Player Matchup

Susano
Susano
Diamond III
Aisui
Susano
Diamond III
Level 160
God Stats
2W - 2L
1,704 SR
Queue Stats
88W - 93L
2,205 MMR
Party 1
King Arthur
King Arthur
Diamond I
BingóBongó
King Arthur
Diamond I
Level 160
God Stats
4W - 9L
1,586 SR
Queue Stats
239W - 218L
2,432 MMR
Solo
Anhur
Anhur
Diamond III
Grifitth
Anhur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Diamond III
WardsForWins
Yemoja
Diamond III
Level 63
God Stats
1W - 5L
1,335 SR
Queue Stats
88W - 57L
2,446 MMR
Solo
Tiamat
Tiamat
Masters
íìíì
Tiamat
Masters
Level 69
God Stats
1W - 2L
1,322 SR
Queue Stats
69W - 42L
2,703 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,489 SR
2,257 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,546 SR
1,854 MMR
Achilles
Achilles
Diamond I
BulgeMcSwaginton
Achilles
Diamond I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
Fakesmed
Mercury
Diamond IV
Level 156
God Stats
6W - 1L
1,436 SR
Queue Stats
103W - 83L
2,229 MMR
Solo
Chiron
Chiron
Diamond I
PòwerRangerBlue
Chiron
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
RogueLarSx
Geb
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond I
Sniped
Chronos
Diamond I
Level 50
God Stats
6W - 3L
1,794 SR
Queue Stats
52W - 26L
2,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aisui
Susano
6
0 / 2 / 1
3,820
637
1,747
4,424
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BingóBongó
King Arthur
8
3 / 1 / 0
4,667
778
2,746
5,099
2,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Grifitth
Anhur
7
0 / 1 / 0
3,746
624
329
3,012
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
6
0 / 0 / 0
3,922
654
668
2,250
616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
íìíì
Tiamat
5
0 / 3 / 0
3,567
595
1,752
2,767
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SobekGilgameshLokiSetTsukuyomi

VS

Bans
AthenaNemesisPeleThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,700
617
2,929
4,909
2,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Fakesmed
Mercury
9
6 / 0 / 0
5,066
844
1,873
4,165
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
4,519
753
1,721
1,988
431
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 3
3,910
652
963
3,015
995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Sniped
Chronos
8
0 / 0 / 5
4,367
728
2,003
3,380
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
Aisui
Susano
0
2
1
0.25
L
King Arthur
BingóBongó
King Arthur
3
1
0
3
W
0
3
0
0
W
Mercury
Fakesmed
Mercury
6
0
0
6
L
Anhur
Grifitth
Anhur
0
1
0
0
W
1
0
0
1
W
0
0
3
1.5
W
Chronos
Sniped
Chronos
0
0
5
2.5
L
Yemoja
0
0
0
0
L
Tiamat
íìíì
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,242
Damage
9,489
17,552
Taken
17,457
5,388
Mitigated
5,823
5,528
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aisui
Susano
1,747
482
0
1,274
4,424
1,229
0
1,152
3,272
0
15,022
L
King Arthur
BingóBongó
King Arthur
2,746
580
0
1,523
5,099
2,142
0
0
5,099
0
21,685
W
2,929
1,079
0
1,396
4,909
2,291
0
0
4,909
0
16,806
W
Mercury
Fakesmed
Mercury
1,873
1,196
0
750
4,165
1,117
0
117
4,038
0
22,374
L
Anhur
Grifitth
Anhur
329
113
0
764
3,012
519
0
263
2,749
0
15,310
W
1,721
971
347
969
1,988
431
36
329
1,659
0
26,934
W
963
189
0
660
3,015
995
0
339
2,676
6,972
0
W
Chronos
Sniped
Chronos
2,003
1,111
0
836
3,380
989
0
1,493
1,755
19,606
0
L
Yemoja
668
349
530
982
2,250
616
0
582
1,668
11,967
0
L
Tiamat
íìíì
Tiamat
1,752
578
0
455
2,767
882
0
969
1,798
13,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
21,562
193
Minions Killed
211
0
Camps Cleared
0
590,435
Distance Traveled
636,379
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,820
637
43
7
0
139,121
0
L
King Arthur
4,667
778
52
9
0
130,893
1
W
Achilles
3,700
617
34
6
0
125,411
0
W
Mercury
5,066
844
49
8
0
139,615
1
L
Anhur
3,746
624
41
7
0
112,454
0
W
Chiron
4,519
753
60
10
0
116,938
1
W
Geb
3,910
652
18
3
0
124,470
2
W
Chronos
4,367
728
50
8
0
129,945
0
L
Yemoja
3,922
654
23
4
0
110,842
4
L
Tiamat
3,567
595
34
6
0
97,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role