Player Matchup

Guan Yu
Guan Yu
DarkSsTeP
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,635 Elo+
Party 1
Fenrir
Fenrir
Erelyas
Fenrir
Level 17
God Stats
17W - 15L
1,547 SR
Queue Stats
152W - 117L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
MahNehmJeff
Hou Yi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,670 Elo+
Party 1
Ra
Ra
Orfeu47
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,670 Elo+
Party 1
Chernobog
Chernobog
Pouloss
Chernobog
Level 14
God Stats
35W - 26L
1,690 SR
Queue Stats
75W - 62L
1,495 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,615 Elo+

VS

Team Averages
Level 19
1,611 SR
1,519 Elo+
Cabrakan
Cabrakan
Chrjs
Cabrakan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 25L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Deimion
Sun Wukong
Level 27
God Stats
1W - 2L
1,488 SR
Queue Stats
29W - 22L
1,474 Elo+
Party 3
Tiamat
Tiamat
EgZaar
Tiamat
Level 18
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
TheVoiceOfGreece
Sol
Level 20
God Stats
6W - 6L
1,647 SR
Queue Stats
11W - 8L
1,665 Elo+
Solo
Ra
Ra
swoeshihauva
Ra
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
28W - 27L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkSsTeP
Guan Yu
14
0 / 1 / 15
9,326
518
7,042
16,160
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Erelyas
Fenrir
17
14 / 3 / 3
10,960
609
11,382
13,672
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
14
3 / 4 / 9
8,967
498
6,117
12,786
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 2 / 6
10,855
603
15,387
13,331
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Pouloss
Chernobog
17
4 / 2 / 11
10,378
577
6,458
8,954
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chrjs
Cabrakan
10
1 / 10 / 5
7,424
412
7,085
18,241
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Deimion
Sun Wukong
15
3 / 5 / 2
9,007
500
9,868
14,650
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
EgZaar
Tiamat
12
3 / 6 / 2
8,264
459
6,472
8,975
4,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 4
8,684
482
7,296
9,343
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 6 / 5
9,479
527
10,120
8,713
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
31
Kills
11
12
Deaths
31
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chrjs
Cabrakan
1
10
5
0.35
W
Guan Yu
DarkSsTeP
Guan Yu
0
1
15
7.5
L
Sun Wukong
Deimion
Sun Wukong
3
5
2
0.8
L
Tiamat
EgZaar
Tiamat
3
6
2
0.67
W
Fenrir
Erelyas
Fenrir
14
3
3
5.17
W
Hou Yi
3
4
9
1.88
W
10
2
6
6.5
W
Chernobog
Pouloss
Chernobog
4
2
11
4.75
L
2
4
4
1
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
40,841
64,903
Taken
59,922
36,305
Mitigated
31,545
22,589
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chrjs
Cabrakan
7,085
505
0
1,568
18,241
13,089
0
6,404
11,352
19,334
0
W
Guan Yu
DarkSsTeP
Guan Yu
7,042
837
3,002
4,696
16,160
13,242
1,722
9,842
6,132
0
37,333
L
Sun Wukong
Deimion
Sun Wukong
9,868
710
0
4,944
14,650
7,688
0
3,470
10,795
0
63,785
L
Tiamat
EgZaar
Tiamat
6,472
370
497
1,842
8,975
4,658
58
1,539
7,290
35,611
0
W
Fenrir
Erelyas
Fenrir
11,382
1,377
0
716
13,672
9,122
572
4,790
8,718
0
75,211
W
Hou Yi
6,117
2,064
231
2,173
12,786
4,796
1,243
5,441
7,229
0
46,985
W
15,387
1,584
3,333
5,033
13,331
5,542
2,082
5,490
7,597
73,000
0
W
Chernobog
Pouloss
Chernobog
6,458
3,803
0
3,405
8,954
3,603
1,856
4,549
4,383
0
65,705
L
7,296
1,156
0
3,112
9,343
3,257
792
696
8,447
36,206
2,350
L
10,120
654
1,443
2,384
8,713
2,853
0
2,633
5,862
51,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
42,858
524
Minions Killed
378
0
Camps Cleared
0
1,790,646
Distance Traveled
1,633,833
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,424
412
35
2
0
318,856
4
W
Guan Yu
9,326
518
67
4
0
396,789
0
L
Sun Wukong
9,007
500
110
6
0
318,315
3
L
Tiamat
8,264
459
55
3
0
323,694
1
W
Fenrir
10,960
609
107
6
0
394,007
1
W
Hou Yi
8,967
498
84
5
0
300,343
0
W
Ra
10,855
603
153
9
0
349,988
1
W
Chernobog
10,378
577
113
6
0
349,519
2
L
Sol
8,684
482
67
4
0
351,432
1
L
Ra
9,479
527
111
6
0
321,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role