Player Matchup

Anubis
Anubis
Babaisfat
Anubis
Level 13
God Stats
0W - 1L
1,296 SR
Queue Stats
34W - 31L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Ivanschnitz
Cthulhu
Level 42
God Stats
10W - 8L
1,752 SR
Queue Stats
229W - 222L
1,483 Elo+
Party 2
Nemesis
Nemesis
P0uding
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,368 Elo+
Party 3
Sun Wukong
Sun Wukong
mogzik666
Sun Wukong
Level 17
God Stats
9W - 9L
1,287 SR
Queue Stats
82W - 80L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wisch69
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,401 Elo+
Party 3
Team Averages
Level 20
1,467 SR
1,448 Elo+

VS

Team Averages
Level 12
1,554 SR
1,398 Elo+
Hercules
Hercules
Eanki
Hercules
Level 12
God Stats
4W - 0L
1,894 SR
Queue Stats
14W - 7L
1,490 Elo+
Solo
Guan Yu
Guan Yu
InterFeeder
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ShadyNK
Merlin
Level 16
God Stats
11W - 5L
1,450 SR
Queue Stats
108W - 87L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
Toptun
Cernunnos
Level 23
God Stats
16W - 13L
1,426 SR
Queue Stats
150W - 128L
1,477 Elo+
Party 1
Thor
Thor
snow76
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Babaisfat
Anubis
20
5 / 9 / 4
14,725
460
12,654
22,131
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Ivanschnitz
Cthulhu
20
1 / 7 / 10
13,234
414
25,049
43,538
42,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
P0uding
Nemesis
20
10 / 7 / 9
15,367
480
20,967
28,532
18,596
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
mogzik666
Sun Wukong
20
9 / 7 / 8
14,682
459
23,506
32,113
24,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
wisch69
Ah Muzen Cab
20
9 / 8 / 14
15,242
476
26,984
20,981
10,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eanki
Hercules
20
4 / 6 / 17
16,243
508
16,050
38,248
36,523
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
InterFeeder
Guan Yu
20
7 / 0 / 19
17,451
545
23,482
32,877
39,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
ShadyNK
Merlin
20
17 / 5 / 10
18,294
572
36,320
21,521
9,182
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Toptun
Cernunnos
20
9 / 5 / 5
18,058
564
30,254
36,668
15,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
snow76
Thor
17
0 / 20 / 2
12,913
404
8,240
26,077
9,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
34
Kills
37
38
Deaths
36
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
Babaisfat
Anubis
5
9
4
0.78
W
Hercules
Eanki
Hercules
4
6
17
2.08
W
Guan Yu
InterFeeder
Guan Yu
7
0
19
16.5
L
Cthulhu
Ivanschnitz
Cthulhu
1
7
10
0.86
L
Nemesis
P0uding
Nemesis
10
7
9
2.07
W
Merlin
ShadyNK
Merlin
17
5
10
4.4
W
Cernunnos
Toptun
Cernunnos
9
5
5
2.3
L
Sun Wukong
mogzik666
Sun Wukong
9
7
8
1.86
W
Thor
snow76
Thor
0
20
2
0.05
L
Ah Muzen Cab
wisch69
Ah Muzen Cab
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,160
Damage
114,346
147,295
Taken
155,391
104,527
Mitigated
109,887
38,727
Healing
61,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Babaisfat
Anubis
12,654
783
0
5,638
22,131
9,317
600
6,644
14,979
72,827
0
W
Hercules
Eanki
Hercules
16,050
2,791
0
14,689
38,248
36,523
187
8,838
28,930
2,364
54,453
W
Guan Yu
InterFeeder
Guan Yu
23,482
4,506
6,172
10,933
32,877
39,670
618
5,990
26,677
0
118,505
L
Cthulhu
Ivanschnitz
Cthulhu
25,049
899
837
10,469
43,538
42,000
0
17,170
25,964
87,761
0
L
Nemesis
P0uding
Nemesis
20,967
12,269
0
5,527
28,532
18,596
0
3,482
25,020
0
102,000
W
Merlin
ShadyNK
Merlin
36,320
2,440
525
4,610
21,521
9,182
2,635
10,581
10,670
124,232
0
W
Cernunnos
Toptun
Cernunnos
30,254
20,673
0
23,962
36,668
15,410
10,740
9,624
26,414
0
192,147
L
Sun Wukong
mogzik666
Sun Wukong
23,506
4,242
0
11,416
32,113
24,263
1,113
9,987
21,800
0
91,819
W
Thor
snow76
Thor
8,240
2,548
0
199
26,077
9,102
1,431
1,050
24,997
0
45,068
L
Ah Muzen Cab
wisch69
Ah Muzen Cab
26,984
15,248
0
4,840
20,981
10,351
222
6,607
14,260
0
91,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,250
Gold Earned
82,959
582
Minions Killed
733
0
Camps Cleared
0
2,877,370
Distance Traveled
2,915,788
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,725
460
112
4
0
494,616
0
W
Hercules
16,243
508
71
2
0
619,993
2
W
Guan Yu
17,451
545
163
5
0
750,216
15
L
Cthulhu
13,234
414
92
3
0
624,978
0
L
Nemesis
15,367
480
138
4
0
605,448
0
W
Merlin
18,294
572
176
6
0
551,471
1
W
Cernunnos
18,058
564
233
7
0
542,791
2
L
Sun Wukong
14,682
459
117
4
0
605,321
2
W
Thor
12,913
404
90
3
0
451,317
0
L
Ah Muzen Cab
15,242
476
123
4
0
547,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role