Player Matchup

He Bo
He Bo
CheeseMan69
He Bo
Level 67
God Stats
18W - 22L
1,497 SR
Queue Stats
160W - 164L
1,470 Elo+
Party 2
Cerberus
Cerberus
Grischa_420_
Cerberus
Level 37
God Stats
2W - 1L
1,782 SR
Queue Stats
25W - 42L
1,305 Elo+
Party 3
Scylla
Scylla
Ranger20SF
Scylla
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
413W - 446L
1,379 Elo+
Solo
Bellona
Bellona
STEPHANOSBITCOIN
Bellona
Level 16
God Stats
11W - 12L
1,449 SR
Queue Stats
15W - 28L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
alfo440
Danzaburou
Level 25
God Stats
14W - 16L
1,448 SR
Queue Stats
39W - 61L
1,314 Elo+
Party 3
Team Averages
Level 38
1,535 SR
1,367 Elo+

VS

Team Averages
Level 88
1,581 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DAMNYMAC98
Pele
Level 115
God Stats
22W - 15L
1,705 SR
Queue Stats
96W - 83L
1,547 Elo+
Party 1
Ra
Ra
Ivory10537
Ra
Level 43
God Stats
2W - 1L
1,656 SR
Queue Stats
29W - 65L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
bowlhaircut98
Zhong Kui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1
Medusa
Medusa
lgb1998
Medusa
Level 145
God Stats
5W - 3L
1,543 SR
Queue Stats
292W - 256L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,145
479
6,740
9,959
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Grischa_420_
Cerberus
12
1 / 10 / 4
7,555
444
3,947
12,959
7,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Ranger20SF
Scylla
14
2 / 4 / 2
8,727
513
4,897
8,366
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 0
7,767
457
2,629
8,507
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
alfo440
Danzaburou
12
2 / 9 / 1
7,515
442
5,004
11,004
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 0 / 14
10,024
590
5,928
11,766
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 2 / 3
10,171
598
7,184
12,034
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
7,314
430
294
8,824
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
bowlhaircut98
Zhong Kui
17
5 / 0 / 3
10,590
623
6,857
9,887
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
lgb1998
Medusa
17
12 / 3 / 9
10,948
644
16,156
9,557
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
29
29
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
14
11
L
4
4
0
1
W
7
2
3
4.25
L
Cerberus
Grischa_420_
Cerberus
1
10
4
0.3
W
1
5
0
0.2
L
Scylla
Ranger20SF
Scylla
2
4
2
0.75
L
0
2
0
0
L
Danzaburou
alfo440
Danzaburou
2
9
1
0.28
W
Zhong Kui
bowlhaircut98
Zhong Kui
5
0
3
6.5
W
Medusa
lgb1998
Medusa
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
36,419
50,795
Taken
52,068
21,542
Mitigated
31,060
8,588
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,928
802
0
1,671
11,766
11,220
773
4,245
7,485
36,115
0
L
6,740
850
0
3,016
9,959
3,047
0
4,743
5,156
52,522
0
W
7,184
2,099
0
2,441
12,034
4,762
499
1,575
10,377
0
78,764
L
Cerberus
Grischa_420_
Cerberus
3,947
393
0
1,176
12,959
7,927
474
1,416
11,543
23,873
0
W
294
152
451
3,178
8,824
3,539
38
5,893
2,687
22,883
0
L
Scylla
Ranger20SF
Scylla
4,897
52
195
1,102
8,366
2,480
0
1,673
6,629
46,994
0
L
2,629
571
0
1,740
8,507
4,954
470
3,821
4,328
0
38,876
L
Danzaburou
alfo440
Danzaburou
5,004
1,376
42
1,317
11,004
3,134
624
932
10,060
0
29,530
W
Zhong Kui
bowlhaircut98
Zhong Kui
6,857
282
0
6,062
9,887
7,765
1,145
1,378
8,509
57,474
0
W
Medusa
lgb1998
Medusa
16,156
6,950
0
614
9,557
3,774
2,473
2,131
7,426
0
82,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
49,047
404
Minions Killed
527
0
Camps Cleared
0
1,448,650
Distance Traveled
1,549,793
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,024
590
60
4
0
344,562
3
L
He Bo
8,145
479
108
6
0
299,183
6
W
Pele
10,171
598
141
8
0
352,467
6
L
Cerberus
7,555
444
66
4
0
293,239
4
W
Ra
7,314
430
46
3
0
273,508
3
L
Scylla
8,727
513
88
5
0
253,963
0
L
Bellona
7,767
457
97
6
0
326,811
1
L
Danzaburou
7,515
442
45
3
0
275,454
3
W
Zhong Kui
10,590
623
137
8
0
296,813
1
W
Medusa
10,948
644
143
8
0
282,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role