Player Matchup

Artemis
Artemis
Eternal Kirito
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,152 Elo+
Party 2
Izanami
Izanami
ImHoxny
Izanami
Level 122
God Stats
5W - 3L
1,604 SR
Queue Stats
27W - 23L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Kun9572
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
necrodragon13212
Nemesis
Level 18
God Stats
10W - 3L
1,774 SR
Queue Stats
87W - 88L
1,375 Elo+
Solo
Merlin
Merlin
pain_d_epiiiices
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 30
1,576 SR
1,396 Elo+

VS

Team Averages
Level 12
1,546 SR
1,382 Elo+
Poseidon
Poseidon
ArceusLight
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
Kaneki JSN
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 3
Artemis
Artemis
Lastking8351
Artemis
Level 2
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 3
Zeus
Zeus
phano_ice
Zeus
Level 7
God Stats
3W - 3L
1,573 SR
Queue Stats
10W - 7L
1,589 Elo+
Solo
Medusa
Medusa
three_fluency4
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,532
957
8,801
8,646
3,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
ImHoxny
Izanami
20
18 / 2 / 11
15,624
1,420
25,231
9,899
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kun9572
Cthulhu
19
4 / 4 / 23
12,226
1,111
8,547
14,909
16,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
14 / 3 / 13
13,344
1,213
19,472
14,197
6,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 7 / 19
12,143
1,104
13,733
10,361
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArceusLight
Poseidon
18
4 / 18 / 10
11,483
1,044
8,323
23,405
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Kaneki JSN
Kukulkan
17
4 / 2 / 9
11,187
1,017
7,267
8,243
3,528
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Lastking8351
Artemis
17
2 / 8 / 9
10,954
996
8,543
15,586
12,403
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
18
3 / 10 / 10
11,657
1,060
16,661
16,472
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 6 / 5
11,336
1,031
9,031
18,465
6,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
61
44
Kills
18
18
Deaths
44
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArceusLight
Poseidon
4
18
10
0.5
W
2
2
16
5
W
Izanami
ImHoxny
Izanami
18
2
11
11.75
L
Kukulkan
Kaneki JSN
Kukulkan
4
2
9
4.25
W
Cthulhu
Kun9572
Cthulhu
4
4
23
3.88
L
Artemis
Lastking8351
Artemis
2
8
9
0.81
W
14
3
13
6.83
W
6
7
19
2.21
L
Zeus
3
10
10
0.8
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,784
Damage
49,825
58,012
Taken
82,171
35,246
Mitigated
36,770
7,206
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArceusLight
Poseidon
8,323
2,028
0
289
23,405
8,040
0
8,884
14,521
15,160
0
W
8,801
5,323
0
1,016
8,646
3,652
0
5,441
3,205
0
14,814
W
Izanami
ImHoxny
Izanami
25,231
20,916
0
2,331
9,899
4,205
0
5,632
4,159
0
85,902
L
Kukulkan
Kaneki JSN
Kukulkan
7,267
1,088
219
177
8,243
3,528
0
1,489
6,754
14,880
0
W
Cthulhu
Kun9572
Cthulhu
8,547
50
330
234
14,909
16,818
0
7,825
6,851
16,037
0
L
Artemis
Lastking8351
Artemis
8,543
4,507
0
0
15,586
12,403
0
2,622
12,964
0
18,650
W
19,472
13,440
0
3,295
14,197
6,525
0
6,019
8,063
0
29,752
W
13,733
1,465
0
0
10,361
4,046
0
6,682
3,483
23,266
0
L
Zeus
16,661
1,722
208
537
16,472
5,878
0
5,514
10,958
64,045
0
L
9,031
4,119
0
665
18,465
6,921
0
3,771
14,694
0
23,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,869
Gold Earned
56,617
228
Minions Killed
163
11
Camps Cleared
2
995,623
Distance Traveled
880,854
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,483
1,044
10
1
0
159,678
2
W
Artemis
10,532
957
19
2
1
174,223
1
W
Izanami
15,624
1,420
161
15
1
193,677
0
L
Kukulkan
11,187
1,017
17
2
0
185,165
3
W
Cthulhu
12,226
1,111
14
1
1
244,336
0
L
Artemis
10,954
996
18
2
0
159,940
3
W
Nemesis
13,344
1,213
10
1
6
225,890
0
W
Merlin
12,143
1,104
24
2
2
157,497
1
L
Zeus
11,657
1,060
95
9
2
165,569
0
L
Medusa
11,336
1,031
23
2
0
210,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role