Player Matchup

Baron Samedi
Baron Samedi
CraveiroLoko
Baron Samedi
Level 13
God Stats
36W - 37L
1,499 SR
Queue Stats
301W - 312L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
FlamingomaNN
Ah Puch
Level 4
God Stats
39W - 48L
1,512 SR
Queue Stats
44W - 58L
1,385 Elo+
Party 2
Skadi
Skadi
Phantasma87
Skadi
Level 24
God Stats
13W - 17L
1,466 SR
Queue Stats
35W - 33L
1,498 Elo+
Solo
Neith
Neith
nickwgomes
Neith
Level 23
God Stats
45W - 47L
1,545 SR
Queue Stats
164W - 159L
1,487 Elo+
Party 2
Kali
Kali
yMaconheir0
Kali
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,498 Elo+

VS

Team Averages
Level 22
1,574 SR
1,602 Elo+
Ganesha
Ganesha
Celeto
Ganesha
Level 60
God Stats
42W - 23L
1,646 SR
Queue Stats
239W - 110L
1,723 Elo+
Party 1
Arachne
Arachne
Luqq93
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 3
Eset
Eset
TheJPGuerra
Eset
Level 24
God Stats
43W - 15L
1,727 SR
Queue Stats
232W - 98L
1,730 Elo+
Party 1
Nike
Nike
VitaoDoEscape
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,818 Elo+
Party 1
Hercules
Hercules
valentinjnm
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraveiroLoko
Baron Samedi
18
2 / 8 / 14
11,585
1,053
15,341
20,292
7,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
FlamingomaNN
Ah Puch
18
1 / 10 / 11
11,205
1,019
10,290
16,714
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 9 / 7
13,438
1,222
16,680
18,347
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
18
5 / 4 / 9
11,804
1,073
15,544
12,346
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 12 / 11
10,597
963
6,743
21,170
6,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

57

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Celeto
Ganesha
19
0 / 3 / 30
12,243
1,113
15,371
16,695
21,522
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Luqq93
Arachne
19
11 / 3 / 14
12,734
1,158
13,989
11,134
6,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 6 / 17
14,573
1,325
32,977
14,555
6,973
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 2 / 18
12,618
1,147
13,805
13,569
16,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
valentinjnm
Hercules
19
4 / 3 / 20
11,888
1,081
8,253
17,468
18,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
142
17
Kills
43
43
Deaths
17
52
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Celeto
Ganesha
0
3
30
5
L
Baron Samedi
CraveiroLoko
Baron Samedi
2
8
14
1.13
L
Ah Puch
FlamingomaNN
Ah Puch
1
10
11
0.65
W
Arachne
Luqq93
Arachne
11
3
14
6
L
8
9
7
1.28
W
19
6
17
4.58
W
9
2
18
9
L
Neith
5
4
9
2.38
W
Hercules
valentinjnm
Hercules
4
3
20
4.67
L
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,598
Damage
84,395
88,869
Taken
73,421
28,861
Mitigated
69,068
10,039
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Celeto
Ganesha
15,371
1,637
0
1,025
16,695
21,522
0
5,055
11,640
27,161
0
L
Baron Samedi
CraveiroLoko
Baron Samedi
15,341
735
3,244
3,744
20,292
7,540
0
11,347
8,752
38,974
0
L
Ah Puch
FlamingomaNN
Ah Puch
10,290
2,529
0
128
16,714
4,450
0
8,299
8,274
36,533
0
W
Arachne
Luqq93
Arachne
13,989
9,897
0
2,096
11,134
6,349
0
4,853
6,281
0
32,831
L
16,680
8,442
0
0
18,347
5,935
0
10,089
7,931
0
44,563
W
32,977
2,708
891
2,371
14,555
6,973
0
3,990
10,565
43,958
0
W
13,805
2,944
0
0
13,569
16,041
0
4,453
9,116
0
31,530
L
Neith
15,544
7,283
0
1,602
12,346
4,226
0
4,828
7,468
0
30,858
W
Hercules
valentinjnm
Hercules
8,253
1,227
0
3,843
17,468
18,183
0
7,280
10,188
0
24,830
L
6,743
3,730
0
1,321
21,170
6,710
0
12,780
8,096
0
12,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
64,056
188
Minions Killed
187
7
Camps Cleared
8
892,926
Distance Traveled
1,016,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,243
1,113
0
0
0
171,992
0
L
Baron Samedi
11,585
1,053
52
5
0
176,891
1
L
Ah Puch
11,205
1,019
46
4
0
170,273
0
W
Arachne
12,734
1,158
57
5
3
217,446
2
L
Skadi
13,438
1,222
50
5
4
197,925
2
W
Eset
14,573
1,325
41
4
2
178,156
0
W
Nike
12,618
1,147
52
5
3
228,076
1
L
Neith
11,804
1,073
30
3
3
178,484
0
W
Hercules
11,888
1,081
37
3
0
220,631
0
L
Kali
10,597
963
10
1
0
169,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role