Player Matchup

Thor
Thor
Davidk2212
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
IcarozinBR
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
952 Elo+
Party 1
Ymir
Ymir
JuanmaneitoR22
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
MDJSWS
Nox
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
10W - 17L
951 Elo+
Party 1
Hun Batz
Hun Batz
marlonchura
Hun Batz
Level 25
God Stats
0W - 4L
1,892 SR
Queue Stats
47W - 51L
1,368 Elo+
Solo
Team Averages
Level 9
1,517 SR
1,254 Elo+

VS

Team Averages
Level 18
1,490 SR
1,463 Elo+
Rama
Rama
DEATOMIZER
Rama
Level 28
God Stats
2W - 1L
1,485 SR
Queue Stats
83W - 70L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
HollowlionHS
Gilgamesh
Level 20
God Stats
5W - 3L
1,505 SR
Queue Stats
133W - 149L
1,482 Elo+
Solo
The Morrigan
The Morrigan
JudahS
The Morrigan
Level 25
God Stats
11W - 15L
1,546 SR
Queue Stats
70W - 100L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
ShadyMasterVII
Kuzenbo
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 23L
1,438 Elo+
Solo
Bellona
Bellona
aztheclean
Bellona
Level 5
God Stats
1W - 3L
1,416 SR
Queue Stats
17W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,391
385
2,535
8,411
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
IcarozinBR
Susano
11
2 / 6 / 4
6,748
482
6,740
10,919
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
4,242
303
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nox
MDJSWS
Nox
13
5 / 3 / 0
7,509
536
7,070
8,954
3,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
marlonchura
Hun Batz
9
1 / 3 / 1
5,815
415
1,914
8,704
3,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
9,366
669
8,046
9,716
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HollowlionHS
Gilgamesh
13
3 / 2 / 1
8,295
593
6,969
7,171
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
JudahS
The Morrigan
5
0 / 1 / 1
5,357
383
519
2,081
400
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 5
7,690
549
5,901
7,784
7,565
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
aztheclean
Bellona
11
3 / 3 / 3
7,204
515
4,923
8,790
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
16
17
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
1
5
0
0.2
W
Gilgamesh
HollowlionHS
Gilgamesh
3
2
1
1.75
L
Susano
IcarozinBR
Susano
2
6
4
0.67
L
0
0
0
0
W
The Morrigan
JudahS
The Morrigan
0
1
1
0.5
L
Nox
MDJSWS
Nox
5
3
0
1.67
W
2
2
5
2.25
W
Bellona
aztheclean
Bellona
3
3
3
1.5
L
Hun Batz
marlonchura
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
26,358
36,988
Taken
35,542
12,410
Mitigated
20,517
4,968
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,046
6,249
0
5,306
9,716
3,335
3,957
2,459
7,175
0
59,401
L
2,535
474
0
835
8,411
2,182
348
1,417
6,994
0
16,700
W
Gilgamesh
HollowlionHS
Gilgamesh
6,969
2,010
0
1,958
7,171
3,932
725
860
6,269
0
37,460
L
Susano
IcarozinBR
Susano
6,740
1,662
0
973
10,919
3,620
458
867
10,052
0
29,279
L
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
JudahS
The Morrigan
519
391
0
0
2,081
400
617
0
2,081
7,854
0
L
Nox
MDJSWS
Nox
7,070
528
219
849
8,954
3,483
1,104
4,100
4,854
29,782
0
W
5,901
2,291
0
1,768
7,784
7,565
624
3,313
4,362
30,470
0
W
Bellona
aztheclean
Bellona
4,923
1,295
0
1,046
8,790
5,285
999
165
8,585
0
22,766
L
Hun Batz
marlonchura
Hun Batz
1,914
499
0
2,092
8,704
3,125
0
36
8,668
0
15,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
37,912
170
Minions Killed
280
0
Camps Cleared
0
945,521
Distance Traveled
1,089,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,366
669
106
8
0
228,593
0
L
Thor
5,391
385
22
2
0
223,607
1
W
Gilgamesh
8,295
593
74
5
0
229,227
1
L
Susano
6,748
482
55
4
0
283,776
2
L
Ymir
4,242
303
0
0
0
0
0
W
The Morrigan
5,357
383
17
1
0
117,923
0
L
Nox
7,509
536
75
5
0
242,506
0
W
Kuzenbo
7,690
549
48
3
0
235,464
2
W
Bellona
7,204
515
35
3
0
278,089
0
L
Hun Batz
5,815
415
18
1
0
195,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role