Player Matchup

Fenrir
Fenrir
MaliciousNotions
Fenrir
Level 13
God Stats
5W - 5L
1,380 SR
Queue Stats
54W - 38L
1,558 Elo+
Solo
Arachne
Arachne
QuellsGod
Arachne
Level 23
God Stats
8W - 3L
1,750 SR
Queue Stats
240W - 244L
1,565 Elo+
Solo
Kukulkan
Kukulkan
UnhookedGull403
Kukulkan
Level 17
God Stats
8W - 5L
1,569 SR
Queue Stats
9W - 7L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
VanHealn
Zhong Kui
Level 15
God Stats
36W - 27L
1,648 SR
Queue Stats
227W - 223L
1,652 Elo+
Solo
Cerberus
Cerberus
dot_o_death
Cerberus
Level 14
God Stats
4W - 8L
1,653 SR
Queue Stats
4W - 8L
1,617 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,581 Elo+

VS

Team Averages
Level 14
1,508 SR
1,625 Elo+
Hades
Hades
McLongjr
Hades
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,667 Elo+
Solo
Chernobog
Chernobog
MrNiceGuy33
Chernobog
Level 29
God Stats
11W - 9L
1,609 SR
Queue Stats
99W - 83L
1,527 Elo+
Solo
Loki
Loki
Not deadman2126
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
VivasaltXQ
Sun Wukong
Level 28
God Stats
18W - 19L
1,432 SR
Queue Stats
527W - 526L
1,590 Elo+
Solo
Mulan
Mulan
ultmisser
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
13,065
622
12,290
16,784
15,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
QuellsGod
Arachne
18
10 / 4 / 9
12,030
573
13,648
19,340
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
15
6 / 5 / 8
10,276
489
9,531
6,294
2,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
VanHealn
Zhong Kui
19
7 / 4 / 6
12,111
577
18,205
17,402
18,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
dot_o_death
Cerberus
15
2 / 8 / 14
10,065
479
7,318
16,846
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
McLongjr
Hades
11
2 / 11 / 6
8,113
386
4,829
14,355
5,191
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
MrNiceGuy33
Chernobog
16
3 / 5 / 4
10,210
486
5,056
13,772
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 6 / 3
11,595
552
16,596
15,190
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
VivasaltXQ
Sun Wukong
14
0 / 3 / 6
8,960
427
6,339
15,579
9,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
ultmisser
Mulan
16
3 / 9 / 13
11,492
547
16,376
23,877
16,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
34
Kills
22
22
Deaths
34
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Hades
McLongjr
Hades
2
11
6
0.45
L
Chernobog
MrNiceGuy33
Chernobog
3
5
4
1
L
14
6
3
2.58
W
Arachne
QuellsGod
Arachne
10
4
9
3.63
W
Kukulkan
6
5
8
2
W
Zhong Kui
VanHealn
Zhong Kui
7
4
6
2.5
L
Sun Wukong
VivasaltXQ
Sun Wukong
0
3
6
1
W
Cerberus
dot_o_death
Cerberus
2
8
14
1.13
L
Mulan
ultmisser
Mulan
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
49,196
76,666
Taken
82,773
57,969
Mitigated
42,577
23,425
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,290
3,136
0
6,125
16,784
15,138
869
50
16,734
3,409
77,414
L
Hades
McLongjr
Hades
4,829
2,216
42
794
14,355
5,191
565
10,268
4,087
19,527
0
L
Chernobog
MrNiceGuy33
Chernobog
5,056
2,931
498
3,275
13,772
4,929
508
4,639
9,133
0
58,831
L
16,596
6,480
0
0
15,190
6,049
185
4,056
11,134
0
83,640
W
Arachne
QuellsGod
Arachne
13,648
9,618
0
6,040
19,340
10,288
27
651
18,689
0
98,654
W
Kukulkan
9,531
1,895
0
199
6,294
2,104
807
217
6,077
48,790
0
W
Zhong Kui
VanHealn
Zhong Kui
18,205
2,428
0
8,561
17,402
18,474
1,056
886
16,516
92,807
0
L
Sun Wukong
VivasaltXQ
Sun Wukong
6,339
1,374
0
4,177
15,579
9,753
0
8,467
7,112
0
50,663
W
Cerberus
dot_o_death
Cerberus
7,318
1,163
0
2,500
16,846
11,965
168
3,795
13,051
25,009
0
L
Mulan
ultmisser
Mulan
16,376
3,129
0
5,792
23,877
16,655
0
7,940
15,937
0
54,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
50,370
572
Minions Killed
442
0
Camps Cleared
0
1,799,339
Distance Traveled
1,740,664
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,065
622
132
6
0
366,730
2
L
Hades
8,113
386
43
2
0
247,257
3
L
Chernobog
10,210
486
114
5
0
355,188
4
L
Loki
11,595
552
111
5
0
386,017
3
W
Arachne
12,030
573
138
7
0
418,465
1
W
Kukulkan
10,276
489
95
5
0
341,474
0
W
Zhong Kui
12,111
577
163
8
0
335,662
2
L
Sun Wukong
8,960
427
101
5
0
371,043
1
W
Cerberus
10,065
479
44
2
0
337,008
0
L
Mulan
11,492
547
73
3
0
381,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role