Player Matchup

Hel
Hel
Demon_Lord_Dubz
Hel
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 154L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
RaykuBlazer
Kuzenbo
Level 86
God Stats
3W - 5L
1,245 SR
Queue Stats
39W - 39L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
ScionCronus
Heimdallr
Level 18
God Stats
2W - 3L
1,172 SR
Queue Stats
18W - 26L
1,326 Elo+
Party 1
Team Averages
Level 83
1,306 SR
1,361 Elo+

VS

Team Averages
Level 40
1,459 SR
1,281 Elo+
Merlin
Merlin
FalsePharoah
Merlin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,362 Elo+
Party 2
Cerberus
Cerberus
Leviatan12G
Cerberus
Level 88
God Stats
2W - 7L
1,378 SR
Queue Stats
87W - 97L
1,461 Elo+
Solo
Camazotz
Camazotz
ThreeSphere8390
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
9,958
766
12,533
9,818
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
RaykuBlazer
Kuzenbo
12
2 / 1 / 12
9,824
756
7,372
10,789
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ScionCronus
Heimdallr
12
7 / 3 / 5
10,180
783
10,057
9,791
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 6 / 2
8,423
648
5,335
10,160
4,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Leviatan12G
Cerberus
11
2 / 2 / 3
8,841
680
8,279
16,746
11,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
10
1 / 9 / 2
7,686
591
5,495
13,598
4,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Merlin
2
6
2
0.5
L
Cerberus
Leviatan12G
Cerberus
2
2
3
1.75
W
Kuzenbo
RaykuBlazer
Kuzenbo
2
1
12
8
W
Heimdallr
ScionCronus
Heimdallr
7
3
5
3.17
L
Camazotz
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
19,109
30,398
Taken
40,504
16,620
Mitigated
20,754
15,323
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,533
326
7,028
5,956
9,818
2,787
122
5,695
4,123
23,149
0
L
Merlin
5,335
643
0
1,066
10,160
4,588
0
6,037
4,121
27,806
0
L
Cerberus
Leviatan12G
Cerberus
8,279
662
133
4,952
16,746
11,451
225
8,467
8,279
36,214
0
W
Kuzenbo
RaykuBlazer
Kuzenbo
7,372
1,762
0
912
10,789
10,580
531
3,502
7,287
26,797
0
W
Heimdallr
ScionCronus
Heimdallr
10,057
5,894
611
816
9,791
3,253
1,226
4,441
5,350
0
35,933
L
Camazotz
5,495
396
0
2,096
13,598
4,715
296
5,489
8,109
0
14,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
24,950
98
Minions Killed
104
0
Camps Cleared
0
710,344
Distance Traveled
743,274
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,958
766
19
1
0
236,941
0
L
Merlin
8,423
648
35
3
0
241,846
1
L
Cerberus
8,841
680
50
4
0
275,286
1
W
Kuzenbo
9,824
756
30
2
0
257,481
1
W
Heimdallr
10,180
783
49
4
0
215,922
0
L
Camazotz
7,686
591
19
1
0
226,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role