Player Matchup

Tsukuyomi
Tsukuyomi
Azaltia
Tsukuyomi
Level 29
God Stats
25W - 21L
1,559 SR
Queue Stats
103W - 104L
1,536 Elo+
Party 1
Medusa
Medusa
GraViaLinda
Medusa
Level 5
God Stats
19W - 35L
1,805 SR
Queue Stats
32W - 63L
1,772 Elo+
Solo
Yemoja
Yemoja
TOXIC-Wabik
Yemoja
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 108L
1,764 Elo+
Solo
Izanami
Izanami
XxChechacion
Izanami
Level 29
God Stats
6W - 8L
1,371 SR
Queue Stats
252W - 256L
1,612 Elo+
Solo
Ah Puch
Ah Puch
thekilerbest184
Ah Puch
Level 29
God Stats
2W - 3L
1,516 SR
Queue Stats
88W - 102L
1,472 Elo+
Party 1
Team Averages
Level 21
1,550 SR
1,631 Elo+

VS

Team Averages
Level 38
1,607 SR
1,535 Elo+
Sobek
Sobek
Mysamoto
Sobek
Level 7
God Stats
3W - 1L
1,568 SR
Queue Stats
9W - 13L
1,445 Elo+
Solo
King Arthur
King Arthur
VVGN VVX
King Arthur
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 43L
1,750 Elo+
Solo
Izanami
Izanami
XRox-KRZ
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
aleksejzorin1988
Aphrodite
Level 28
God Stats
4W - 0L
1,777 SR
Queue Stats
74W - 59L
1,570 Elo+
Solo
Ne Zha
Ne Zha
gab57580
Ne Zha
Level 136
God Stats
3W - 0L
1,690 SR
Queue Stats
23W - 27L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azaltia
Tsukuyomi
13
5 / 7 / 2
8,992
529
8,411
12,629
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
0 / 7 / 1
6,222
366
3,672
7,285
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 6 / 1
6,717
395
2,147
10,268
6,669
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
XxChechacion
Izanami
14
1 / 4 / 3
8,658
509
7,009
11,961
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 2
7,363
433
8,155
9,550
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mysamoto
Sobek
13
0 / 2 / 11
8,264
486
3,291
14,337
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
VVGN VVX
King Arthur
18
9 / 1 / 1
11,018
648
13,302
14,082
9,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
XRox-KRZ
Izanami
13
2 / 1 / 7
7,531
443
5,692
6,424
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
13
4 / 1 / 5
8,715
513
2,739
5,117
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
gab57580
Ne Zha
17
17 / 3 / 6
10,784
634
14,448
12,699
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
32
32
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azaltia
Tsukuyomi
5
7
2
0.86
L
Medusa
0
7
1
0.07
W
Sobek
Mysamoto
Sobek
0
2
11
2.75
L
Yemoja
0
6
1
0.08
W
King Arthur
VVGN VVX
King Arthur
9
1
1
9.5
W
Izanami
XRox-KRZ
Izanami
2
1
7
5.5
L
Izanami
XxChechacion
Izanami
1
4
3
0.63
W
Aphrodite
4
1
5
6.5
W
Ne Zha
gab57580
Ne Zha
17
3
6
6.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
39,472
51,693
Taken
52,659
17,868
Mitigated
33,643
7,450
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azaltia
Tsukuyomi
8,411
1,634
0
2,059
12,629
4,004
0
996
11,633
0
43,576
L
Medusa
3,672
1,797
0
0
7,285
1,817
228
1,573
5,712
0
25,796
W
Sobek
Mysamoto
Sobek
3,291
184
0
2,580
14,337
13,632
567
3,816
9,953
24,897
0
L
Yemoja
2,147
669
0
0
10,268
6,669
252
1,796
8,472
26,885
0
W
King Arthur
VVGN VVX
King Arthur
13,302
2,467
0
7,185
14,082
9,783
456
375
13,672
0
77,386
W
Izanami
XRox-KRZ
Izanami
5,692
3,742
0
2,235
6,424
2,326
2,143
1,964
4,432
0
38,659
L
Izanami
XxChechacion
Izanami
7,009
4,175
0
4,453
11,961
3,634
0
113
11,848
0
49,933
W
Aphrodite
2,739
264
1,675
2,404
5,117
2,406
1,133
1,318
3,711
21,399
0
W
Ne Zha
gab57580
Ne Zha
14,448
4,079
0
5,148
12,699
5,496
131
1,926
10,589
0
72,844
L
8,155
592
0
938
9,550
1,744
132
1,552
7,998
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
46,312
351
Minions Killed
457
0
Camps Cleared
0
1,241,196
Distance Traveled
1,497,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,992
529
78
5
0
338,468
0
L
Medusa
6,222
366
47
3
0
176,341
0
W
Sobek
8,264
486
53
3
0
312,679
0
L
Yemoja
6,717
395
54
3
0
207,428
0
W
King Arthur
11,018
648
165
10
0
344,421
3
W
Izanami
7,531
443
74
4
0
236,012
0
L
Izanami
8,658
509
110
6
0
259,121
1
W
Aphrodite
8,715
513
50
3
0
264,755
2
W
Ne Zha
10,784
634
115
7
0
339,826
0
L
Ah Puch
7,363
433
62
4
0
259,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role