Player Matchup

Nemesis
Nemesis
TheGoldenTabby
Nemesis
Level 8
God Stats
2W - 3L
1,519 SR
Queue Stats
7W - 18L
1,226 Elo+
Solo
Hachiman
Hachiman
The_IRONsamurai
Hachiman
Level 26
God Stats
10W - 11L
1,284 SR
Queue Stats
107W - 111L
1,298 Elo+
Solo
Olorun
Olorun
Ullr77000000
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,142 Elo+
Solo
Sol
Sol
YanYanYa
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
wiskybob25
Zhong Kui
Level 21
God Stats
3W - 3L
1,438 SR
Queue Stats
55W - 71L
1,329 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,299 Elo+

VS

Team Averages
Level 21
1,437 SR
1,258 Elo+
Chang'e
Chang'e
GetBooped5000
Chang'e
Level 28
God Stats
1W - 3L
1,514 SR
Queue Stats
4W - 8L
1,326 Elo+
Solo
Hel
Hel
Uchinaru
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,147 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cafer-izgigonul1
Cu Chulainn
Level 26
God Stats
1W - 4L
1,208 SR
Queue Stats
55W - 81L
1,273 Elo+
Solo
Anubis
Anubis
eleaberti8
Anubis
Level 24
God Stats
13W - 13L
1,464 SR
Queue Stats
21W - 19L
1,369 Elo+
Solo
Merlin
Merlin
vladtnt11
Merlin
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 18L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 3
14,058
521
7,833
20,179
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
19
5 / 6 / 3
13,641
505
12,719
18,810
5,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
7
0 / 1 / 0
8,953
332
230
1,869
434
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
25 / 3 / 4
18,420
682
45,388
31,675
10,875
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
wiskybob25
Zhong Kui
18
1 / 8 / 7
15,095
559
12,725
17,920
12,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 7 / 4
11,506
426
10,012
23,594
13,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 5
10,092
374
8,403
15,026
7,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
cafer-izgigonul1
Cu Chulainn
16
3 / 9 / 4
10,161
376
8,549
22,300
10,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
eleaberti8
Anubis
19
7 / 9 / 3
12,815
475
17,505
22,497
10,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
vladtnt11
Merlin
18
8 / 2 / 3
12,238
453
18,038
11,192
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
33
Kills
24
24
Deaths
33
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
7
4
1
W
2
6
3
0.58
W
Hachiman
5
6
3
1.08
L
1
6
5
0.58
W
Olorun
0
1
0
0
W
25
3
4
9
L
Cu Chulainn
cafer-izgigonul1
Cu Chulainn
3
9
4
0.56
L
Anubis
eleaberti8
Anubis
7
9
3
0.94
L
Merlin
vladtnt11
Merlin
8
2
3
4.75
W
Zhong Kui
wiskybob25
Zhong Kui
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,895
Damage
62,507
90,453
Taken
94,609
39,405
Mitigated
45,882
40,585
Healing
34,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,012
552
3,546
6,765
23,594
13,516
1,254
10,857
12,737
33,561
0
W
7,833
3,431
0
5,217
20,179
10,045
2,264
8,865
11,194
0
116,305
W
Hachiman
12,719
6,201
462
8,212
18,810
5,952
2,848
12,687
5,916
0
71,886
L
8,403
553
6,844
5,409
15,026
7,328
1,349
9,869
5,157
27,558
0
W
Olorun
230
73
0
0
1,869
434
0
1,414
455
4,381
0
W
45,388
19,289
0
26,469
31,675
10,875
5,907
19,204
11,961
166,521
0
L
Cu Chulainn
cafer-izgigonul1
Cu Chulainn
8,549
2,296
0
1,882
22,300
10,523
563
14,389
7,911
0
49,985
L
Anubis
eleaberti8
Anubis
17,505
1,926
0
8,215
22,497
10,379
445
16,317
6,180
76,870
0
L
Merlin
vladtnt11
Merlin
18,038
1,936
0
1,802
11,192
4,136
577
6,911
4,281
70,761
0
W
Zhong Kui
wiskybob25
Zhong Kui
12,725
1,582
0
225
17,920
12,099
21
10,852
6,969
48,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,167
Gold Earned
56,812
563
Minions Killed
430
0
Camps Cleared
0
2,038,264
Distance Traveled
2,216,793
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,506
426
59
2
0
432,449
8
W
Nemesis
14,058
521
147
5
0
487,827
0
W
Hachiman
13,641
505
109
4
0
442,309
4
L
Hel
10,092
374
33
1
0
502,559
3
W
Olorun
8,953
332
7
0
0
140,872
0
W
Sol
18,420
682
219
8
0
522,920
1
L
Cu Chulainn
10,161
376
68
3
0
385,532
0
L
Anubis
12,815
475
137
5
0
425,173
0
L
Merlin
12,238
453
133
5
0
471,080
1
W
Zhong Kui
15,095
559
81
3
0
444,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role