Player Matchup

Raijin
Raijin
FireLight3R
Raijin
Level 81
God Stats
8W - 6L
1,616 SR
Queue Stats
364W - 264L
1,526 Elo+
Party 1
Set
Set
INSANE SOCKZ
Set
Level 82
God Stats
10W - 7L
1,617 SR
Queue Stats
549W - 413L
1,526 Elo+
Party 1
Sol
Sol
LittleWill6080
Sol
Level 71
God Stats
8W - 6L
1,625 SR
Queue Stats
733W - 630L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
MinstrelPro27
Gilgamesh
Level 106
God Stats
41W - 14L
1,795 SR
Queue Stats
476W - 373L
1,600 Elo+
Party 1
Cabrakan
Cabrakan
Oxystupid
Cabrakan
Level 2
God Stats
9W - 5L
1,500 SR
Queue Stats
46W - 24L
1,531 Elo+
Party 1
Team Averages
Level 68
1,631 SR
1,520 Elo+

VS

Team Averages
Level 67
1,555 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CoT-Play_62
Sylvanus
Level 74
God Stats
4W - 14L
1,346 SR
Queue Stats
245W - 226L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cobra_Black62
Tsukuyomi
Level 25
God Stats
7W - 6L
1,806 SR
Queue Stats
15W - 23L
1,379 Elo+
Party 2
Izanami
Izanami
Vinc7892
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,568 Elo+
Party 2
Raijin
Raijin
Viqah_
Raijin
Level 106
God Stats
24W - 15L
1,626 SR
Queue Stats
801W - 786L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 1 / 1
7,364
669
5,106
3,922
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
6,327
575
4,766
6,609
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 1
6,266
570
6,886
3,242
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
MinstrelPro27
Gilgamesh
10
2 / 1 / 4
6,330
575
4,776
5,562
1,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Oxystupid
Cabrakan
13
3 / 1 / 4
7,058
642
2,826
6,151
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
4,647
422
1,008
8,756
4,087
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
CoT-Play_62
Sylvanus
11
0 / 2 / 1
6,179
562
3,388
6,727
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Cobra_Black62
Tsukuyomi
9
4 / 4 / 0
6,075
552
3,632
7,509
2,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Vinc7892
Izanami
8
0 / 2 / 1
4,804
437
2,616
5,596
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Viqah_
Raijin
10
0 / 5 / 2
5,694
518
2,081
6,479
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Sylvanus
CoT-Play_62
Sylvanus
0
2
1
0.25
L
Tsukuyomi
Cobra_Black62
Tsukuyomi
4
4
0
1
W
Raijin
5
1
1
5.5
W
1
1
1
1.5
W
4
0
1
4.5
W
Gilgamesh
MinstrelPro27
Gilgamesh
2
1
4
4
W
Cabrakan
Oxystupid
Cabrakan
3
1
4
5
L
Izanami
Vinc7892
Izanami
0
2
1
0.25
L
Raijin
Viqah_
Raijin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
12,725
25,486
Taken
35,067
9,393
Mitigated
13,604
12,919
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,008
159
515
3,050
8,756
4,087
0
3,473
5,283
19,522
0
L
Sylvanus
CoT-Play_62
Sylvanus
3,388
1,288
106
2,346
6,727
3,565
0
215
6,512
30,962
5,790
L
Tsukuyomi
Cobra_Black62
Tsukuyomi
3,632
934
0
1,676
7,509
2,272
20
2,572
4,869
0
22,533
W
Raijin
5,106
1,091
0
1,815
3,922
1,308
510
1,326
2,350
44,638
0
W
4,766
2,090
0
3,375
6,609
2,251
0
2,930
3,679
0
39,346
W
6,886
1,777
0
2,266
3,242
806
443
411
2,831
35,219
0
W
Gilgamesh
MinstrelPro27
Gilgamesh
4,776
1,539
0
2,291
5,562
1,697
135
597
4,965
0
18,250
W
Cabrakan
Oxystupid
Cabrakan
2,826
456
62
3,110
6,151
3,331
0
612
5,478
37,012
0
L
Izanami
Vinc7892
Izanami
2,616
1,512
0
1,375
5,596
1,725
0
3,256
2,340
0
20,662
L
Raijin
Viqah_
Raijin
2,081
106
0
1,042
6,479
1,955
0
4,918
1,245
29,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
27,399
327
Minions Killed
288
0
Camps Cleared
0
1,073,885
Distance Traveled
941,278
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,647
422
33
3
0
199,999
1
L
Sylvanus
6,179
562
88
8
0
167,752
2
L
Tsukuyomi
6,075
552
44
4
0
208,098
0
W
Raijin
7,364
669
102
9
0
199,558
3
W
Set
6,327
575
70
6
0
212,351
3
W
Sol
6,266
570
51
5
0
207,715
2
W
Gilgamesh
6,330
575
30
3
0
241,814
1
W
Cabrakan
7,058
642
74
7
0
212,447
2
L
Izanami
4,804
437
51
5
0
190,817
1
L
Raijin
5,694
518
72
7
0
174,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role