Player Matchup

Heimdallr
Heimdallr
Antares97
Heimdallr
Level 7
God Stats
1W - 1L
1,728 SR
Queue Stats
13W - 19L
1,292 Elo+
Party 3
Achilles
Achilles
CooHandLuke69
Achilles
Level 8
God Stats
5W - 3L
1,695 SR
Queue Stats
25W - 41L
1,257 Elo+
Party 1
Olorun
Olorun
KelleyBeetz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,449 Elo+
Party 1
Discordia
Discordia
Valodi
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,272 Elo+
Party 3
Thor
Thor
covalent_mine8
Thor
Level 12
God Stats
17W - 16L
1,533 SR
Queue Stats
43W - 41L
1,347 Elo+
Solo
Team Averages
Level 10
1,591 SR
1,323 Elo+

VS

Team Averages
Level 15
1,515 SR
1,392 Elo+
Zeus
Zeus
AvocaJoe
Zeus
Level 23
God Stats
49W - 44L
1,539 SR
Queue Stats
141W - 140L
1,411 Elo+
Party 2
Ares
Ares
Evantichrist
Ares
Level 16
God Stats
49W - 41L
1,497 SR
Queue Stats
77W - 82L
1,340 Elo+
Party 2
Hera
Hera
W0IFG4MER
Hera
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo
Bellona
Bellona
heyyitslex
Bellona
Level 25
God Stats
12W - 12L
1,538 SR
Queue Stats
117W - 119L
1,410 Elo+
Party 2
Neith
Neith
jsquared2849
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antares97
Heimdallr
16
2 / 10 / 1
10,654
888
20,160
23,278
9,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
CooHandLuke69
Achilles
17
0 / 7 / 4
10,372
864
10,240
26,958
19,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
1 / 13 / 3
10,716
893
4,837
17,032
6,787
Discordia
Valodi
Discordia
17
0 / 3 / 4
10,617
885
13,654
7,149
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 10 / 1
11,407
951
8,542
20,457
7,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
17 / 2 / 15
14,180
1,182
25,605
14,837
8,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 25
12,603
1,050
11,887
15,041
21,540
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
19
2 / 2 / 20
12,011
1,001
14,885
10,019
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
heyyitslex
Bellona
20
13 / 0 / 20
14,094
1,175
14,968
13,509
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 8
11,804
984
20,870
11,729
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
8
Kills
43
43
Deaths
8
13
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Antares97
Heimdallr
2
10
1
0.25
W
Zeus
17
2
15
12.25
L
Achilles
CooHandLuke69
Achilles
0
7
4
0.29
W
5
2
25
8.75
L
Olorun
1
13
3
0.19
L
Discordia
Valodi
Discordia
0
3
4
0.67
W
Hera
2
2
20
6
L
5
10
1
0.55
W
Bellona
heyyitslex
Bellona
13
0
20
23
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
88,215
94,874
Taken
65,135
46,166
Mitigated
51,413
4,924
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Antares97
Heimdallr
20,160
13,133
0
2,148
23,278
9,534
0
11,815
11,463
0
47,476
W
Zeus
25,605
5,959
642
3,178
14,837
8,581
0
4,269
10,568
54,701
0
L
Achilles
CooHandLuke69
Achilles
10,240
4,203
0
792
26,958
19,363
0
16,731
10,227
241
30,460
W
11,887
251
1,131
681
15,041
21,540
0
3,058
11,661
16,936
0
L
Olorun
4,837
2,376
356
798
17,032
6,787
0
8,735
8,297
16,744
0
L
Discordia
Valodi
Discordia
13,654
1,246
431
399
7,149
2,548
0
3,443
3,706
37,279
0
W
Hera
14,885
5,410
0
1,024
10,019
4,235
0
2,875
6,996
34,822
0
L
8,542
1,238
0
0
20,457
7,934
0
11,653
8,804
0
22,162
W
Bellona
heyyitslex
Bellona
14,968
2,155
1,266
1,228
13,509
11,824
0
3,931
9,578
0
20,773
W
20,870
12,534
0
2,511
11,729
5,233
0
4,599
6,884
0
42,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
64,692
187
Minions Killed
201
0
Camps Cleared
2
916,951
Distance Traveled
1,162,915
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,654
888
61
5
0
185,677
0
W
Zeus
14,180
1,182
76
6
0
200,641
0
L
Achilles
10,372
864
36
3
0
187,656
3
W
Ares
12,603
1,050
11
1
0
227,526
0
L
Olorun
10,716
893
21
2
0
147,621
2
L
Discordia
10,617
885
36
3
0
191,684
2
W
Hera
12,011
1,001
50
4
2
212,817
0
L
Thor
11,407
951
33
3
0
204,313
4
W
Bellona
14,094
1,175
21
2
0
328,298
0
W
Neith
11,804
984
43
4
0
193,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role