11,614
31,899
15,923
1,244
11,542
20,197
0
102,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,011
Gold Earned
78,615
710
Minions Killed
746
0
Camps Cleared
0
2,980,892
Distance Traveled
2,715,890
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,850
527
61
2
0
612,709
11
W
Discordia
14,591
456
137
4
0
528,408
10
L
Jormungandr
14,807
463
174
5
0
494,537
9
W
King Arthur
16,516
516
173
5
0
571,927
12
L
Athena
13,093
409
22
1
0
510,703
5
L
Nu Wa
17,159
536
208
7
0
606,081
7
W
Neith
19,554
611
196
6
0
585,984
4
L
Heimdallr
15,906
497
167
5
0
489,640
5
L
Fenrir
17,650
552
175
5
0
614,929
6
W
Bakasura
16,500
516
143
4
0
681,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role