Player Matchup

Guan Yu
Guan Yu
Arrivato
Guan Yu
Level 104
God Stats
3W - 0L
1,564 SR
Queue Stats
201W - 157L
1,575 Elo+
Party 3
Artio
Artio
Burner Blade
Artio
Level 99
God Stats
1W - 1L
1,788 SR
Queue Stats
15W - 19L
1,496 Elo+
Party 3
Cernunnos
Cernunnos
REEEEEEEEE77
Cernunnos
Level 63
God Stats
20W - 16L
1,549 SR
Queue Stats
237W - 194L
1,535 Elo+
Solo
Scylla
Scylla
Tempus Lost
Scylla
Level 83
God Stats
1W - 0L
1,896 SR
Queue Stats
80W - 80L
1,536 Elo+
Party 3
Osiris
Osiris
cadmamba
Osiris
Level 79
God Stats
10W - 9L
1,470 SR
Queue Stats
205W - 199L
1,560 Elo+
Party 3
Team Averages
Level 86
1,653 SR
1,540 Elo+

VS

Team Averages
Level 117
1,514 SR
1,508 Elo+
Khepri
Khepri
 
Khepri
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Blackthakilla
Zhong Kui
Level 124
God Stats
13W - 7L
1,737 SR
Queue Stats
469W - 453L
1,531 Elo+
Party 1
Yemoja
Yemoja
Bravo79
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
StormRain202
Ne Zha
Level 124
God Stats
6W - 9L
1,342 SR
Queue Stats
420W - 418L
1,560 Elo+
Party 1
Thor
Thor
superXXDragon68
Thor
Level 118
God Stats
9W - 11L
1,490 SR
Queue Stats
118W - 139L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arrivato
Guan Yu
20
9 / 4 / 12
14,908
573
25,972
32,986
43,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 8 / 19
13,351
514
12,868
30,523
28,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
REEEEEEEEE77
Cernunnos
20
4 / 4 / 11
13,690
527
20,965
28,215
10,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
10 / 5 / 12
14,818
570
22,515
17,327
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
cadmamba
Osiris
20
8 / 4 / 4
14,447
556
18,288
22,833
15,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 6 / 9
12,195
469
17,311
27,148
14,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Blackthakilla
Zhong Kui
18
6 / 8 / 5
12,503
481
20,759
26,644
15,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Bravo79
Yemoja
15
3 / 7 / 12
10,907
420
12,842
21,042
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
20
9 / 7 / 11
13,512
520
22,814
31,091
12,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 6
10,731
413
16,204
20,204
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
68
32
Kills
25
25
Deaths
33
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
6
9
1.42
W
Guan Yu
Arrivato
Guan Yu
9
4
12
3.75
L
Zhong Kui
Blackthakilla
Zhong Kui
6
8
5
1.06
L
Yemoja
Bravo79
Yemoja
3
7
12
1.29
W
1
8
19
1.31
W
Cernunnos
REEEEEEEEE77
Cernunnos
4
4
11
2.38
L
Ne Zha
9
7
11
2.07
W
Scylla
10
5
12
3.2
W
Osiris
cadmamba
Osiris
8
4
4
2.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,608
Damage
89,930
131,884
Taken
126,129
103,285
Mitigated
61,929
46,430
Healing
42,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
17,311
1,906
0
8,037
27,148
14,025
408
6,217
20,931
71,671
0
W
Guan Yu
Arrivato
Guan Yu
25,972
4,160
5,588
13,462
32,986
43,161
752
13,016
19,970
0
81,027
L
Zhong Kui
Blackthakilla
Zhong Kui
20,759
2,657
0
9,315
26,644
15,645
943
10,154
16,490
70,604
0
L
Yemoja
Bravo79
Yemoja
12,842
2,385
5,619
4,244
21,042
12,661
0
4,960
16,082
31,826
0
W
12,868
1,253
4,111
6,055
30,523
28,868
739
10,799
19,724
28,654
0
W
Cernunnos
REEEEEEEEE77
Cernunnos
20,965
12,118
0
13,120
28,215
10,115
6,257
7,984
20,231
0
118,430
L
Ne Zha
22,814
10,610
0
12,310
31,091
12,294
161
9,454
21,637
0
103,945
W
Scylla
22,515
1,924
0
2,114
17,327
6,060
1,129
8,005
9,322
88,695
0
W
Osiris
cadmamba
Osiris
18,288
8,886
0
1,980
22,833
15,081
6,935
11,108
11,725
0
109,701
L
16,204
2,246
0
3,440
20,204
7,304
0
4,598
15,606
0
64,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,214
Gold Earned
59,848
551
Minions Killed
512
0
Camps Cleared
0
2,388,466
Distance Traveled
2,183,506
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,195
469
108
4
0
437,539
0
W
Guan Yu
14,908
573
106
4
0
520,921
5
L
Zhong Kui
12,503
481
128
5
0
403,057
7
L
Yemoja
10,907
420
35
1
0
417,242
5
W
Artio
13,351
514
17
1
0
461,355
2
W
Cernunnos
13,690
527
140
5
0
439,223
1
L
Ne Zha
13,512
520
157
6
0
493,572
0
W
Scylla
14,818
570
120
5
0
435,485
3
W
Osiris
14,447
556
168
6
0
531,482
2
L
Thor
10,731
413
84
3
0
432,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role