Player Matchup

Sol
Sol
Askvarc2002
Sol
Level 17
God Stats
1W - 4L
1,322 SR
Queue Stats
5W - 13L
1,253 Elo+
Party 3
Ah Puch
Ah Puch
Qukamber
Ah Puch
Level 5
God Stats
0W - 6L
1,077 SR
Queue Stats
1W - 7L
1,123 Elo+
Party 3
Heimdallr
Heimdallr
TheHighADC
Heimdallr
Level 4
God Stats
4W - 1L
1,691 SR
Queue Stats
43W - 29L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
lobomuerte1
Gilgamesh
Level 24
God Stats
1W - 2L
1,509 SR
Queue Stats
55W - 74L
1,320 Elo+
Solo
Artemis
Artemis
queenofwolves999
Artemis
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 9L
1,339 Elo+
Solo
Team Averages
Level 13
1,383 SR
1,266 Elo+

VS

Team Averages
Level 17
1,513 SR
1,428 Elo+
Aphrodite
Aphrodite
Ghoulz666
Aphrodite
Level 20
God Stats
1W - 0L
1,578 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Gr8WyTe
Olorun
Level 16
God Stats
22W - 22L
1,408 SR
Queue Stats
28W - 27L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RevZP
Tsukuyomi
Level 17
God Stats
12W - 9L
1,528 SR
Queue Stats
71W - 59L
1,414 Elo+
Party 1
Neith
Neith
VillagerB
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Woodencrumb
Gilgamesh
Level 26
God Stats
2W - 0L
1,549 SR
Queue Stats
62W - 47L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 0
5,488
343
5,520
9,177
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
Qukamber
Ah Puch
11
1 / 4 / 0
6,496
406
5,401
7,028
1,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TheHighADC
Heimdallr
11
0 / 5 / 1
6,943
434
6,404
11,954
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
lobomuerte1
Gilgamesh
11
2 / 3 / 0
7,117
445
5,836
10,730
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 9 / 0
5,231
327
2,265
7,272
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ghoulz666
Aphrodite
13
5 / 1 / 11
8,380
524
5,055
7,235
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Gr8WyTe
Olorun
14
0 / 1 / 6
8,390
524
3,238
6,652
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RevZP
Tsukuyomi
15
10 / 1 / 1
9,133
571
8,467
9,727
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
VillagerB
Neith
13
10 / 0 / 5
7,908
494
11,313
10,834
3,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Woodencrumb
Gilgamesh
14
3 / 1 / 2
8,747
547
5,172
9,783
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
4
Kills
28
29
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Aphrodite
Ghoulz666
Aphrodite
5
1
11
10.5
W
Olorun
Gr8WyTe
Olorun
0
1
6
3
L
Ah Puch
Qukamber
Ah Puch
1
4
0
0.25
W
Tsukuyomi
RevZP
Tsukuyomi
10
1
1
10.5
L
Heimdallr
TheHighADC
Heimdallr
0
5
1
0.1
W
Neith
VillagerB
Neith
10
0
5
12.5
W
Gilgamesh
Woodencrumb
Gilgamesh
3
1
2
4
L
Gilgamesh
lobomuerte1
Gilgamesh
2
3
0
0.67
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
33,245
46,161
Taken
44,231
16,522
Mitigated
19,022
9,141
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,520
1,203
0
1,325
9,177
2,189
162
2,173
7,004
16,075
0
W
Aphrodite
Ghoulz666
Aphrodite
5,055
601
5,718
4,688
7,235
3,947
999
1,530
5,675
24,826
0
W
Olorun
Gr8WyTe
Olorun
3,238
1,317
0
3,571
6,652
2,448
560
3,949
2,639
46,172
0
L
Ah Puch
Qukamber
Ah Puch
5,401
456
0
2,203
7,028
1,856
0
1,708
5,320
26,765
0
W
Tsukuyomi
RevZP
Tsukuyomi
8,467
1,897
0
4,263
9,727
4,194
443
2,126
7,339
0
59,962
L
Heimdallr
TheHighADC
Heimdallr
6,404
2,410
0
2,343
11,954
4,596
594
3,184
8,770
0
41,266
W
Neith
VillagerB
Neith
11,313
7,535
0
2,532
10,834
3,782
1,847
2,994
7,432
0
30,965
W
Gilgamesh
Woodencrumb
Gilgamesh
5,172
1,444
0
2,547
9,783
4,651
546
361
9,062
199
50,546
L
Gilgamesh
lobomuerte1
Gilgamesh
5,836
1,172
0
3,135
10,730
5,573
0
639
10,091
372
29,593
L
2,265
940
0
135
7,272
2,308
40
701
6,571
0
9,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
42,558
230
Minions Killed
415
0
Camps Cleared
0
1,299,862
Distance Traveled
1,620,553
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,488
343
20
1
0
268,656
1
W
Aphrodite
8,380
524
34
2
0
378,471
0
W
Olorun
8,390
524
118
7
0
297,423
2
L
Ah Puch
6,496
406
52
3
0
266,873
4
W
Tsukuyomi
9,133
571
111
7
0
313,971
2
L
Heimdallr
6,943
434
82
5
0
231,322
0
W
Neith
7,908
494
57
4
0
327,024
0
W
Gilgamesh
8,747
547
95
6
0
303,664
3
L
Gilgamesh
7,117
445
59
4
0
293,460
9
L
Artemis
5,231
327
17
1
0
239,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role