Player Matchup

Fenrir
Fenrir
Black ops oj
Fenrir
Level 25
God Stats
2W - 1L
1,698 SR
Queue Stats
27W - 28L
1,147 Elo+
Party 1
Tiamat
Tiamat
DXzProtoss
Tiamat
Level 16
God Stats
8W - 4L
1,393 SR
Queue Stats
42W - 57L
1,117 Elo+
Party 1
Skadi
Skadi
Tiny_Chewbacca
Skadi
Level 21
God Stats
21W - 11L
1,564 SR
Queue Stats
175W - 165L
1,405 Elo+
Solo
King Arthur
King Arthur
ashfantaa2
King Arthur
Level 34
God Stats
15W - 14L
1,395 SR
Queue Stats
38W - 53L
1,205 Elo+
Party 1
Anubis
Anubis
luismugiwara
Anubis
Level 7
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 8L
1,201 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,215 Elo+

VS

Team Averages
Level 14
1,428 SR
1,321 Elo+
Ullr
Ullr
CozOn60Fps
Ullr
Level 28
God Stats
0W - 1L
1,142 SR
Queue Stats
91W - 130L
1,352 Elo+
Solo
Yemoja
Yemoja
DarkCult9612
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Whxza
Anubis
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 73L
1,221 Elo+
Solo
Nemesis
Nemesis
punho_grudado
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,266 Elo+
Solo
Amaterasu
Amaterasu
xFriendsxLovex
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 5 / 3
9,843
547
7,108
8,172
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
DXzProtoss
Tiamat
14
7 / 2 / 5
9,351
520
8,086
9,128
2,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
18 / 1 / 6
11,515
640
19,018
15,347
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ashfantaa2
King Arthur
15
9 / 3 / 5
10,213
567
7,541
15,665
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
5 / 4 / 3
9,180
510
9,036
10,227
4,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
8,718
484
6,541
17,204
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
13
2 / 9 / 1
8,622
479
5,324
16,767
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Whxza
Anubis
13
5 / 9 / 0
8,479
471
13,843
14,641
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
9
0 / 13 / 1
6,109
339
2,195
13,566
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
xFriendsxLovex
Amaterasu
13
2 / 4 / 0
7,720
429
5,377
16,291
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
43
Kills
14
15
Deaths
43
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
5
3
1.1
L
5
8
1
0.69
W
Tiamat
DXzProtoss
Tiamat
7
2
5
4.75
L
Yemoja
2
9
1
0.28
W
18
1
6
21
L
Anubis
Whxza
Anubis
5
9
0
0.56
W
King Arthur
ashfantaa2
King Arthur
9
3
5
3.83
W
Anubis
5
4
3
1.63
L
Nemesis
0
13
1
0.04
L
Amaterasu
xFriendsxLovex
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,789
Damage
33,280
58,539
Taken
78,469
25,503
Mitigated
38,291
17,066
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,108
2,043
0
724
8,172
3,198
3,648
1,048
7,124
0
38,824
L
6,541
3,419
0
1,474
17,204
6,123
0
1,986
15,128
0
33,371
W
Tiamat
DXzProtoss
Tiamat
8,086
2,064
0
2,748
9,128
2,934
2,524
5,755
3,373
36,201
0
L
Yemoja
5,324
1,030
233
579
16,767
12,798
380
3,605
13,162
27,123
0
W
19,018
12,150
318
7,561
15,347
5,730
1,688
2,853
12,494
0
71,042
L
Anubis
Whxza
Anubis
13,843
1,359
0
3,196
14,641
6,121
0
4,996
9,165
43,343
0
W
King Arthur
ashfantaa2
King Arthur
7,541
1,327
0
3,589
15,665
9,411
1,745
8,260
7,405
0
38,893
W
Anubis
9,036
619
0
2,126
10,227
4,230
937
1,251
8,976
44,403
0
L
Nemesis
2,195
1,214
0
400
13,566
4,534
25
2,075
11,461
0
12,712
L
Amaterasu
xFriendsxLovex
Amaterasu
5,377
3,084
0
1,303
16,291
8,715
249
4,460
11,831
0
42,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
39,648
400
Minions Killed
251
0
Camps Cleared
0
1,665,084
Distance Traveled
1,436,077
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,843
547
73
4
0
339,150
3
L
Ullr
8,718
484
48
3
0
313,400
2
W
Tiamat
9,351
520
64
4
0
353,063
0
L
Yemoja
8,622
479
37
2
0
304,965
5
W
Skadi
11,515
640
121
7
0
324,457
3
L
Anubis
8,479
471
63
4
0
227,524
0
W
King Arthur
10,213
567
67
4
0
374,805
0
W
Anubis
9,180
510
75
4
0
273,609
2
L
Nemesis
6,109
339
27
2
0
252,944
3
L
Amaterasu
7,720
429
76
4
0
337,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role