Player Matchup

Odin
Odin
AroSpar
Odin
Level 114
God Stats
1W - 4L
1,892 SR
Queue Stats
185W - 139L
1,614 Elo+
Party 1
Janus
Janus
ImOnCroc
Janus
Level 63
God Stats
0W - 1L
1,253 SR
Queue Stats
82W - 55L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
TrrrMartijn
Sun Wukong
Level 148
God Stats
4W - 7L
1,506 SR
Queue Stats
176W - 108L
1,612 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,604 Elo+

VS

Team Averages
Level 108
1,541 SR
1,507 Elo+
Gilgamesh
Gilgamesh
ItsCot
Gilgamesh
Level 87
God Stats
4W - 2L
1,807 SR
Queue Stats
93W - 97L
1,496 Elo+
Solo
Hel
Hel
Schmierpopel09
Hel
Level 108
God Stats
3W - 4L
1,315 SR
Queue Stats
342W - 354L
1,489 Elo+
Solo
Chiron
Chiron
wga young
Chiron
Level 129
God Stats
9W - 1L
1,500 SR
Queue Stats
336W - 277L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AroSpar
Odin
14
2 / 1 / 6
11,397
670
11,353
16,511
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
ImOnCroc
Janus
14
4 / 3 / 3
10,610
624
12,037
9,741
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TrrrMartijn
Sun Wukong
14
2 / 2 / 5
10,295
606
9,321
13,802
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsCot
Gilgamesh
13
1 / 5 / 3
11,483
675
12,201
15,202
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 4
10,819
636
9,794
15,094
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
wga young
Chiron
16
4 / 0 / 2
11,649
685
10,952
10,366
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
6
6
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
AroSpar
Odin
2
1
6
5
L
Janus
ImOnCroc
Janus
4
3
3
1.83
W
Gilgamesh
ItsCot
Gilgamesh
1
5
3
0.5
W
1
3
4
1
L
Sun Wukong
TrrrMartijn
Sun Wukong
2
2
5
2.25
W
Chiron
wga young
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
32,947
40,054
Taken
40,662
31,664
Mitigated
22,351
8,877
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AroSpar
Odin
11,353
2,641
0
5,951
16,511
14,335
0
3,347
12,824
0
38,033
L
Janus
ImOnCroc
Janus
12,037
37
0
1,053
9,741
2,956
0
1,704
7,921
57,083
0
W
Gilgamesh
ItsCot
Gilgamesh
12,201
3,841
0
501
15,202
12,257
300
4,543
10,239
0
31,194
W
9,794
849
3,496
6,379
15,094
6,239
564
4,495
10,329
60,085
0
L
Sun Wukong
TrrrMartijn
Sun Wukong
9,321
1,611
0
1,873
13,802
14,373
0
3,891
9,417
0
42,722
W
Chiron
wga young
Chiron
10,952
3,811
2,172
5,682
10,366
3,855
1,671
3,138
7,108
0
74,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
33,951
183
Minions Killed
248
0
Camps Cleared
0
998,571
Distance Traveled
930,806
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,397
670
46
3
0
347,487
6
L
Janus
10,610
624
71
4
0
328,133
3
W
Gilgamesh
11,483
675
35
2
0
325,844
6
W
Hel
10,819
636
106
6
0
297,208
4
L
Sun Wukong
10,295
606
66
4
0
322,951
5
W
Chiron
11,649
685
107
6
0
307,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role