Player Matchup

Arachne
Arachne
AbadonKabbal
Arachne
Level 69
God Stats
7W - 4L
1,525 SR
Queue Stats
44W - 44L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Kozhr
Jormungandr
Level 14
God Stats
11W - 14L
1,397 SR
Queue Stats
169W - 210L
1,326 Elo+
Solo
Kukulkan
Kukulkan
stellerj85
Kukulkan
Level 118
God Stats
52W - 58L
1,390 SR
Queue Stats
921W - 1,273L
1,347 Elo+
Solo
Team Averages
Level 67
1,437 SR
1,361 Elo+

VS

Team Averages
Level 45
1,557 SR
1,335 Elo+
Nemesis
Nemesis
BrianJr49
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 48L
1,251 Elo+
Solo
Olorun
Olorun
MetShipTheGreat
Olorun
Level 114
God Stats
3W - 2L
1,473 SR
Queue Stats
108W - 124L
1,380 Elo+
Party 1
Bellona
Bellona
realdmart4
Bellona
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
130W - 129L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbadonKabbal
Arachne
14
10 / 1 / 7
11,523
823
11,185
10,788
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kozhr
Jormungandr
13
3 / 1 / 11
9,447
675
3,637
5,290
4,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
stellerj85
Kukulkan
14
5 / 3 / 9
10,482
749
13,056
9,829
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrianJr49
Nemesis
9
0 / 9 / 2
7,883
563
3,316
12,329
7,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 1
9,738
696
9,589
11,548
4,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
realdmart4
Bellona
11
0 / 7 / 3
8,146
582
1,619
12,556
11,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbadonKabbal
Arachne
10
1
7
13.5
L
Nemesis
BrianJr49
Nemesis
0
9
2
0.11
W
Jormungandr
Kozhr
Jormungandr
3
1
11
8.5
L
4
2
1
2.25
L
Bellona
realdmart4
Bellona
0
7
3
0.21
W
Kukulkan
stellerj85
Kukulkan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
14,524
25,907
Taken
36,433
12,859
Mitigated
23,345
3,241
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbadonKabbal
Arachne
11,185
8,077
0
1,688
10,788
4,179
968
3,647
7,141
0
31,756
L
Nemesis
BrianJr49
Nemesis
3,316
777
0
1,256
12,329
7,253
135
6,456
5,873
0
21,494
W
Jormungandr
Kozhr
Jormungandr
3,637
810
135
330
5,290
4,676
255
1,300
3,990
21,830
0
L
9,589
5,729
771
5,081
11,548
4,882
264
4,382
7,166
51,540
0
L
Bellona
realdmart4
Bellona
1,619
278
0
574
12,556
11,210
0
5,911
6,645
0
12,133
W
Kukulkan
stellerj85
Kukulkan
13,056
949
109
979
9,829
4,004
289
4,662
5,167
61,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
25,767
163
Minions Killed
132
0
Camps Cleared
0
742,321
Distance Traveled
610,972
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,523
823
29
2
0
272,148
2
L
Nemesis
7,883
563
29
2
0
210,381
0
W
Jormungandr
9,447
675
32
2
0
222,286
1
L
Olorun
9,738
696
75
5
0
200,300
0
L
Bellona
8,146
582
28
2
0
200,291
0
W
Kukulkan
10,482
749
102
7
0
247,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role