Player Matchup

Fenrir
Fenrir
CyB0RGisMike
Fenrir
Level 13
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 16L
1,251 Elo+
Solo
Persephone
Persephone
TooBusyDying
Persephone
Level 128
God Stats
33W - 2L
2,119 SR
Queue Stats
641W - 62L
2,090 Elo+
Party 1
Neith
Neith
Toobusynotdying
Neith
Level 5
God Stats
9W - 1L
1,500 SR
Queue Stats
137W - 13L
1,682 Elo+
Party 1
Team Averages
Level 49
1,709 SR
1,674 Elo+

VS

Team Averages
Level 40
1,632 SR
1,485 Elo+
Ares
Ares
Drayanor
Ares
Level 6
God Stats
4W - 5L
1,647 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo
Anhur
Anhur
Kaigana
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,591 Elo+
Solo
Raijin
Raijin
NinjaWhoSaysNi
Raijin
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
39W - 51L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 10
8,585
780
2,840
8,628
3,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
TooBusyDying
Persephone
12
4 / 2 / 14
9,621
875
19,205
6,186
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
13 / 1 / 4
10,643
968
14,074
9,878
3,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 4
6,906
628
3,505
12,679
12,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Kaigana
Anhur
11
5 / 7 / 0
8,344
759
6,656
15,213
4,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 7 / 3
7,043
640
4,093
11,848
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
10
3
L
Ares
0
4
4
0.5
L
Anhur
Kaigana
Anhur
5
7
0
0.71
L
0
7
3
0.21
W
Persephone
TooBusyDying
Persephone
4
2
14
5.5
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
14,254
24,692
Taken
39,740
9,084
Mitigated
21,277
10,406
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,840
124
0
2,743
8,628
3,715
310
1,970
6,658
0
8,414
L
Ares
3,505
170
0
190
12,679
12,295
0
5,683
6,996
5,701
0
L
Anhur
Kaigana
Anhur
6,656
2,666
0
1,625
15,213
4,957
0
7,120
8,093
0
22,062
L
4,093
304
0
477
11,848
4,025
0
6,426
5,422
31,554
0
W
Persephone
TooBusyDying
Persephone
19,205
554
0
1,784
6,186
1,836
754
2,490
3,694
48,769
0
W
14,074
8,092
0
5,879
9,878
3,533
1,713
3,212
6,666
0
59,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
22,293
147
Minions Killed
91
0
Camps Cleared
0
590,693
Distance Traveled
536,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,585
780
7
1
0
199,863
2
L
Ares
6,906
628
3
0
0
165,610
2
L
Anhur
8,344
759
36
3
0
189,202
3
L
Raijin
7,043
640
52
5
0
181,461
3
W
Persephone
9,621
875
60
5
0
203,189
3
W
Neith
10,643
968
80
7
0
187,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role