Player Matchup

Nox
Nox
Gold I
Oibur
Nox
Gold I
Level 160
God Stats
25W - 32L
1,548 SR
Queue Stats
397W - 405L
1,667 MMR
Solo
Geb
Geb
Gold III
PandaSupp
Geb
Gold III
Level 146
God Stats
25W - 21L
1,648 SR
Queue Stats
102W - 102L
1,620 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Shoxxies
Ne Zha
Gold I
Level 78
God Stats
0W - 3L
1,236 SR
Queue Stats
242W - 240L
1,668 MMR
Party 1
Mercury
Mercury
Gold III
Striem21
Mercury
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,647 MMR
Solo
Chronos
Chronos
Platinum III
bravoTeam66
Chronos
Platinum III
Level 149
God Stats
0W - 2L
1,396 SR
Queue Stats
119W - 107L
1,673 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,466 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,665 SR
1,655 MMR
Athena
Athena
Gold III
CommanderClyde
Athena
Gold III
Level 153
God Stats
1W - 0L
1,624 SR
Queue Stats
100W - 95L
1,620 MMR
Solo
Merlin
Merlin
Gold I
Darckcraft17
Merlin
Gold I
Level 156
God Stats
57W - 66L
1,669 SR
Queue Stats
622W - 621L
1,639 MMR
Solo
Medusa
Medusa
Gold I
Milyu
Medusa
Gold I
Level 160
God Stats
8W - 12L
1,684 SR
Queue Stats
339W - 339L
1,691 MMR
Solo
Nemesis
Nemesis
Gold IV
SydneyCole
Nemesis
Gold IV
Level 47
God Stats
2W - 0L
1,744 SR
Queue Stats
21W - 11L
1,640 MMR
Solo
Guan Yu
Guan Yu
Gold III
Xavitendo
Guan Yu
Gold III
Level 121
God Stats
4W - 2L
1,606 SR
Queue Stats
200W - 193L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Oibur
Nox
15
1 / 3 / 5
9,543
434
12,742
11,729
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 7
9,113
414
6,778
17,989
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Shoxxies
Ne Zha
18
6 / 6 / 2
11,283
513
12,384
21,751
18,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Striem21
Mercury
14
0 / 9 / 7
9,219
419
7,094
18,561
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
bravoTeam66
Chronos
18
3 / 6 / 5
10,891
495
14,506
22,195
9,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SetTiamatJanusTsukuyomiAnhur

VS

Bans
DanzaburouKing ArthurScyllaApolloRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
13,151
598
8,791
22,164
17,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
5 / 2 / 11
13,764
626
20,901
14,202
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Milyu
Medusa
20
4 / 3 / 5
14,037
638
14,062
15,816
6,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SydneyCole
Nemesis
20
14 / 1 / 5
16,391
745
15,271
15,027
7,584
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Xavitendo
Guan Yu
19
2 / 2 / 7
13,174
599
12,115
19,775
19,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
11
Kills
28
28
Deaths
11
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Merlin
5
2
11
5.25
W
Medusa
Milyu
Medusa
4
3
5
2.17
L
Nox
Oibur
Nox
1
3
5
1.17
L
1
4
7
1.13
L
Ne Zha
Shoxxies
Ne Zha
6
6
2
1.17
L
Mercury
Striem21
Mercury
0
9
7
0.39
W
Nemesis
SydneyCole
Nemesis
14
1
5
16.5
W
Guan Yu
Xavitendo
Guan Yu
2
2
7
2.75
L
Chronos
bravoTeam66
Chronos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
71,140
92,225
Taken
86,984
51,880
Mitigated
59,193
17,435
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,791
2,006
0
3,139
22,164
17,940
1,085
11,801
9,853
30,505
0
W
Merlin
20,901
741
653
3,460
14,202
6,852
1,674
5,732
8,202
105,665
0
W
Medusa
Milyu
Medusa
14,062
5,526
0
1,648
15,816
6,885
5,930
6,330
9,212
0
109,382
L
Nox
Oibur
Nox
12,742
1,640
0
1,651
11,729
4,631
0
3,439
8,290
61,804
0
L
6,778
1,374
0
2,088
17,989
12,879
0
9,916
8,073
18,632
0
L
Ne Zha
Shoxxies
Ne Zha
12,384
4,511
0
6,249
21,751
18,179
104
6,274
15,477
224
70,523
L
Mercury
Striem21
Mercury
7,094
2,543
0
4,570
18,561
6,692
0
5,816
12,745
0
62,688
W
Nemesis
SydneyCole
Nemesis
15,271
11,118
0
1,879
15,027
7,584
5,318
4,968
9,176
0
152,680
W
Guan Yu
Xavitendo
Guan Yu
12,115
1,349
2,606
8,413
19,775
19,932
1,584
4,444
15,169
0
71,834
L
Chronos
bravoTeam66
Chronos
14,506
5,838
0
2,877
22,195
9,499
0
4,247
17,948
82,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
70,517
540
Minions Killed
723
0
Camps Cleared
0
2,077,350
Distance Traveled
2,156,002
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,151
598
41
2
0
419,357
9
W
Merlin
13,764
626
167
8
0
402,447
12
W
Medusa
14,037
638
181
8
0
381,739
9
L
Nox
9,543
434
127
6
0
414,745
10
L
Geb
9,113
414
22
1
0
430,124
5
L
Ne Zha
11,283
513
115
5
0
361,139
4
L
Mercury
9,219
419
120
5
0
460,093
3
W
Nemesis
16,391
745
195
9
0
505,580
5
W
Guan Yu
13,174
599
139
6
0
446,879
2
L
Chronos
10,891
495
156
7
0
411,249
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role