Player Matchup

Athena
Athena
FuriousScorn
Athena
Level 7
God Stats
3W - 0L
1,812 SR
Queue Stats
11W - 5L
1,891 Elo+
Party 1
Cthulhu
Cthulhu
Hellburgers
Cthulhu
Level 19
God Stats
21W - 18L
1,532 SR
Queue Stats
48W - 48L
1,448 Elo+
Party 1
Skadi
Skadi
TJD Hectic
Skadi
Level 26
God Stats
8W - 5L
1,457 SR
Queue Stats
21W - 15L
1,509 Elo+
Solo
Ymir
Ymir
dude_man6969
Ymir
Level 27
God Stats
13W - 7L
1,641 SR
Queue Stats
79W - 69L
1,484 Elo+
Party 1
Chang'e
Chang'e
xlKroniKlx
Chang'e
Level 64
God Stats
5W - 5L
1,589 SR
Queue Stats
394W - 417L
1,469 Elo+
Party 1
Team Averages
Level 29
1,606 SR
1,560 Elo+

VS

Team Averages
Level 16
1,450 SR
1,537 Elo+
Nemesis
Nemesis
Jaayy TR
Nemesis
Level 10
God Stats
2W - 1L
1,289 SR
Queue Stats
60W - 61L
1,473 Elo+
Solo
Vulcan
Vulcan
MorbentGhost25
Vulcan
Level 27
God Stats
13W - 14L
1,449 SR
Queue Stats
82W - 81L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Oceanus6746
Aphrodite
Level 17
God Stats
2W - 3L
1,242 SR
Queue Stats
17W - 21L
1,464 Elo+
Solo
Danzaburou
Danzaburou
ZNF Spectre1
Danzaburou
Level 18
God Stats
3W - 1L
1,769 SR
Queue Stats
50W - 26L
1,720 Elo+
Solo
Da Ji
Da Ji
tcjcrhr
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
13 / 1 / 13
14,541
606
17,724
25,691
16,565
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Hellburgers
Cthulhu
20
9 / 0 / 7
14,505
604
9,906
16,509
17,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
18
3 / 3 / 4
12,597
525
13,390
15,250
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 15
12,402
517
10,774
29,374
37,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
xlKroniKlx
Chang'e
19
15 / 1 / 14
14,445
602
25,147
18,607
9,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jaayy TR
Nemesis
17
0 / 11 / 1
10,180
424
8,711
18,044
7,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 10 / 1
9,287
387
13,155
18,725
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Oceanus6746
Aphrodite
15
2 / 5 / 1
10,923
455
8,039
21,862
9,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZNF Spectre1
Danzaburou
17
3 / 3 / 2
11,614
484
14,863
18,702
7,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
tcjcrhr
Da Ji
12
0 / 14 / 1
7,966
332
2,904
20,423
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
42
Kills
6
6
Deaths
43
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
13
1
13
19.5
W
Cthulhu
Hellburgers
Cthulhu
9
0
7
12.5
L
Nemesis
Jaayy TR
Nemesis
0
11
1
0.05
L
1
10
1
0.15
L
Aphrodite
Oceanus6746
Aphrodite
2
5
1
0.5
W
Skadi
3
3
4
1.67
L
Danzaburou
ZNF Spectre1
Danzaburou
3
3
2
1.33
W
2
1
15
9.5
L
Da Ji
tcjcrhr
Da Ji
0
14
1
0.04
W
Chang'e
xlKroniKlx
Chang'e
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,941
Damage
47,672
105,431
Taken
97,756
87,565
Mitigated
38,452
46,323
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
17,724
3,333
0
4,907
25,691
16,565
3,311
5,997
19,586
109,698
0
W
Cthulhu
Hellburgers
Cthulhu
9,906
745
155
8,791
16,509
17,208
2,559
2,078
14,423
65,381
0
L
Nemesis
Jaayy TR
Nemesis
8,711
4,460
0
1,442
18,044
7,276
0
11,114
6,390
0
67,872
L
13,155
4,134
712
2,486
18,725
6,775
147
13,903
4,822
65,914
0
L
Aphrodite
Oceanus6746
Aphrodite
8,039
690
5,240
7,467
21,862
9,850
263
14,990
6,812
25,212
0
W
Skadi
13,390
4,588
486
4,179
15,250
7,186
5,700
3,927
11,256
0
94,094
L
Danzaburou
ZNF Spectre1
Danzaburou
14,863
6,149
0
2,351
18,702
7,493
691
8,585
10,087
0
82,657
W
10,774
2,486
0
4,728
29,374
37,364
910
7,819
21,391
33,737
0
L
Da Ji
tcjcrhr
Da Ji
2,904
315
0
533
20,423
7,058
257
14,189
6,094
0
23,285
W
Chang'e
xlKroniKlx
Chang'e
25,147
2,802
10,282
12,795
18,607
9,242
1,892
7,323
11,043
94,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
49,970
617
Minions Killed
435
0
Camps Cleared
0
2,209,060
Distance Traveled
1,936,805
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,541
606
155
6
0
484,074
2
W
Cthulhu
14,505
604
134
6
0
444,664
3
L
Nemesis
10,180
424
110
5
0
427,055
2
L
Vulcan
9,287
387
100
4
0
374,196
4
L
Aphrodite
10,923
455
32
1
0
371,702
2
W
Skadi
12,597
525
139
6
0
384,160
1
L
Danzaburou
11,614
484
145
6
0
370,478
3
W
Ymir
12,402
517
37
2
0
454,798
7
L
Da Ji
7,966
332
48
2
0
393,374
0
W
Chang'e
14,445
602
152
6
0
441,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role