Player Matchup

Sobek
Sobek
Casiim
Sobek
Level 45
God Stats
8W - 6L
1,378 SR
Queue Stats
110W - 119L
1,446 Elo+
Party 1
Nemesis
Nemesis
CeanXXVI
Nemesis
Level 28
God Stats
2W - 2L
1,559 SR
Queue Stats
39W - 40L
1,462 Elo+
Party 3
Chronos
Chronos
Farroso
Chronos
Level 58
God Stats
1W - 1L
1,210 SR
Queue Stats
57W - 63L
1,446 Elo+
Party 3
Chaac
Chaac
Kellozz
Chaac
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LujPalogrzmoty
Artemis
Level 85
God Stats
5W - 3L
1,540 SR
Queue Stats
300W - 303L
1,446 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,460 Elo+

VS

Team Averages
Level 48
1,485 SR
1,463 Elo+
Izanami
Izanami
ColdlronDruid
Izanami
Level 58
God Stats
36W - 22L
1,552 SR
Queue Stats
147W - 171L
1,467 Elo+
Party 2
Yemoja
Yemoja
Kluchy
Yemoja
Level 59
God Stats
39W - 40L
1,563 SR
Queue Stats
197W - 208L
1,451 Elo+
Party 2
Thor
Thor
SAFireDragon21
Thor
Level 10
God Stats
3W - 13L
1,312 SR
Queue Stats
97W - 110L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dansexy
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 227L
1,430 Elo+
Party 2
Poseidon
Poseidon
vERYS3renge
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Casiim
Sobek
15
3 / 3 / 9
10,333
492
5,398
19,432
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
CeanXXVI
Nemesis
16
5 / 1 / 4
10,098
481
6,342
10,780
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Farroso
Chronos
15
0 / 1 / 6
9,582
456
4,668
8,512
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Kellozz
Chaac
17
8 / 0 / 5
11,093
528
15,882
16,127
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 7
10,887
518
13,922
15,198
6,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 7 / 2
9,361
446
7,676
14,309
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Kluchy
Yemoja
14
2 / 1 / 4
9,341
445
6,950
8,855
6,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 4
7,814
372
5,176
11,738
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
dansexy
Cu Chulainn
13
0 / 7 / 2
7,788
371
9,383
19,154
12,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
vERYS3renge
Poseidon
14
1 / 1 / 1
8,761
417
6,788
7,300
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
7
7
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Casiim
Sobek
3
3
9
2.5
W
Nemesis
CeanXXVI
Nemesis
5
1
4
7
L
Izanami
3
7
2
0.57
W
Chronos
Farroso
Chronos
0
1
6
3
W
Chaac
Kellozz
Chaac
8
0
5
10.5
L
Yemoja
Kluchy
Yemoja
2
1
4
4
W
6
2
7
4.75
L
1
6
4
0.5
L
Cu Chulainn
dansexy
Cu Chulainn
0
7
2
0.14
L
Poseidon
vERYS3renge
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
35,973
70,049
Taken
61,356
57,638
Mitigated
29,806
31,007
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Casiim
Sobek
5,398
789
564
7,740
19,432
24,966
195
4,463
14,969
26,586
0
W
Nemesis
CeanXXVI
Nemesis
6,342
2,552
0
707
10,780
4,740
86
1,933
8,847
0
72,700
L
Izanami
7,676
4,934
0
2,181
14,309
4,277
0
4,792
9,487
0
55,380
W
Chronos
Farroso
Chronos
4,668
1,413
754
3,688
8,512
3,580
1,596
2,533
5,979
50,607
0
W
Chaac
Kellozz
Chaac
15,882
2,910
0
9,121
16,127
17,905
718
3,792
12,335
160
65,057
L
Yemoja
Kluchy
Yemoja
6,950
572
1,719
2,365
8,855
6,594
0
1,206
7,499
24,343
0
W
13,922
8,523
0
8,433
15,198
6,447
2,163
2,813
12,385
0
82,980
L
5,176
679
0
621
11,738
4,137
0
1,234
10,414
0
46,141
L
Cu Chulainn
dansexy
Cu Chulainn
9,383
2,305
0
2,798
19,154
12,078
0
875
17,736
4,173
37,631
L
Poseidon
vERYS3renge
Poseidon
6,788
249
0
1,456
7,300
2,720
0
2,119
5,061
57,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
43,065
533
Minions Killed
396
0
Camps Cleared
0
2,034,058
Distance Traveled
1,853,540
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,333
492
30
1
0
389,575
5
W
Nemesis
10,098
481
127
6
0
471,205
5
L
Izanami
9,361
446
120
6
0
360,221
3
W
Chronos
9,582
456
106
5
0
376,549
4
W
Chaac
11,093
528
126
6
0
431,756
2
L
Yemoja
9,341
445
40
2
0
430,340
7
W
Artemis
10,887
518
144
7
0
364,973
4
L
Thor
7,814
372
74
4
0
302,185
0
L
Cu Chulainn
7,788
371
60
3
0
382,258
1
L
Poseidon
8,761
417
102
5
0
378,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role