Player Matchup

Tiamat
Tiamat
BadlandsTugs
Tiamat
Level 29
God Stats
23W - 18L
1,463 SR
Queue Stats
200W - 156L
1,610 Elo+
Solo
Cthulhu
Cthulhu
OsOk_GusT
Cthulhu
Level 29
God Stats
2W - 1L
1,502 SR
Queue Stats
43W - 32L
1,467 Elo+
Solo
Pele
Pele
S0uL_X27X
Pele
Level 21
God Stats
9W - 13L
1,280 SR
Queue Stats
9W - 13L
1,302 Elo+
Party 1
Thor
Thor
Steini31_
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
TwoCss
Danzaburou
Level 13
God Stats
24W - 27L
1,362 SR
Queue Stats
189W - 224L
1,500 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,472 Elo+

VS

Team Averages
Level 37
1,566 SR
1,555 Elo+
Chang'e
Chang'e
DuntlessAtom183
Chang'e
Level 29
God Stats
287W - 313L
1,598 SR
Queue Stats
452W - 502L
1,488 Elo+
Solo
Thor
Thor
Nilim
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,065 Elo+
Solo
Anubis
Anubis
Ryan2a
Anubis
Level 3
God Stats
5W - 1L
1,869 SR
Queue Stats
7W - 4L
1,804 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RyuKScuti
Tsukuyomi
Level 9
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 2L
1,889 Elo+
Party 2
Janus
Janus
XvARKANTOSvX
Janus
Level 138
God Stats
0W - 1L
1,130 SR
Queue Stats
48W - 48L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
15 / 2 / 29
14,892
1,241
36,770
11,443
8,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
OsOk_GusT
Cthulhu
20
14 / 2 / 31
16,715
1,393
26,171
20,263
28,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
18
4 / 6 / 19
11,750
979
7,478
15,433
11,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
18
4 / 6 / 20
11,546
962
7,266
17,463
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Danzaburou
TwoCss
Danzaburou
20
16 / 3 / 24
15,509
1,292
19,979
15,644
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
11,813
984
14,211
17,550
6,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Nilim
Thor
17
0 / 16 / 9
10,514
876
1,834
22,362
8,331
Anubis
Ryan2a
Anubis
18
6 / 15 / 7
12,718
1,060
17,068
27,655
13,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
RyuKScuti
Tsukuyomi
17
4 / 8 / 8
11,727
977
13,780
20,682
7,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 9 / 12
12,887
1,074
30,061
18,800
6,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
64
53
Kills
19
19
Deaths
53
123
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
15
2
29
14.75
L
3
5
9
1.5
L
Thor
Nilim
Thor
0
16
9
0.28
W
Cthulhu
OsOk_GusT
Cthulhu
14
2
31
14.75
L
Anubis
Ryan2a
Anubis
6
15
7
0.63
L
Tsukuyomi
RyuKScuti
Tsukuyomi
4
8
8
1
W
Pele
4
6
19
2.25
W
Thor
4
6
20
2.33
W
Danzaburou
TwoCss
Danzaburou
16
3
24
9.33
L
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,664
Damage
76,954
80,246
Taken
107,049
60,312
Mitigated
42,744
11,195
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
36,770
4,672
0
2,284
11,443
8,319
0
8,443
3,000
48,866
0
L
14,211
186
5,003
5,891
17,550
6,323
0
12,486
5,042
56,829
0
L
Thor
Nilim
Thor
1,834
295
0
0
22,362
8,331
0
10,863
11,441
0
6,864
W
Cthulhu
OsOk_GusT
Cthulhu
26,171
839
1,349
3,506
20,263
28,028
0
13,298
6,965
53,183
0
L
Anubis
Ryan2a
Anubis
17,068
466
0
3,360
27,655
13,462
0
12,800
14,823
41,540
0
L
Tsukuyomi
RyuKScuti
Tsukuyomi
13,780
5,222
0
167
20,682
7,918
0
12,111
8,535
0
27,411
W
Pele
7,478
908
0
651
15,433
11,206
0
12,027
3,406
0
18,605
W
Thor
7,266
1,635
609
852
17,463
6,665
0
14,638
2,825
0
11,361
W
Danzaburou
TwoCss
Danzaburou
19,979
11,567
0
1,944
15,644
6,094
0
12,934
2,710
0
55,084
L
30,061
1,132
0
601
18,800
6,710
0
14,497
4,267
57,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,412
Gold Earned
59,659
219
Minions Killed
223
5
Camps Cleared
5
1,089,560
Distance Traveled
1,123,656
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,892
1,241
32
3
0
242,521
1
L
Chang'e
11,813
984
78
7
1
255,240
0
L
Thor
10,514
876
6
1
2
169,576
0
W
Cthulhu
16,715
1,393
66
6
3
258,761
0
L
Anubis
12,718
1,060
48
4
1
215,869
0
L
Tsukuyomi
11,727
977
20
2
0
243,702
0
W
Pele
11,750
979
34
3
1
193,340
0
W
Thor
11,546
962
13
1
1
160,389
2
W
Danzaburou
15,509
1,292
74
6
0
234,549
0
L
Janus
12,887
1,074
71
6
1
239,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role